All mods
New Hero Mod for Laios, the Enforcer. A new Warrior/Healer specialized in Holy, Zeal, and Blunt
Last updated: 4 months ago
Deutsche Übersetzung, Update auf SoU.
Last updated: 2 years ago
Adds Charls and Binks as skins, and renames skins.
Last updated: 2 years ago
Multiplies the available perk points.
Last updated: 4 months ago
New Hero Mod for Azshara, the Flamewaker. A new hero that specializes in Fire and Lightning magic.
Last updated: 4 months ago
Prevents Lord Hanshek's Twilight Slaughter from killing pets. That is all.
Last updated: 5 months ago
Allows you to obtain his card after defeating a monster for battles or construction. and make the enchantment effect of the hero's card infinite. This is optional.(soon)
Last updated: 3 months ago
Skin Pack for the hypothetical situation of What If the enemies wanted to become heroes.
Last updated: a year ago
Adds a new, Monty-Inspired, set of final bosses. Intended to be slightly harder than the originals.
Last updated: 5 months ago
Allows you to find duplicates of drop-only items after seeing them during a run. Alternatively, lets you set all drop-only items to not drop-only so they can be found from the start.
Last updated: a month ago
Every end of Act Boss now drops Mythic Cards.
Last updated: a month ago
New Hero Mod for Ratone, the Rat King. A new hero that specializes chill and curses
Last updated: 2 months ago
A mod that bypasses the randomized seeds in high madness.
Last updated: 10 months ago
Adds a new set of possible Act 1 Boss fights. More coming soon!
Last updated: 4 months ago
Hero Mod for Monty, the Bunny. A new Scout/Healer specialied in Evasion, Buffer, and Fast
Last updated: 2 months ago
Hero Mod for Shaun Eello, the Trickster, a Card Draw based Card playing Trickster who can learn to use Magic.
Last updated: 4 months ago
Makes Energize and Inspire visible in the queue of auras/curses.
Last updated: 4 months ago
Update for Malukah, leaning into the yin-yang aspect of her kit.
Last updated: 4 months ago
Monsters now play an additional card every turn. Makes the game somewhat harder.
Last updated: 3 months ago
Allows you to corrupt items at the Sacred Forge.
Last updated: 4 months ago
A mod that makes all card rewards able to be from any class
Last updated: a month ago
Adds class tags to cards to make them more colorblind accessible.
Last updated: 4 months ago