All mods
redo two enchantments for Sylvie to make her arrows deal magic damage. redo ranged attack cards and Sylvie's initial cards and traits for fitting
Last updated: a month ago
Make Malukah gain more curse or support
Last updated: a month ago
redo Evelyn's traits, element cards and one perk
Last updated: 2 months ago
Zek is better at curse or corrupting Cold cards now
Last updated: 2 months ago
A mod that forces all paths nodes to spawn. Can choose to make all nodes optimal for highscoring or as rare as possible. Also highlights the optimal path (WIP).
Last updated: 2 months ago
A mod that rebalances the starter decks for all vanilla heroes.
Last updated: 2 months ago
A mod that normalizes experience gained from each combat to be the maximum possible for Highscoring.
Last updated: 2 months ago
MADE FOR FUN, MAY BE UNBALANCED
Last updated: 3 months ago
Allows you to find duplicates of drop-only items after seeing them during a run. Alternatively, lets you set all drop-only items to not drop-only so they can be found from the start.
Last updated: 3 months ago
New Hero Mod for Tusk, the Walrus. THIS IS A PREVIEW FOR TESTING PURPOSES, NOT AN ACTUAL HERO.
Last updated: 3 months ago
Every end of Act Boss now drops Mythic Cards.
Last updated: 3 months ago
Allows you to increase the spawning of Scarabs. Defaults to guaranteeing a Jade Scarab in every fight.
Last updated: 3 months ago
A mod that lets to go to the Map from town and back to Town from the Map
Last updated: 3 months ago
A cosmetic mod that makes pets (and heroes) Oversized or Undersized, whatever you think is coolest.
Last updated: 5 months ago
A mod that allows you to choose which weekly challenge to play.
Last updated: 5 months ago
Monsters now play an additional card every turn. Makes the game somewhat harder.
Last updated: 5 months ago
Modify cards for Zek's trait mod
Last updated: 6 months ago
Skin for Laia, adding a Fiery appearance to the Vanguard skin.
Last updated: 6 months ago