All mods
Replaces the exponential increase in damage by a linear one that adds +100% to your base damage instead of a straight x2 per stack
Last updated: 4 years ago
Starter pack for hosting risky. Manual install (r2modman profile file).
Last updated: a week ago
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config!
Last updated: 2 weeks ago
Changes/Reworks vanilla survivor abilities
Last updated: 2 weeks ago
Makes the Primordial Teleporter spawn on every stage past stage 4 (configurable). Also makes you able to switch destination whenever.
Last updated: a month ago
Makes the game look more gritty - kinda like Risk of Rain 1 or Returns. RoR1 Soundtrack recommended.
Last updated: a month ago
Inferno AI Changes as an artifact.
Last updated: a month ago
Replaces the legendary chest on Sundered Grove with a Mending Magma Worm bossfight.
Last updated: 2 months ago
Adds balanced, instance-based loot when you're running with "Artifact of Sacrifice" and "Artifact of Command" enabled. Adds a shortcut F3 to pull all unpicked items to you
Last updated: 2 months ago
Fixes REX's shift crashing the game on some PCs or spamming errors
Last updated: 2 months ago
Some item balance tweaks and configuration.
Last updated: 2 months ago
Makes chest and/or item drops separate for each player
Last updated: 3 months ago
Adds a Special skill to Void Fiend to make him go Joker Mode.
Last updated: 3 months ago
Fix the issue with displaying Boss health incorrectly when it exceeds 2.1 billion.
修复Boss血量超过21亿导致显示错误的问题
Last updated: 3 months ago
Adds position indicators for certain enemy attacks, giving new visual cues to help react to enemy attacks being fired off-screen.
Last updated: 3 months ago
Adds Iroha from Blue Archive as a skin for Hauler. With voice!
Last updated: 3 months ago
Adds the League of Legends item, Edge of Night, into the game!
Last updated: 4 months ago
Improves the game feel of bullet damage falloff by increasing the hit effect size at optimal range and changing the damage number color at maximum falloff
Last updated: 4 months ago
Prevents multiple instances of the same sound from playing within the same frame, resulting in a sound potentially becoming very loud. Clientside.
Last updated: 4 months ago
Locks-in your modded Eclipse levels, loadouts, and logbook entries to live through any lapses in their linked mod.
Last updated: 4 months ago