All mods
Allows for Multiple Rerolls in High Madness and Limited Rerolls in Low Madness .
Last updated: 5 months ago
Revert the Death's Reach audio to the pre-Sands of Ulminin sound.
Last updated: 2 years ago
A Challenge mode mod that makes Madness slightly harder.
Last updated: 18 hours ago
A mod that disables the "Permanent Injuries" of base Madness 9. Instead, they merely cost extra to remove.
Last updated: 3 months ago
Simple templates for heroes.
Last updated: 8 months ago
A mod meant to make the game more accessible, adds options for bonus resources, increasing HP, adding Buffs, and preventing Death's Doors.
Last updated: 2 weeks ago
A mod that automatically logs the divination results whenever you enter town.
Last updated: 2 months ago
A mod that bypasses the randomized seeds in high madness.
Last updated: 5 months ago
A mod that replaces all arachnid-based imagery in game with non-arachnid-based imagery.
Last updated: 5 months ago
A content mod including 4 pets. You have the option of choosing how balanced they are.
Last updated: 16 hours ago
Faced with friends that want to join an active game? Gone are the days of closing and re-opening your lobby! Just invite your friends after you've shopped!
Last updated: 2 months ago
A Challenge mode mod that makes all enemies Rabbits.
Last updated: 18 hours ago
A challenge mod, making it so that random combats now select from a curated list of combats that synergize.
Last updated: 3 weeks ago
A fun mod, showing what life would be like if you were to have gone fishing.
Last updated: a month ago
A fun mod, makes Vitalizing Serenade more prominant, more synergistic, and potentially better.
Last updated: a week ago