VarianceAPI, Major Rewrite, Easier to use, More customizable. Now properly networked!
Allows for access to the starting items gui in a lobby, get items over time instead of all at once via command orbs(configurable, default on), also enables all earning modes to be active at once(configurable)
QoL tweaks to make Bandit more fluid to play. Client-side and Vanilla-Compatible. Special Grace Period and Backstab tweaks are server-side.
Adds bhopping from source as an item. Green rarity.
Library of Ruina OST for RoR 2, uses Kyle's OST plugin.
WIP Survivor focused on switching between three elements, Fire, Lightning and Ice. ThunderKit release!
An externally referenced tool for using Hopoo shaders in mods. Contains pre-stubbed shaders.
Adds an artifact that makes items last a certain amount of time or have a limited amount of uses
Shows more of the chat, adds scrolling, and adjusts the fade delay/duration.
Shows equipment used on your allycard, with an option to show the name of it for equipment drones.
Standalone mod adding an authority check to Bandit's smoke bomb to prevent it from firing multiple times in multiplayer lobbies
A simple mod that adds in a skin for Commando featuring Cyto the Protogen!
A RitualNeo Avali skin for Mercenary.
Adds a set of lunar items into the game
An in-game UI for exploring, debugging and modifying Unity games.
Adds new Survivor ''The House'' who uses cards to maniplulate the battlefield. New Animations
Adds in-game voicechat to Risk of Rain 2, includes proximity voicechat and VRMod support.
Lets you set up item limits and bans from Michael's Phase 4. Server-Side and Vanilla-Compatible.
Reworks Commando's Frag Grenades to be cookable.
Allows quickly starting a new run.
A W.I.P item and character mod
A mod that adds several items I'm working on
Adds a Blood Staff item (green tier). Item heals for a percentage of damage dealt.
Mando Gaming's vanilla content with some new changes/additions and an unused skill. (1.0.2 - fixed typos)