Decompiled source of Arachnope v0.9.2

BepInEx/plugins/com.binbin.arachnope.dll

Decompiled 2 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Obeliskial_Content;
using Obeliskial_Essentials;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.binbin.arachnope")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.9.2.0")]
[assembly: AssemblyInformationalVersion("0.9.2+f74e44daec641671afab6413d04728beac56e9d4")]
[assembly: AssemblyProduct("Arachnope")]
[assembly: AssemblyTitle("com.binbin.arachnope")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.9.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SpidersBeGone
{
	public class CustomFunctions
	{
		public enum AppliesTo
		{
			None,
			Global,
			Monsters,
			Heroes,
			ThisHero
		}

		public enum CharacterHas
		{
			Perk,
			Item,
			Trait
		}

		public enum IsAuraOrCurse
		{
			Aura,
			Curse,
			Both
		}

		public static string perkBase = "<RenameThisForPerks>";

		public static void TraitHeal(ref Character _character, Character _target, int healAmount, string traitName)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			int num = healAmount;
			if (_target.GetHpLeftForMax() < healAmount)
			{
				num = _target.GetHpLeftForMax();
			}
			if (num > 0)
			{
				_target.ModifyHp(num, true, true);
				CastResolutionForCombatText val = new CastResolutionForCombatText();
				val.heal = num;
				if (_target.HeroItem != null)
				{
					((CharacterItem)_target.HeroItem).ScrollCombatTextDamageNew(val);
					EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)_target.HeroItem).CharImageT, false, 0f);
				}
				else
				{
					((CharacterItem)_target.NPCItem).ScrollCombatTextDamageNew(val);
					EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)_target.NPCItem).CharImageT, false, 0f);
				}
				_target.SetEvent((EventActivation)15, (Character)null, 0, "");
				_character.SetEvent((EventActivation)14, _target, 0, "");
				((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
			}
		}

		public static void TraitHealHero(ref Character _character, ref Hero _target, int healAmount, string traitName)
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			if (_target == null || !((Character)_target).IsHero || !((Character)_target).Alive)
			{
				return;
			}
			int num = healAmount;
			if (((Character)_target).GetHpLeftForMax() < healAmount)
			{
				num = ((Character)_target).GetHpLeftForMax();
			}
			if (num > 0)
			{
				((Character)_target).ModifyHp(num, true, true);
				CastResolutionForCombatText val = new CastResolutionForCombatText();
				val.heal = num;
				if (((Character)_target).HeroItem != null)
				{
					((CharacterItem)((Character)_target).HeroItem).ScrollCombatTextDamageNew(val);
					EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)((Character)_target).HeroItem).CharImageT, false, 0f);
				}
				else
				{
					((CharacterItem)((Character)_target).NPCItem).ScrollCombatTextDamageNew(val);
					EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)((Character)_target).NPCItem).CharImageT, false, 0f);
				}
				((Character)_target).SetEvent((EventActivation)15, (Character)null, 0, "");
				_character.SetEvent((EventActivation)14, (Character)(object)_target, 0, "");
				((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
			}
		}

		public static void WhenYouGainXGainY(string ACGained, string targetAC, string ACtoApply, int nGained, int nToApply, float multiplier, ref Character _character, string traitName)
		{
			if ((!((Object)(object)MatchManager.Instance == (Object)null) || ACGained != null || IsLivingHero(_character)) && !(targetAC == ACtoApply) && ACGained == targetAC)
			{
				int num = Mathf.RoundToInt((float)(nGained + nToApply) * multiplier);
				_character.SetAuraTrait(_character, ACtoApply, num);
				((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
			}
		}

		public static void WhenYouPlayXGainY(CardType desiredCardType, string desiredAuraCurse, int n_charges, CardData castedCard, ref Character _character, string traitName)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)MatchManager.Instance != (Object)null && (Object)(object)castedCard != (Object)null && (Object)(object)_character.HeroData != (Object)null && castedCard.GetCardTypes().Contains(desiredCardType))
			{
				_character.SetAuraTrait(_character, desiredAuraCurse, n_charges);
				((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
			}
		}

		public static void ReduceCostByStacks(CardType cardType, string auraCurseName, int nCharges, ref Character _character, ref List<string> heroHand, ref List<CardData> cardDataList, string traitName, bool applyToAllCards)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)_character.HeroData != (Object)null))
			{
				return;
			}
			int num = Mathf.FloorToInt((float)(_character.EffectCharges(auraCurseName) / nCharges));
			if (num <= 0)
			{
				return;
			}
			for (int i = 0; i < heroHand.Count; i++)
			{
				CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
				if (cardData.GetCardFinalCost() > 0 && (cardData.GetCardTypes().Contains(cardType) || applyToAllCards))
				{
					cardDataList.Add(cardData);
				}
			}
			for (int j = 0; j < cardDataList.Count; j++)
			{
				CardData obj = cardDataList[j];
				obj.EnergyReductionTemporal += num;
				MatchManager.Instance.UpdateHandCards();
				CardItem cardFromTableByIndex = MatchManager.Instance.GetCardFromTableByIndex(cardDataList[j].InternalId);
				cardFromTableByIndex.PlayDissolveParticle();
				cardFromTableByIndex.ShowEnergyModification(-num);
				((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
				MatchManager.Instance.CreateLogCardModification(cardDataList[j].InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
			}
		}

		public static void ReduceCardTypeCostUntilDiscarded(CardType cardType, int amountToReduce, ref Character _character, ref List<string> heroHand, ref List<CardData> cardDataList, string traitName)
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			if (_character.HeroData == null)
			{
				return;
			}
			if (amountToReduce <= 0)
			{
				return;
			}
			for (int i = 0; i < heroHand.Count; i++)
			{
				CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
				if (cardData != null && cardData.GetCardFinalCost() > 0 && cardData.HasCardType(cardType))
				{
					cardDataList.Add(cardData);
				}
			}
			for (int j = 0; j < cardDataList.Count; j++)
			{
				CardData val = cardDataList[j];
				if (val != null)
				{
					val.EnergyReductionTemporal += amountToReduce;
					MatchManager.Instance.UpdateHandCards();
					CardItem cardFromTableByIndex = MatchManager.Instance.GetCardFromTableByIndex(val.InternalId);
					cardFromTableByIndex.PlayDissolveParticle();
					cardFromTableByIndex.ShowEnergyModification(-amountToReduce);
					((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
					MatchManager.Instance.CreateLogCardModification(val.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
				}
			}
		}

		public static void AddImmunityToHero(string immunity, ref Hero _character)
		{
			if (_character != null && !((Character)_character).AuracurseImmune.Contains(immunity))
			{
				((Character)_character).AuracurseImmune.Add(immunity);
			}
		}

		public static void IncreaseChargesByStacks(string auraCurseToModify, float stacks_per_bonus, string auraCurseDependent, ref Character _character, string traitName)
		{
			int auraCharges = _character.GetAuraCharges(auraCurseDependent);
			int num = Mathf.FloorToInt((float)auraCharges / stacks_per_bonus);
			_character.ModifyAuraCurseQuantity(auraCurseToModify, num);
		}

		public static AuraCurseData GetAuraCurseData(string auraCurse)
		{
			return Globals.Instance.GetAuraCurseData(auraCurse);
		}

		public static string TextChargesLeft(int currentCharges, int chargesTotal)
		{
			int num = currentCharges;
			int num2 = chargesTotal;
			return "<br><color=#FFF>" + num + "/" + num2 + "</color>";
		}

		public static void Duality(ref Character _character, ref CardData _castedCard, CardClass class1, CardClass class2, string _trait)
		{
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			if (MatchManager.Instance == null || _castedCard == null)
			{
				return;
			}
			TraitData traitData = Globals.Instance.GetTraitData(_trait);
			if (MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(_trait) && MatchManager.Instance.activatedTraits[_trait] > traitData.TimesPerTurn - 1)
			{
				return;
			}
			for (int i = 0; i < 2; i++)
			{
				CardClass val;
				CardClass val2;
				if (i == 0)
				{
					val = class1;
					val2 = class2;
				}
				else
				{
					val = class2;
					val2 = class1;
				}
				if (_castedCard.CardClass != val)
				{
					continue;
				}
				if (MatchManager.Instance.CountHeroHand(-1) == 0 || _character.HeroData == null)
				{
					break;
				}
				List<CardData> list = new List<CardData>();
				List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
				int num = 0;
				for (int j = 0; j < heroHand.Count; j++)
				{
					CardData cardData = MatchManager.Instance.GetCardData(heroHand[j]);
					if (cardData != null && cardData.CardClass == val2 && _character.GetCardFinalCost(cardData) > num)
					{
						num = _character.GetCardFinalCost(cardData);
					}
				}
				if (num <= 0)
				{
					break;
				}
				for (int k = 0; k < heroHand.Count; k++)
				{
					CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[k]);
					if (cardData2 != null && cardData2.CardClass == val2 && _character.GetCardFinalCost(cardData2) >= num)
					{
						list.Add(cardData2);
					}
				}
				if (list.Count <= 0)
				{
					break;
				}
				CardData val3 = ((list.Count != 1) ? list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "trait", "")] : list[0]);
				if (val3 != null)
				{
					if (!MatchManager.Instance.activatedTraits.ContainsKey(_trait))
					{
						MatchManager.Instance.activatedTraits.Add(_trait, 1);
					}
					else
					{
						Dictionary<string, int> activatedTraits = MatchManager.Instance.activatedTraits;
						int value = activatedTraits[_trait] + 1;
						activatedTraits[_trait] = value;
					}
					MatchManager.Instance.SetTraitInfoText();
					int num2 = 1;
					val3.EnergyReductionTemporal += num2;
					MatchManager.Instance.GetCardFromTableByIndex(val3.InternalId).ShowEnergyModification(-num2);
					MatchManager.Instance.UpdateHandCards();
					((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitData.TraitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[_trait], traitData.TimesPerTurn), (CombatScrollEffectType)7);
					MatchManager.Instance.CreateLogCardModification(val3.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
				}
				break;
			}
		}

		public static void PermanentyReduceXWhenYouPlayY(ref Character _character, ref CardData _castedCard, CardType reduceThis, CardType whenYouPlayThis, int amountToReduce, string traitName)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Invalid comparison between Unknown and I4
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			if (MatchManager.Instance == null || _castedCard == null)
			{
				return;
			}
			TraitData traitData = Globals.Instance.GetTraitData(traitName);
			if ((MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(traitName) && MatchManager.Instance.activatedTraits[traitName] > traitData.TimesPerTurn - 1) || !_castedCard.GetCardTypes().Contains(whenYouPlayThis) || MatchManager.Instance.CountHeroHand(-1) == 0 || _character.HeroData == null)
			{
				return;
			}
			List<CardData> list = new List<CardData>();
			List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
			if ((int)reduceThis == 0)
			{
				for (int i = 0; i < heroHand.Count; i++)
				{
					CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
					if (cardData != null)
					{
						list.Add(cardData);
					}
				}
			}
			else
			{
				for (int j = 0; j < heroHand.Count; j++)
				{
					CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[j]);
					if (cardData2 != null && cardData2.GetCardTypes().Contains(reduceThis))
					{
						list.Add(cardData2);
					}
				}
			}
			if (!MatchManager.Instance.activatedTraits.ContainsKey(traitName))
			{
				MatchManager.Instance.activatedTraits.Add(traitName, 1);
			}
			else
			{
				Dictionary<string, int> activatedTraits = MatchManager.Instance.activatedTraits;
				int value = activatedTraits[traitName] + 1;
				activatedTraits[traitName] = value;
			}
			CardData val = list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "trait", "")];
			val.EnergyReductionPermanent += amountToReduce;
			MatchManager.Instance.GetCardFromTableByIndex(val.InternalId).ShowEnergyModification(-amountToReduce);
			MatchManager.Instance.UpdateHandCards();
			((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[traitName], traitData.TimesPerTurn), (CombatScrollEffectType)7);
			MatchManager.Instance.CreateLogCardModification(val.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
		}

		public static int CountAllStacks(string auraCurse, Hero[] teamHero = null, NPC[] teamNpc = null, bool includeHeroes = true, bool includeNpcs = true)
		{
			if ((Object)(object)MatchManager.Instance == (Object)null)
			{
				return 0;
			}
			if (teamHero == null)
			{
				teamHero = MatchManager.Instance.GetTeamHero();
			}
			if (teamNpc == null)
			{
				teamNpc = MatchManager.Instance.GetTeamNPC();
			}
			int num = 0;
			if (includeHeroes)
			{
				for (int i = 0; i < teamHero.Length; i++)
				{
					if (IsLivingHero((Character)(object)teamHero[i]))
					{
						num += ((Character)teamHero[i]).GetAuraCharges(auraCurse);
					}
				}
			}
			if (includeNpcs)
			{
				for (int j = 0; j < teamNpc.Length; j++)
				{
					if (IsLivingNPC((Character)(object)teamNpc[j]))
					{
						num += ((Character)teamNpc[j]).GetAuraCharges(auraCurse);
					}
				}
			}
			return num;
		}

		public static void DealIndirectDamageToAllMonsters(DamageType damageType, int amount)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Log.LogDebug((object)(Plugin.debugBase + "Dealing Indirect Damage"));
			if ((Object)(object)MatchManager.Instance == (Object)null)
			{
				return;
			}
			NPC[] teamNPC = MatchManager.Instance.GetTeamNPC();
			foreach (NPC val in teamNPC)
			{
				if (IsLivingNPC((Character)(object)val))
				{
					((Character)val).IndirectDamage(damageType, amount, (AudioClip)null, "", "", "");
				}
			}
		}

		public static List<int> GetValidCharacters(Character[] characters)
		{
			List<int> list = new List<int>();
			for (int i = 0; i < characters.Length; i++)
			{
				Character val = characters[i];
				if (val.Alive && val != null)
				{
					list.Add(i);
				}
			}
			return list;
		}

		public static Character GetFrontCharacter(Character[] characters)
		{
			List<int> validCharacters = GetValidCharacters(characters);
			int num = validCharacters.First();
			return characters[num];
		}

		public static Character GetBackCharacter(Character[] characters)
		{
			List<int> validCharacters = GetValidCharacters(characters);
			int num = validCharacters.Last();
			return characters[num];
		}

		public static Character GetRandomCharacter(Character[] array)
		{
			if (array == null)
			{
				Plugin.Log.LogDebug((object)(Plugin.debugBase + "Null Array"));
			}
			List<Character> list = new List<Character>();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i] == null)
				{
					Plugin.Log.LogDebug((object)(Plugin.debugBase + "Null index"));
					continue;
				}
				Character val = array[i];
				if (val.Alive && val != null)
				{
					list.Add(val);
				}
			}
			if (list.Count == 0)
			{
				return null;
			}
			int randomIntRange = MatchManager.Instance.GetRandomIntRange(0, list.Count, "default", "");
			if (randomIntRange < list.Count)
			{
				return list[randomIntRange];
			}
			if (list[randomIntRange] == null)
			{
				return null;
			}
			return list[0];
		}

		public static bool IsLivingHero(Character _character)
		{
			return _character != null && _character.Alive && _character.IsHero;
		}

		public static bool IsLivingNPC(Character _character)
		{
			return _character != null && _character.Alive && !_character.IsHero;
		}

		public static bool CharacterHasPerkForSet(string perkName, bool flag, AtOManager __instance, Character _characterTarget)
		{
			return flag && _characterTarget != null && __instance.CharacterHavePerk(_characterTarget.SubclassName, perkBase + perkName);
		}

		public static bool CharacterHasPerkForConsume(string perkName, bool flag, AtOManager __instance, Character _characterCaster)
		{
			return flag && _characterCaster != null && __instance.CharacterHavePerk(_characterCaster.SubclassName, perkBase + perkName);
		}

		public static bool TeamHasPerk(string perkName)
		{
			if ((Object)(object)AtOManager.Instance == (Object)null)
			{
				return false;
			}
			return AtOManager.Instance.TeamHavePerk(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
		}

		public static bool IfCharacterHas(Character characterOfInterest, CharacterHas characterHas, string id, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
		{
			if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
			{
				return false;
			}
			if (_type != "" && onlyThisType != _type)
			{
				return false;
			}
			bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global || (appliesTo == AppliesTo.ThisHero && characterOfInterest.IsHero);
			bool flag2 = false;
			if (appliesTo == AppliesTo.ThisHero)
			{
				switch (characterHas)
				{
				case CharacterHas.Item:
					flag2 = AtOManager.Instance.CharacterHaveItem(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHaveItem(characterOfInterest.SubclassName, id);
					break;
				case CharacterHas.Perk:
					flag2 = AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, id);
					break;
				case CharacterHas.Trait:
					flag2 = AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, id);
					break;
				}
			}
			else
			{
				switch (characterHas)
				{
				case CharacterHas.Item:
					flag2 = AtOManager.Instance.TeamHaveItem(perkBase + id, -1, false) || AtOManager.Instance.TeamHaveItem(id, -1, false);
					break;
				case CharacterHas.Perk:
					flag2 = AtOManager.Instance.TeamHavePerk(perkBase + id) || AtOManager.Instance.TeamHavePerk(id);
					break;
				case CharacterHas.Trait:
					flag2 = AtOManager.Instance.TeamHaveTrait(perkBase + id) || AtOManager.Instance.TeamHaveTrait(id);
					break;
				}
			}
			return flag2 && flag;
		}

		public static bool TeamHasPerkGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
		{
			if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
			{
				return false;
			}
			if (_type != "" && onlyThisType != _type)
			{
				return false;
			}
			bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
			bool flag2 = AtOManager.Instance.TeamHavePerk(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
			return flag2 && flag;
		}

		public static bool CharacterHasPerkGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global)
		{
			if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
			{
				return false;
			}
			bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
			bool flag2 = AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkBase + perkName) || AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkName);
			return flag2 && flag;
		}

		public static bool TeamHasTraitGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
		{
			if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
			{
				return false;
			}
			if (_type != "" && onlyThisType != _type)
			{
				return false;
			}
			bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
			bool flag2 = AtOManager.Instance.TeamHaveTrait(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
			return flag2 && flag;
		}

		public static bool CharacterHasTraitGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
		{
			if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
			{
				return false;
			}
			if (_type != "" && onlyThisType != _type)
			{
				return false;
			}
			bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
			bool flag2 = AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
			return flag2 && flag;
		}

		public static bool TeamHasPerkForSet(string perkName, bool flag, AtOManager __instance, Character _characterTarget)
		{
			return _characterTarget != null && __instance.TeamHavePerk(perkBase + perkName) && flag;
		}

		public static bool TeamHasPerkForConsume(string perkName, bool flag, AtOManager __instance, Character _characterCaster)
		{
			if ((Object)(object)__instance == (Object)null)
			{
				return false;
			}
			return _characterCaster != null && (__instance.TeamHavePerk(perkBase + perkName) || __instance.TeamHavePerk(perkName)) && flag;
		}

		public static bool CharacterObjectHavePerk(Character _character, string _perkID)
		{
			if (_character == null || (Object)(object)AtOManager.Instance == (Object)null)
			{
				return false;
			}
			return AtOManager.Instance.CharacterHavePerk(_character.SubclassName, perkBase + _perkID) || AtOManager.Instance.CharacterHavePerk(_character.SubclassName, _perkID);
		}

		public static void PlayCardForFree(string cardToCast)
		{
			if (cardToCast != null && !((Object)(object)Globals.Instance == (Object)null))
			{
				CardData cardData = Globals.Instance.GetCardData(cardToCast, true);
				if ((Object)(object)cardData == (Object)null)
				{
					Plugin.LogDebug("Invalid CardName");
				}
				else
				{
					((MonoBehaviour)MatchManager.Instance).StartCoroutine(MatchManager.Instance.CastCard((CardItem)null, true, cardData, 0, -1, true));
				}
			}
		}

		public static void PlaySoundEffect(Character _character, string ACeffect)
		{
			if ((Object)(object)_character.HeroItem != (Object)null)
			{
				EffectsManager.Instance.PlayEffectAC(ACeffect, true, ((CharacterItem)_character.HeroItem).CharImageT, false, 0f);
			}
		}

		public static void DisplayRemainingChargesForTrait(ref Character _character, TraitData traitData)
		{
			if ((Object)(object)_character.HeroItem != (Object)null)
			{
				((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitData.TraitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[traitData.TraitName], traitData.TimesPerTurn), (CombatScrollEffectType)7);
			}
		}

		public static void IncrementTraitActivations(TraitData traitData)
		{
			string id = traitData.Id;
			if (CanIncrementTraitActivations(traitData))
			{
				if (!MatchManager.Instance.activatedTraits.ContainsKey(id))
				{
					MatchManager.Instance.activatedTraits.Add(id, 1);
				}
				else
				{
					MatchManager.Instance.activatedTraits[id]++;
				}
				MatchManager.Instance.SetTraitInfoText();
			}
		}

		public static bool CanIncrementTraitActivations(TraitData traitData)
		{
			string id = traitData.Id;
			if (!((Object)(object)MatchManager.Instance != (Object)null))
			{
				return false;
			}
			if (MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(id) && MatchManager.Instance.activatedTraits[id] > traitData.TimesPerTurn - 1)
			{
				return false;
			}
			return true;
		}

		public static void ModifyAllAurasOrCursesByPercent(int percentToModify, IsAuraOrCurse isAuraOrCurse, Character _characterTarget, Character _characterCaster)
		{
			if (percentToModify == 0 || _characterTarget == null || !_characterTarget.Alive)
			{
				return;
			}
			int num = 0;
			int num2 = 0;
			int num3 = 0;
			int num4 = 0;
			if ((isAuraOrCurse == IsAuraOrCurse.Aura || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify > 0)
			{
				num = percentToModify;
			}
			if ((isAuraOrCurse == IsAuraOrCurse.Aura || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify < 0)
			{
				num2 = Math.Abs(percentToModify);
			}
			if ((isAuraOrCurse == IsAuraOrCurse.Curse || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify > 0)
			{
				num3 = percentToModify;
			}
			if ((isAuraOrCurse == IsAuraOrCurse.Curse || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify < 0)
			{
				num4 = Math.Abs(percentToModify);
			}
			if (_characterTarget == null || !_characterTarget.Alive)
			{
				return;
			}
			for (int i = 0; i < 4; i++)
			{
				if ((i == 0 && num <= 0) || (i == 1 && num3 <= 0) || (i == 2 && num2 <= 0) || (i == 3 && num4 <= 0))
				{
					continue;
				}
				List<string> list = new List<string>();
				List<int> list2 = new List<int>();
				for (int j = 0; j < _characterTarget.AuraList.Count; j++)
				{
					if (_characterTarget.AuraList[j] != null && (Object)(object)_characterTarget.AuraList[j].ACData != (Object)null && _characterTarget.AuraList[j].GetCharges() > 0 && !(_characterTarget.AuraList[j].ACData.Id == "furnace"))
					{
						bool flag = false;
						if ((i == 0 || i == 2) && _characterTarget.AuraList[j].ACData.IsAura)
						{
							flag = true;
						}
						else if ((i == 1 || i == 3) && !_characterTarget.AuraList[j].ACData.IsAura)
						{
							flag = true;
						}
						if (flag)
						{
							list.Add(_characterTarget.AuraList[j].ACData.Id);
							list2.Add(_characterTarget.AuraList[j].GetCharges());
						}
					}
				}
				if (list.Count <= 0)
				{
					continue;
				}
				for (int k = 0; k < list.Count; k++)
				{
					int num5 = i switch
					{
						0 => Functions.FuncRoundToInt((float)((double)list2[k] * (double)num / 100.0)), 
						1 => Functions.FuncRoundToInt((float)((double)list2[k] * (double)num3 / 100.0)), 
						2 => list2[k] - Functions.FuncRoundToInt((float)((double)list2[k] * (double)num2 / 100.0)), 
						_ => list2[k] - Functions.FuncRoundToInt((float)((double)list2[k] * (double)num4 / 100.0)), 
					};
					switch (i)
					{
					case 0:
					case 1:
					{
						AuraCurseData val = AtOManager.Instance.GlobalAuraCurseModificationByTraitsAndItems("set", list[k], _characterCaster, _characterTarget);
						if ((Object)(object)val != (Object)null)
						{
							int maxCharges = val.GetMaxCharges();
							if (maxCharges > -1 && list2[k] + num5 > maxCharges)
							{
								num5 = maxCharges - list2[k];
							}
							_characterTarget.SetAura(_characterCaster, val, num5, false, (CardClass)11, false, false);
						}
						break;
					}
					case 2:
					case 3:
						if (num5 <= 0)
						{
							num5 = 1;
						}
						_characterTarget.ModifyAuraCurseCharges(list[k], num5);
						_characterTarget.UpdateAuraCurseFunctions((AuraCurseData)null, 0, -1);
						break;
					}
				}
			}
		}
	}
	[BepInPlugin("com.binbin.arachnope", "Arachnope", "0.9.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInProcess("AcrossTheObelisk.exe")]
	public class Plugin : BaseUnityPlugin
	{
		internal int ModDate = int.Parse(DateTime.Today.ToString("yyyyMMdd"));

		private readonly Harmony harmony = new Harmony("com.binbin.arachnope");

		internal static ManualLogSource Log;

		public static string debugBase = "com.binbin.arachnope Testing - ";

		public static ConfigEntry<bool> EnableSpidersBeGone { get; set; }

		private void Awake()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			//IL_0047: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"com.binbin.arachnope 0.9.2 has loaded!");
			EnableSpidersBeGone = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Arachnope", "EnableArachnope"), true, new ConfigDescription("If false, disables the mod. Restart the game upon changing this setting.", (AcceptableValueBase)null, Array.Empty<object>()));
			Essentials.RegisterMod("Arachnope", "binbin", "Removes Arachnids", "0.9.2", ModDate, "https://github.com/binbinmods/Spiders-Be-Gone", (string[])null, "Arachnope", 100, (string[])null, "", true);
			harmony.PatchAll();
		}

		internal static void LogDebug(string msg)
		{
			Log.LogDebug((object)(debugBase + msg));
		}

		internal static void LogInfo(string msg)
		{
			Log.LogInfo((object)(debugBase + msg));
		}

		internal static void LogError(string msg)
		{
			Log.LogError((object)(debugBase + msg));
		}
	}
	[HarmonyPatch]
	public class SpidersBeGone
	{
		public static Dictionary<string, string> npcsToReplace = new Dictionary<string, string>
		{
			{ "parasite", "taintedsapling" },
			{ "hatchling", "sapling" },
			{ "herder", "sheepshearer" },
			{ "mutant", "farmer" },
			{ "spider", "sheep" },
			{ "pendulum", "blacksheep" },
			{ "penduluma", "blacksheep" },
			{ "tulah", "saul" }
		};

		public static Dictionary<string, string[]> cardsToRemove = new Dictionary<string, string[]>
		{
			{
				"hatch",
				new string[2] { "Wild Call", "naturescall" }
			},
			{
				"parasite",
				new string[2] { "Forest Ally", "forestallies" }
			},
			{
				"poisonousbite",
				new string[2] { "Wild Bite", "viciousbite" }
			},
			{
				"noxiousinjection",
				new string[2] { "Infected Bite", "hydrabite" }
			},
			{
				"paralizingvenom",
				new string[2] { "Paralyzing Bite", "hydrabite" }
			},
			{
				"carrioneater",
				new string[2] { "Evil Bite", "tantrum" }
			},
			{
				"webweaver",
				new string[2] { "Entangle", "entanglingroot" }
			},
			{
				"web",
				new string[2] { "Glue", "wollyshell" }
			},
			{
				"broodmother",
				new string[2] { "Infected Summon", "forestallies" }
			},
			{
				"venomamulet",
				new string[2] { "Toxic Charm", "toxicpuddle" }
			},
			{
				"spiderqueeneye",
				new string[2] { "Evil Eye", "maliciouseye" }
			},
			{
				"liante",
				new string[2] { "Lianty", "betty" }
			},
			{
				"noxiousparasites",
				new string[2] { "Forest Allies", "forestallies" }
			}
		};

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Globals), "GetNPCForRandom")]
		public static void GetNPCForRandomPostfix(ref Globals __instance, ref NPCData __result)
		{
			Plugin.LogDebug("GetNPCForRandomPostfix - Start");
			if (!Plugin.EnableSpidersBeGone.Value)
			{
				Plugin.LogDebug("Arachnope Disabled");
				return;
			}
			string name = ((Object)__result.GameObjectAnimated).name;
			if (npcsToReplace.ContainsKey(name))
			{
				Plugin.LogDebug("GetNPCForRandomPostfix - Attempting to Replace NPCData - " + name);
				NPCData nPC = Globals.Instance.GetNPC(npcsToReplace[name]);
				__result.SpritePortrait = nPC.SpritePortrait;
				Traverse.Create((object)__result).Field("spriteSpeed").SetValue((object)nPC.SpriteSpeed);
				__result.GameObjectAnimated = nPC.GameObjectAnimated;
				__result.ScriptableObjectName = nPC.ScriptableObjectName;
				__result.FluffOffsetX = nPC.FluffOffsetX;
				__result.FluffOffsetY = nPC.FluffOffsetY;
				__result.NPCName = "Infected" + nPC.NPCName;
				Plugin.LogDebug("GetNPCForRandomPostfix - Attempting to Replace NPCData - " + name + " HitSounds");
				AudioClip value = Traverse.Create((object)nPC).Field("hitSound").GetValue<AudioClip>();
				Traverse.Create((object)__result).Field("hitSound").SetValue((object)value);
				List<AudioClip> value2 = Traverse.Create((object)nPC).Field("hitSoundRework").GetValue<List<AudioClip>>();
				Traverse.Create((object)__result).Field("hitSoundRework").SetValue((object)value2);
				Plugin.LogDebug("GetNPCForRandomPostfix - Attempting to Replace NPCData - " + name + " END");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Globals), "GetNPC")]
		public static void GetNPCPostfix(ref Globals __instance, ref NPCData __result)
		{
			if (!Plugin.EnableSpidersBeGone.Value)
			{
				Plugin.LogDebug("Arachnope Disabled");
				return;
			}
			Plugin.LogDebug("GetNPC - Start");
			string name = ((Object)__result.GameObjectAnimated).name;
			if (npcsToReplace.ContainsKey(name))
			{
				Plugin.LogDebug("GetNPC - Attempting to Replace NPCData - " + name);
				NPCData nPC = Globals.Instance.GetNPC(npcsToReplace[name]);
				__result.SpritePortrait = nPC.SpritePortrait;
				Traverse.Create((object)__result).Field("spriteSpeed").SetValue((object)nPC.SpriteSpeed);
				__result.GameObjectAnimated = nPC.GameObjectAnimated;
				__result.ScriptableObjectName = nPC.ScriptableObjectName;
				__result.FluffOffsetX = nPC.FluffOffsetX;
				__result.FluffOffsetY = nPC.FluffOffsetY;
				Plugin.LogDebug("GetNPC - Attempting to Replace NPCData - " + name + " HitSounds");
				AudioClip value = Traverse.Create((object)nPC).Field("hitSound").GetValue<AudioClip>();
				Traverse.Create((object)__result).Field("hitSound").SetValue((object)value);
				List<AudioClip> value2 = Traverse.Create((object)nPC).Field("hitSoundRework").GetValue<List<AudioClip>>();
				Traverse.Create((object)__result).Field("hitSoundRework").SetValue((object)value2);
				Plugin.LogDebug("GetNPC - Attempting to Replace NPCData - " + name + " END");
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(NPCItem), "Init")]
		public static void InitPrefix(ref NPCItem __instance)
		{
			Plugin.LogInfo("InitPrefix");
			if (!Plugin.EnableSpidersBeGone.Value)
			{
				Plugin.LogDebug("Arachnope Disabled");
				return;
			}
			if ((Object)(object)GameManager.Instance == (Object)null || (Object)(object)Globals.Instance == (Object)null)
			{
				Plugin.LogError("Null instance");
				return;
			}
			string name = ((Object)__instance.NpcData.GameObjectAnimated).name;
			if (npcsToReplace.ContainsKey(name))
			{
				Plugin.LogDebug("Attempting to Replace NPCItem - " + name);
				NPCData nPC = Globals.Instance.GetNPC(npcsToReplace[name]);
				__instance.NpcData.SpritePortrait = nPC.SpritePortrait;
				Traverse.Create((object)__instance.NpcData).Field("spriteSpeed").SetValue((object)nPC.SpriteSpeed);
				__instance.NpcData.GameObjectAnimated = nPC.GameObjectAnimated;
				__instance.NpcData.ScriptableObjectName = nPC.ScriptableObjectName;
				__instance.NpcData.FluffOffsetX = nPC.FluffOffsetX;
				__instance.NpcData.FluffOffsetY = nPC.FluffOffsetY;
				AudioClip value = Traverse.Create((object)nPC).Field("hitSound").GetValue<AudioClip>();
				Traverse.Create((object)__instance.NpcData).Field("hitSound").SetValue((object)value);
				List<AudioClip> value2 = Traverse.Create((object)nPC).Field("hitSoundRework").GetValue<List<AudioClip>>();
				Traverse.Create((object)__instance.NpcData).Field("hitSoundRework").SetValue((object)value2);
				Plugin.LogDebug("Attempting to Replace NPCItem - " + name + " END");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(NPC), "InitData")]
		public static void InitDataPostfix(ref NPC __instance)
		{
			if (!Plugin.EnableSpidersBeGone.Value)
			{
				Plugin.LogDebug("Arachnope Disabled");
				return;
			}
			Plugin.LogInfo("InitDATAPostfix");
			if ((Object)(object)GameManager.Instance == (Object)null || (Object)(object)Globals.Instance == (Object)null)
			{
				Plugin.LogError("Null instance");
				return;
			}
			string name = ((Object)((Character)__instance).NpcData.GameObjectAnimated).name;
			Plugin.LogDebug("Attempting to Replace NPC - " + name);
			if (npcsToReplace.ContainsKey(name))
			{
				NPCData nPC = Globals.Instance.GetNPC(npcsToReplace[name]);
				((Character)__instance).SpritePortrait = nPC.SpritePortrait;
				((Character)__instance).SpriteSpeed = nPC.SpriteSpeed;
				((Character)__instance).NpcData.SpritePortrait = nPC.SpritePortrait;
				Traverse.Create((object)((Character)__instance).NpcData).Field("spriteSpeed").SetValue((object)nPC.SpriteSpeed);
				((Character)__instance).NpcData.GameObjectAnimated = nPC.GameObjectAnimated;
				((Character)__instance).NpcData.ScriptableObjectName = nPC.ScriptableObjectName;
				((Character)__instance).NpcData.FluffOffsetX = nPC.FluffOffsetX;
				((Character)__instance).NpcData.FluffOffsetY = nPC.FluffOffsetY;
				AudioClip value = Traverse.Create((object)nPC).Field("hitSound").GetValue<AudioClip>();
				Traverse.Create((object)((Character)__instance).NpcData).Field("hitSound").SetValue((object)value);
				List<AudioClip> value2 = Traverse.Create((object)nPC).Field("hitSoundRework").GetValue<List<AudioClip>>();
				Traverse.Create((object)((Character)__instance).NpcData).Field("hitSoundRework").SetValue((object)value2);
			}
			Plugin.LogDebug("Attempting to Replace NPC - " + name + " END");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Globals), "CreateGameContent")]
		public static void CreateGameContentPostfix(ref Globals __instance)
		{
			Plugin.LogDebug("CreateGameContentPostfix");
			if (!Plugin.EnableSpidersBeGone.Value)
			{
				Plugin.LogDebug("Arachnope Disabled");
				return;
			}
			RemoveSpiderNPCs(ref __instance);
			RemoveSpiderNPCsSource(ref __instance);
			RemoveSpiderNPCsNamed(ref __instance);
			RemoveSpiderCards(ref __instance);
			RemoveSpiderNodes(ref __instance);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Texts), "GetText")]
		public static void GetTextPostfix(ref Texts __instance, ref string __result, string _id)
		{
			if (__result.Contains("spider"))
			{
				Plugin.LogDebug("GetTextPostfix for - " + _id);
			}
			__result = SpiderReplace(__result);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Globals), "GetCombatData")]
		public static void GetCombatDataPostfix(ref Globals __instance, ref CombatData __result, string id)
		{
			Plugin.LogDebug("GetCombatDataPostfix");
			if (!Plugin.EnableSpidersBeGone.Value)
			{
				Plugin.LogDebug("Arachnope Disabled");
				return;
			}
			NPCData[] nPCList = __result.NPCList;
			NPCData[] array = nPCList;
			foreach (NPCData val in array)
			{
				if (!((Object)(object)val == (Object)null))
				{
					string name = ((Object)val.GameObjectAnimated).name;
					Plugin.LogDebug("GetCombatDataPostfix - Attempting to Replace NPC - " + name);
					if (npcsToReplace.ContainsKey(name))
					{
						NPCData nPC = Globals.Instance.GetNPC(npcsToReplace[name]);
						val.SpritePortrait = nPC.SpritePortrait;
						Traverse.Create((object)val).Field("spriteSpeed").SetValue((object)nPC.SpriteSpeed);
						val.GameObjectAnimated = nPC.GameObjectAnimated;
						val.ScriptableObjectName = nPC.ScriptableObjectName;
						val.FluffOffsetX = nPC.FluffOffsetX;
						val.FluffOffsetY = nPC.FluffOffsetY;
						AudioClip value = Traverse.Create((object)nPC).Field("hitSound").GetValue<AudioClip>();
						Traverse.Create((object)val).Field("hitSound").SetValue((object)value);
						List<AudioClip> value2 = Traverse.Create((object)nPC).Field("hitSoundRework").GetValue<List<AudioClip>>();
						Traverse.Create((object)val).Field("hitSoundRework").SetValue((object)value2);
					}
				}
			}
			__result.NPCList = nPCList;
		}

		public static string SpiderReplace(string input)
		{
			string text = string.Copy(input);
			text = text.Replace("spider", "slime");
			text = text.Replace("cobweb", "slime");
			text = text.Replace("Spider", "Slime");
			if (input.Contains("spider") || input.Contains("Spider"))
			{
				Plugin.LogDebug("Replacing Spider in - " + input);
				Plugin.LogDebug("After Replacing Spider - " + text);
			}
			return text;
		}

		public static void RemoveSpiderNodes(ref Globals __instance)
		{
			Plugin.LogDebug("Remove Spider Nodes - Start");
			Dictionary<string, NodeData> value = Traverse.Create((object)__instance).Field("_NodeDataSource").GetValue<Dictionary<string, NodeData>>();
			Dictionary<string, NodeData> dictionary = new Dictionary<string, NodeData>(value);
			foreach (KeyValuePair<string, NodeData> item in value)
			{
				string key = item.Key;
				NodeData value2 = item.Value;
				if (key != null && !((Object)(object)value2 == (Object)null))
				{
					Plugin.LogDebug("Looking at Node - " + key);
					value2.NodeName = SpiderReplace(value2.NodeName);
					if (key == "aqua_16")
					{
						Plugin.LogDebug("Looking at Node - " + key + " - " + value2.NodeName);
					}
					dictionary[key] = value2;
				}
			}
			Traverse.Create((object)__instance).Field("_NodeDataSource").SetValue((object)dictionary);
			Plugin.LogDebug("Remove Spider Nodes - End");
		}

		public static void RemoveSpiderNPCs(ref Globals __instance)
		{
			Dictionary<string, NPCData> value = Traverse.Create((object)__instance).Field("_NPCs").GetValue<Dictionary<string, NPCData>>();
			Plugin.LogDebug("Remove Spider NPCS - Start");
			Dictionary<string, NPCData> dictionary = new Dictionary<string, NPCData>(value);
			foreach (KeyValuePair<string, NPCData> item in value)
			{
				string key = item.Key;
				NPCData value2 = item.Value;
				if (key != null && !((Object)(object)value2 == (Object)null))
				{
					Plugin.LogDebug("Looking at NPC - " + key);
					if (npcsToReplace.ContainsKey(((Object)value2.GameObjectAnimated).name))
					{
						Plugin.LogDebug("Attempting to Replace NPC - " + key);
						NPCData val = value[npcsToReplace[((Object)value2.GameObjectAnimated).name]];
						Plugin.LogDebug("Acquired npcToUse - " + ((Object)val).name);
						value2.SpritePortrait = val.SpritePortrait;
						Traverse.Create((object)value2).Field("spriteSpeed").SetValue((object)val.SpriteSpeed);
						value2.GameObjectAnimated = val.GameObjectAnimated;
						value2.ScriptableObjectName = val.ScriptableObjectName;
						value2.FluffOffsetX = val.FluffOffsetX;
						value2.FluffOffsetY = val.FluffOffsetY;
						AudioClip value3 = Traverse.Create((object)val).Field("hitSound").GetValue<AudioClip>();
						Traverse.Create((object)value2).Field("hitSound").SetValue((object)value3);
						List<AudioClip> value4 = Traverse.Create((object)val).Field("hitSoundRework").GetValue<List<AudioClip>>();
						Traverse.Create((object)value2).Field("hitSoundRework").SetValue((object)value4);
						dictionary[key] = value2;
					}
				}
			}
			Traverse.Create((object)__instance).Field("_NPCs").SetValue((object)dictionary);
			Plugin.LogDebug("Remove Spider NPCS - End");
		}

		public static void RemoveSpiderNPCsSource(ref Globals __instance)
		{
			Dictionary<string, NPCData> value = Traverse.Create((object)__instance).Field("_NPCsNamed").GetValue<Dictionary<string, NPCData>>();
			Plugin.LogDebug("Remove Spider NPCS Named - Start");
			Dictionary<string, NPCData> dictionary = new Dictionary<string, NPCData>(value);
			foreach (KeyValuePair<string, NPCData> item in value)
			{
				string key = item.Key;
				NPCData value2 = item.Value;
				if (key != null && !((Object)(object)value2 == (Object)null))
				{
					Plugin.LogDebug("Looking at NPC - " + key);
					if (npcsToReplace.ContainsKey(((Object)value2.GameObjectAnimated).name))
					{
						Plugin.LogDebug("Attempting to Replace NPCS Named - " + key);
						NPCData val = value[npcsToReplace[((Object)value2.GameObjectAnimated).name]];
						Plugin.LogDebug("Acquired npcToUse - " + ((Object)val).name);
						value2.SpritePortrait = val.SpritePortrait;
						Traverse.Create((object)value2).Field("spriteSpeed").SetValue((object)val.SpriteSpeed);
						value2.GameObjectAnimated = val.GameObjectAnimated;
						value2.ScriptableObjectName = val.ScriptableObjectName;
						value2.FluffOffsetX = val.FluffOffsetX;
						value2.FluffOffsetY = val.FluffOffsetY;
						AudioClip value3 = Traverse.Create((object)val).Field("hitSound").GetValue<AudioClip>();
						Traverse.Create((object)value2).Field("hitSound").SetValue((object)value3);
						List<AudioClip> value4 = Traverse.Create((object)val).Field("hitSoundRework").GetValue<List<AudioClip>>();
						Traverse.Create((object)value2).Field("hitSoundRework").SetValue((object)value4);
						dictionary[key] = value2;
					}
				}
			}
			Traverse.Create((object)__instance).Field("_NPCsNamed").SetValue((object)dictionary);
			Plugin.LogDebug("Remove Spider NPCS Named - End");
		}

		public static void RemoveSpiderNPCsNamed(ref Globals __instance)
		{
			Dictionary<string, NPCData> value = Traverse.Create((object)__instance).Field("_NPCsSource").GetValue<Dictionary<string, NPCData>>();
			Plugin.LogDebug("Remove Spider NPCS - Start");
			Dictionary<string, NPCData> dictionary = new Dictionary<string, NPCData>(value);
			foreach (KeyValuePair<string, NPCData> item in value)
			{
				string key = item.Key;
				NPCData value2 = item.Value;
				if (key != null && !((Object)(object)value2 == (Object)null))
				{
					Plugin.LogDebug("Looking at NPC - " + key);
					if (npcsToReplace.ContainsKey(((Object)value2.GameObjectAnimated).name))
					{
						Plugin.LogDebug("Attempting to Replace NPC - " + key);
						NPCData val = value[npcsToReplace[((Object)value2.GameObjectAnimated).name]];
						Plugin.LogDebug("Acquired npcToUse - " + ((Object)val).name);
						value2.SpritePortrait = val.SpritePortrait;
						Traverse.Create((object)value2).Field("spriteSpeed").SetValue((object)val.SpriteSpeed);
						value2.GameObjectAnimated = val.GameObjectAnimated;
						value2.ScriptableObjectName = val.ScriptableObjectName;
						value2.FluffOffsetX = val.FluffOffsetX;
						value2.FluffOffsetY = val.FluffOffsetY;
						AudioClip value3 = Traverse.Create((object)val).Field("hitSound").GetValue<AudioClip>();
						Traverse.Create((object)value2).Field("hitSound").SetValue((object)value3);
						List<AudioClip> value4 = Traverse.Create((object)val).Field("hitSoundRework").GetValue<List<AudioClip>>();
						Traverse.Create((object)value2).Field("hitSoundRework").SetValue((object)value4);
						dictionary[key] = value2;
					}
				}
			}
			Traverse.Create((object)__instance).Field("_NPCsSource").SetValue((object)dictionary);
			Plugin.LogDebug("Remove Spider NPCS - End");
		}

		public static void RemoveSpiderCards(ref Globals __instance)
		{
			Plugin.LogDebug("Remove Spider Cards - Start");
			Dictionary<string, CardData> value = Traverse.Create((object)__instance).Field("_CardsSource").GetValue<Dictionary<string, CardData>>();
			Dictionary<string, CardData> dictionary = new Dictionary<string, CardData>(value);
			Plugin.LogDebug("Acquired CardSource");
			foreach (KeyValuePair<string, CardData> item in value)
			{
				string key = item.Key;
				CardData value2 = item.Value;
				if (key == null || (Object)(object)value2 == (Object)null || (Object)(object)value2.Sprite == (Object)null)
				{
					continue;
				}
				Plugin.LogDebug("Looking at Card - " + key);
				string key2 = ((Object)value2.Sprite).name.ToLower();
				if (cardsToRemove.ContainsKey(key2))
				{
					Plugin.LogDebug("Removing Card - " + key);
					value2.Sprite = (Content.medsSprites.ContainsKey(cardsToRemove[key2][1]) ? Content.medsSprites[cardsToRemove[key2][1]] : null);
					value2.CardName = cardsToRemove[key2][0];
					dictionary[key] = value2;
				}
				if (!Content.medsSprites.ContainsKey("tulahspeed"))
				{
					Plugin.LogDebug("Missing TulahSpeed Portrait - " + key);
					continue;
				}
				string[] source = new string[6] { "spiderqueeneye", "spiderqueeneyerare", "freelover", "freeloverrare", "venomfang", "venomfangrare" };
				if (source.Contains(key))
				{
					if ((Object)(object)value2.Item == (Object)null || (Object)(object)value2.Item.SpriteBossDrop == (Object)null)
					{
						Plugin.LogDebug("Missing Item for " + key);
					}
					else
					{
						value2.Item.SpriteBossDrop = (Content.medsSprites.ContainsKey("reptilianshamanspeed") ? Content.medsSprites["reptilianshamanspeed"] : null);
					}
				}
			}
			Traverse.Create((object)__instance).Field("_CardsSource").SetValue((object)dictionary);
			Plugin.LogDebug("Remove Spider Cards - End");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "com.binbin.arachnope";

		public const string PLUGIN_NAME = "Arachnope";

		public const string PLUGIN_VERSION = "0.9.2";
	}
}