using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("NauseaTitle")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Makes title go brrrrrrrrrrr")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NauseaTitle")]
[assembly: AssemblyTitle("NauseaTitle")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MyFirstBepInExPlugin
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "NauseaTitle";
public const string PLUGIN_NAME = "NauseaTitle";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace NauseaTitle
{
[BepInPlugin("com.Melon.NauseaTitle", "Nausea Title", "1.0.0")]
public class NauseaTitle : BaseUnityPlugin
{
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.Melon.NauseaTitle");
val.PatchAll(Assembly.GetExecutingAssembly());
}
}
[HarmonyPatch(typeof(TitleCamera))]
[HarmonyPatch("Update")]
public class TitleCamera_Update_Patch
{
private static void Postfix(TitleCamera __instance)
{
if ((Object)(object)__instance != (Object)null)
{
__instance.rotateSpd = 100000f;
}
}
}
}