using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Obeliskial_Content;
using Obeliskial_Essentials;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.binbin.ThePenitent")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Cain, The Penitent")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e7621568691736f941ff75f58d1658eb4291e1a1")]
[assembly: AssemblyProduct("ThePenitent")]
[assembly: AssemblyTitle("com.binbin.ThePenitent")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ThePenitent
{
public class CustomFunctions
{
public enum AppliesTo
{
None,
Global,
Monsters,
Heroes,
ThisHero
}
public enum CharacterHas
{
Perk,
Item,
Trait
}
public enum IsAuraOrCurse
{
Aura,
Curse,
Both
}
public static string perkBase = "";
public static void PLog(string s)
{
Plugin.Log.LogDebug((object)(Plugin.debugBase + s));
}
public static void TraitHeal(ref Character _character, Character _target, int healAmount, string traitName)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
int num = healAmount;
if (_target.GetHpLeftForMax() < healAmount)
{
num = _target.GetHpLeftForMax();
}
if (num > 0)
{
_target.ModifyHp(num, true, true);
CastResolutionForCombatText val = new CastResolutionForCombatText();
val.heal = num;
if (_target.HeroItem != null)
{
((CharacterItem)_target.HeroItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)_target.HeroItem).CharImageT, false, 0f);
}
else
{
((CharacterItem)_target.NPCItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)_target.NPCItem).CharImageT, false, 0f);
}
_target.SetEvent((EventActivation)15, (Character)null, 0, "");
_character.SetEvent((EventActivation)14, _target, 0, "");
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void TraitHealHero(ref Character _character, ref Hero _target, int healAmount, string traitName)
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Expected O, but got Unknown
if (_target == null || !((Character)_target).IsHero || !((Character)_target).Alive)
{
return;
}
int num = healAmount;
if (((Character)_target).GetHpLeftForMax() < healAmount)
{
num = ((Character)_target).GetHpLeftForMax();
}
if (num > 0)
{
((Character)_target).ModifyHp(num, true, true);
CastResolutionForCombatText val = new CastResolutionForCombatText();
val.heal = num;
if (((Character)_target).HeroItem != null)
{
((CharacterItem)((Character)_target).HeroItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)((Character)_target).HeroItem).CharImageT, false, 0f);
}
else
{
((CharacterItem)((Character)_target).NPCItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)((Character)_target).NPCItem).CharImageT, false, 0f);
}
((Character)_target).SetEvent((EventActivation)15, (Character)null, 0, "");
_character.SetEvent((EventActivation)14, (Character)(object)_target, 0, "");
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void WhenYouGainXGainY(string ACGained, string targetAC, string ACtoApply, int nGained, int nToApply, float multiplier, ref Character _character, string traitName)
{
if ((!((Object)(object)MatchManager.Instance == (Object)null) || ACGained != null || IsLivingHero(_character)) && !(targetAC == ACtoApply) && ACGained == targetAC)
{
int num = Mathf.RoundToInt((float)(nGained + nToApply) * multiplier);
_character.SetAuraTrait(_character, ACtoApply, num);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void WhenYouPlayXGainY(CardType desiredCardType, string desiredAuraCurse, int n_charges, CardData castedCard, ref Character _character, string traitName)
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MatchManager.Instance != (Object)null && (Object)(object)castedCard != (Object)null && (Object)(object)_character.HeroData != (Object)null && castedCard.GetCardTypes().Contains(desiredCardType))
{
_character.SetAuraTrait(_character, desiredAuraCurse, n_charges);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void ReduceCostByStacks(CardType cardType, string auraCurseName, int nCharges, ref Character _character, ref List<string> heroHand, ref List<CardData> cardDataList, string traitName, bool applyToAllCards)
{
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)_character.HeroData != (Object)null))
{
return;
}
int num = Mathf.FloorToInt((float)(_character.EffectCharges(auraCurseName) / nCharges));
if (num <= 0)
{
return;
}
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData.GetCardFinalCost() > 0 && (cardData.GetCardTypes().Contains(cardType) || applyToAllCards))
{
cardDataList.Add(cardData);
}
}
for (int j = 0; j < cardDataList.Count; j++)
{
CardData obj = cardDataList[j];
obj.EnergyReductionTemporal += num;
MatchManager.Instance.UpdateHandCards();
CardItem cardFromTableByIndex = MatchManager.Instance.GetCardFromTableByIndex(cardDataList[j].InternalId);
cardFromTableByIndex.PlayDissolveParticle();
cardFromTableByIndex.ShowEnergyModification(-num);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(cardDataList[j].InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
}
public static void ReduceCardTypeCostUntilDiscarded(CardType cardType, int amountToReduce, ref Character _character, ref List<string> heroHand, ref List<CardData> cardDataList, string traitName)
{
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
if (_character.HeroData == null)
{
return;
}
if (amountToReduce <= 0)
{
return;
}
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData != null && cardData.GetCardFinalCost() > 0 && cardData.HasCardType(cardType))
{
cardDataList.Add(cardData);
}
}
for (int j = 0; j < cardDataList.Count; j++)
{
CardData val = cardDataList[j];
if (val != null)
{
val.EnergyReductionTemporal += amountToReduce;
MatchManager.Instance.UpdateHandCards();
CardItem cardFromTableByIndex = MatchManager.Instance.GetCardFromTableByIndex(val.InternalId);
cardFromTableByIndex.PlayDissolveParticle();
cardFromTableByIndex.ShowEnergyModification(-amountToReduce);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
}
}
public static void AddImmunityToHero(string immunity, ref Hero _character)
{
if (_character != null && !((Character)_character).AuracurseImmune.Contains(immunity))
{
((Character)_character).AuracurseImmune.Add(immunity);
}
}
public static void IncreaseChargesByStacks(string auraCurseToModify, float stacks_per_bonus, string auraCurseDependent, ref Character _character)
{
int auraCharges = _character.GetAuraCharges(auraCurseDependent);
int num = Mathf.FloorToInt((float)auraCharges / stacks_per_bonus);
_character.ModifyAuraCurseQuantity(auraCurseToModify, num);
}
public static AuraCurseData GetAuraCurseData(string auraCurse)
{
return Globals.Instance.GetAuraCurseData(auraCurse);
}
public static string TextChargesLeft(int currentCharges, int chargesTotal)
{
int num = currentCharges;
int num2 = chargesTotal;
return "<br><color=#FFF>" + num + "/" + num2 + "</color>";
}
public static void Duality(ref Character _character, ref CardData _castedCard, CardClass class1, CardClass class2, string _trait)
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Unknown result type (might be due to invalid IL or missing references)
if (MatchManager.Instance == null || _castedCard == null)
{
return;
}
TraitData traitData = Globals.Instance.GetTraitData(_trait);
if (MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(_trait) && MatchManager.Instance.activatedTraits[_trait] > traitData.TimesPerTurn - 1)
{
return;
}
for (int i = 0; i < 2; i++)
{
CardClass val;
CardClass val2;
if (i == 0)
{
val = class1;
val2 = class2;
}
else
{
val = class2;
val2 = class1;
}
if (_castedCard.CardClass != val)
{
continue;
}
if (MatchManager.Instance.CountHeroHand(-1) == 0 || _character.HeroData == null)
{
break;
}
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
int num = 0;
for (int j = 0; j < heroHand.Count; j++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[j]);
if (cardData != null && cardData.CardClass == val2 && _character.GetCardFinalCost(cardData) > num)
{
num = _character.GetCardFinalCost(cardData);
}
}
if (num <= 0)
{
break;
}
for (int k = 0; k < heroHand.Count; k++)
{
CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[k]);
if (cardData2 != null && cardData2.CardClass == val2 && _character.GetCardFinalCost(cardData2) >= num)
{
list.Add(cardData2);
}
}
if (list.Count <= 0)
{
break;
}
CardData val3 = ((list.Count != 1) ? list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "trait", "")] : list[0]);
if (val3 != null)
{
if (!MatchManager.Instance.activatedTraits.ContainsKey(_trait))
{
MatchManager.Instance.activatedTraits.Add(_trait, 1);
}
else
{
Dictionary<string, int> activatedTraits = MatchManager.Instance.activatedTraits;
int value = activatedTraits[_trait] + 1;
activatedTraits[_trait] = value;
}
MatchManager.Instance.SetTraitInfoText();
int num2 = 1;
val3.EnergyReductionTemporal += num2;
MatchManager.Instance.GetCardFromTableByIndex(val3.InternalId).ShowEnergyModification(-num2);
MatchManager.Instance.UpdateHandCards();
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitData.TraitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[_trait], traitData.TimesPerTurn), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val3.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
break;
}
}
public static void PermanentyReduceXWhenYouPlayY(ref Character _character, ref CardData _castedCard, CardType reduceThis, CardType whenYouPlayThis, int amountToReduce, string _trait)
{
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Invalid comparison between Unknown and I4
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
if (MatchManager.Instance == null || _castedCard == null)
{
return;
}
TraitData traitData = Globals.Instance.GetTraitData(_trait);
if ((MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(_trait) && MatchManager.Instance.activatedTraits[_trait] > traitData.TimesPerTurn - 1) || !_castedCard.GetCardTypes().Contains(whenYouPlayThis) || MatchManager.Instance.CountHeroHand(-1) == 0 || _character.HeroData == null)
{
return;
}
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
if ((int)reduceThis == 0)
{
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData != null)
{
list.Add(cardData);
}
}
}
else
{
for (int j = 0; j < heroHand.Count; j++)
{
CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[j]);
if (cardData2 != null && cardData2.GetCardTypes().Contains(reduceThis))
{
list.Add(cardData2);
}
}
}
if (!MatchManager.Instance.activatedTraits.ContainsKey(_trait))
{
MatchManager.Instance.activatedTraits.Add(_trait, 1);
}
else
{
Dictionary<string, int> activatedTraits = MatchManager.Instance.activatedTraits;
int value = activatedTraits[_trait] + 1;
activatedTraits[_trait] = value;
}
CardData val = list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "trait", "")];
val.EnergyReductionPermanent += amountToReduce;
MatchManager.Instance.GetCardFromTableByIndex(val.InternalId).ShowEnergyModification(-amountToReduce);
MatchManager.Instance.UpdateHandCards();
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + _trait, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[_trait], traitData.TimesPerTurn), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
public static int CountAllStacks(string auraCurse, Hero[] teamHero = null, NPC[] teamNpc = null, bool includeHeroes = true, bool includeNpcs = true)
{
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return 0;
}
if (teamHero == null)
{
teamHero = MatchManager.Instance.GetTeamHero();
}
if (teamNpc == null)
{
teamNpc = MatchManager.Instance.GetTeamNPC();
}
int num = 0;
if (includeHeroes)
{
for (int i = 0; i < teamHero.Length; i++)
{
if (IsLivingHero((Character)(object)teamHero[i]))
{
num += ((Character)teamHero[i]).GetAuraCharges(auraCurse);
}
}
}
if (includeNpcs)
{
for (int j = 0; j < teamNpc.Length; j++)
{
if (IsLivingNPC((Character)(object)teamNpc[j]))
{
num += ((Character)teamNpc[j]).GetAuraCharges(auraCurse);
}
}
}
return num;
}
public static void DealIndirectDamageToAllMonsters(DamageType damageType, int amount)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
Plugin.Log.LogDebug((object)(Plugin.debugBase + "Dealing Indirect Damage"));
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return;
}
NPC[] teamNPC = MatchManager.Instance.GetTeamNPC();
foreach (NPC val in teamNPC)
{
if (IsLivingNPC((Character)(object)val))
{
((Character)val).IndirectDamage(damageType, amount, (AudioClip)null, "", "", "");
}
}
}
public static List<int> GetValidCharacters(Character[] characters)
{
List<int> list = new List<int>();
for (int i = 0; i < characters.Length; i++)
{
Character val = characters[i];
if (val.Alive && val != null)
{
list.Add(i);
}
}
return list;
}
public static Character GetFrontCharacter(Character[] characters)
{
List<int> validCharacters = GetValidCharacters(characters);
int num = validCharacters.First();
return characters[num];
}
public static Character GetBackCharacter(Character[] characters)
{
List<int> validCharacters = GetValidCharacters(characters);
int num = validCharacters.Last();
return characters[num];
}
public static Character GetRandomCharacter(Character[] array)
{
if (array == null)
{
Plugin.Log.LogDebug((object)(Plugin.debugBase + "Null Array"));
}
List<Character> list = new List<Character>();
for (int i = 0; i < array.Length; i++)
{
if (array[i] == null)
{
Plugin.Log.LogDebug((object)(Plugin.debugBase + "Null index"));
continue;
}
Character val = array[i];
if (val.Alive && val != null)
{
list.Add(val);
}
}
if (list.Count == 0)
{
return null;
}
int randomIntRange = MatchManager.Instance.GetRandomIntRange(0, list.Count, "default", "");
if (randomIntRange < list.Count)
{
return list[randomIntRange];
}
if (list[randomIntRange] == null)
{
return null;
}
return list[0];
}
public static bool IsLivingHero(Character _character)
{
return _character != null && _character.Alive && _character.IsHero;
}
public static bool IsLivingNPC(Character _character)
{
return _character != null && _character.Alive && !_character.IsHero;
}
public static bool CharacterHasPerkForSet(string perkName, bool flag, AtOManager __instance, Character _characterTarget)
{
return flag && _characterTarget != null && __instance.CharacterHavePerk(_characterTarget.SubclassName, perkBase + perkName);
}
public static bool CharacterHasPerkForConsume(string perkName, bool flag, AtOManager __instance, Character _characterCaster)
{
return flag && _characterCaster != null && __instance.CharacterHavePerk(_characterCaster.SubclassName, perkBase + perkName);
}
public static bool TeamHasPerk(string perkName)
{
if ((Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
return AtOManager.Instance.TeamHavePerk(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
}
public static bool IfCharacterHas(Character characterOfInterest, CharacterHas characterHas, string id, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
if (_type != "" && onlyThisType != _type)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global || (appliesTo == AppliesTo.ThisHero && characterOfInterest.IsHero);
bool flag2 = false;
if (appliesTo == AppliesTo.ThisHero)
{
switch (characterHas)
{
case CharacterHas.Item:
flag2 = AtOManager.Instance.CharacterHaveItem(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHaveItem(characterOfInterest.SubclassName, id);
break;
case CharacterHas.Perk:
flag2 = AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, id);
break;
case CharacterHas.Trait:
flag2 = AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, perkBase + id) || AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, id);
break;
}
}
else
{
switch (characterHas)
{
case CharacterHas.Item:
flag2 = AtOManager.Instance.TeamHaveItem(perkBase + id, -1, false) || AtOManager.Instance.TeamHaveItem(id, -1, false);
break;
case CharacterHas.Perk:
flag2 = AtOManager.Instance.TeamHavePerk(perkBase + id) || AtOManager.Instance.TeamHavePerk(id);
break;
case CharacterHas.Trait:
flag2 = AtOManager.Instance.TeamHaveTrait(perkBase + id) || AtOManager.Instance.TeamHaveTrait(id);
break;
}
}
return flag2 && flag;
}
public static bool TeamHasPerkGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
if (_type != "" && onlyThisType != _type)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
bool flag2 = AtOManager.Instance.TeamHavePerk(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
return flag2 && flag;
}
public static bool CharacterHasPerkGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global)
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
bool flag2 = AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkBase + perkName) || AtOManager.Instance.CharacterHavePerk(characterOfInterest.SubclassName, perkName);
return flag2 && flag;
}
public static bool TeamHasTraitGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
if (_type != "" && onlyThisType != _type)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
bool flag2 = AtOManager.Instance.TeamHaveTrait(perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
return flag2 && flag;
}
public static bool CharacterHasTraitGACM(Character characterOfInterest, string perkName, AppliesTo appliesTo = AppliesTo.Global, string _type = "", string onlyThisType = "")
{
if (appliesTo == AppliesTo.None || characterOfInterest == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
if (_type != "" && onlyThisType != _type)
{
return false;
}
bool flag = (characterOfInterest.IsHero && appliesTo == AppliesTo.Heroes) || (!characterOfInterest.IsHero && appliesTo == AppliesTo.Monsters) || appliesTo == AppliesTo.Global;
bool flag2 = AtOManager.Instance.CharacterHaveTrait(characterOfInterest.SubclassName, perkBase + perkName) || AtOManager.Instance.TeamHavePerk(perkName);
return flag2 && flag;
}
public static bool TeamHasPerkForSet(string perkName, bool flag, AtOManager __instance, Character _characterTarget)
{
return _characterTarget != null && __instance.TeamHavePerk(perkBase + perkName) && flag;
}
public static bool TeamHasPerkForConsume(string perkName, bool flag, AtOManager __instance, Character _characterCaster)
{
if ((Object)(object)__instance == (Object)null)
{
return false;
}
return _characterCaster != null && (__instance.TeamHavePerk(perkBase + perkName) || __instance.TeamHavePerk(perkName)) && flag;
}
public static bool CharacterObjectHavePerk(Character _character, string _perkID)
{
if (_character == null || (Object)(object)AtOManager.Instance == (Object)null)
{
return false;
}
return AtOManager.Instance.CharacterHavePerk(_character.SubclassName, perkBase + _perkID) || AtOManager.Instance.CharacterHavePerk(_character.SubclassName, _perkID);
}
public static void PlayCardForFree(string cardToCast)
{
if (cardToCast != null && !((Object)(object)Globals.Instance == (Object)null))
{
CardData cardData = Globals.Instance.GetCardData(cardToCast, true);
if ((Object)(object)cardData == (Object)null)
{
PLog("Invalid CardName");
}
else
{
((MonoBehaviour)MatchManager.Instance).StartCoroutine(MatchManager.Instance.CastCard((CardItem)null, true, cardData, 0, -1, true));
}
}
}
public static void PlaySoundEffect(Character _character, string ACeffect)
{
if ((Object)(object)_character.HeroItem != (Object)null)
{
EffectsManager.Instance.PlayEffectAC(ACeffect, true, ((CharacterItem)_character.HeroItem).CharImageT, false, 0f);
}
}
public static void DisplayRemainingChargesForTrait(ref Character _character, TraitData traitData)
{
if ((Object)(object)_character.HeroItem != (Object)null)
{
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitData.TraitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[traitData.TraitName], traitData.TimesPerTurn), (CombatScrollEffectType)7);
}
}
public static void IncrementTraitActivations(TraitData traitData)
{
string id = traitData.Id;
IncrementTraitActivations(id);
}
public static void IncrementTraitActivations(string traitId)
{
Plugin.LogDebug("IncrementTraitActivations");
if (!MatchManager.Instance.activatedTraits.ContainsKey(traitId))
{
Plugin.LogDebug("IncrementTraitActivations - Adding initial");
MatchManager.Instance.activatedTraits.Add(traitId, 1);
}
else
{
Plugin.LogDebug("IncrementTraitActivations - Incrementing");
MatchManager.Instance.activatedTraits[traitId]++;
}
MatchManager.Instance.SetTraitInfoText();
Plugin.LogDebug("IncrementTraitActivations - DONE");
}
public static bool CanIncrementTraitActivations(TraitData traitData)
{
string id = traitData.Id;
return CanIncrementTraitActivations(id);
}
public static bool CanIncrementTraitActivations(string traitId)
{
TraitData traitData = Globals.Instance.GetTraitData(traitId);
if ((Object)(object)MatchManager.Instance == (Object)null || (Object)(object)traitData == (Object)null)
{
return false;
}
if (MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(traitId) && MatchManager.Instance.activatedTraits[traitId] > traitData.TimesPerTurn - 1)
{
return false;
}
return true;
}
public static void ModifyAllAurasOrCursesByPercent(int percentToModify, IsAuraOrCurse isAuraOrCurse, Character _characterTarget, Character _characterCaster)
{
if (percentToModify == 0 || _characterTarget == null || !_characterTarget.Alive)
{
return;
}
int num = 0;
int num2 = 0;
int num3 = 0;
int num4 = 0;
if ((isAuraOrCurse == IsAuraOrCurse.Aura || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify > 0)
{
num = percentToModify;
}
if ((isAuraOrCurse == IsAuraOrCurse.Aura || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify < 0)
{
num2 = Math.Abs(percentToModify);
}
if ((isAuraOrCurse == IsAuraOrCurse.Curse || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify > 0)
{
num3 = percentToModify;
}
if ((isAuraOrCurse == IsAuraOrCurse.Curse || isAuraOrCurse == IsAuraOrCurse.Both) && percentToModify < 0)
{
num4 = Math.Abs(percentToModify);
}
if (_characterTarget == null || !_characterTarget.Alive)
{
return;
}
for (int i = 0; i < 4; i++)
{
if ((i == 0 && num <= 0) || (i == 1 && num3 <= 0) || (i == 2 && num2 <= 0) || (i == 3 && num4 <= 0))
{
continue;
}
List<string> list = new List<string>();
List<int> list2 = new List<int>();
for (int j = 0; j < _characterTarget.AuraList.Count; j++)
{
if (_characterTarget.AuraList[j] != null && (Object)(object)_characterTarget.AuraList[j].ACData != (Object)null && _characterTarget.AuraList[j].GetCharges() > 0 && !(_characterTarget.AuraList[j].ACData.Id == "furnace"))
{
bool flag = false;
if ((i == 0 || i == 2) && _characterTarget.AuraList[j].ACData.IsAura)
{
flag = true;
}
else if ((i == 1 || i == 3) && !_characterTarget.AuraList[j].ACData.IsAura)
{
flag = true;
}
if (flag)
{
list.Add(_characterTarget.AuraList[j].ACData.Id);
list2.Add(_characterTarget.AuraList[j].GetCharges());
}
}
}
if (list.Count <= 0)
{
continue;
}
for (int k = 0; k < list.Count; k++)
{
int num5 = i switch
{
0 => Functions.FuncRoundToInt((float)((double)list2[k] * (double)num / 100.0)),
1 => Functions.FuncRoundToInt((float)((double)list2[k] * (double)num3 / 100.0)),
2 => list2[k] - Functions.FuncRoundToInt((float)((double)list2[k] * (double)num2 / 100.0)),
_ => list2[k] - Functions.FuncRoundToInt((float)((double)list2[k] * (double)num4 / 100.0)),
};
switch (i)
{
case 0:
case 1:
{
AuraCurseData val = AtOManager.Instance.GlobalAuraCurseModificationByTraitsAndItems("set", list[k], _characterCaster, _characterTarget);
if ((Object)(object)val != (Object)null)
{
int maxCharges = val.GetMaxCharges();
if (maxCharges > -1 && list2[k] + num5 > maxCharges)
{
num5 = maxCharges - list2[k];
}
_characterTarget.SetAura(_characterCaster, val, num5, false, (CardClass)11, false, false);
}
break;
}
case 2:
case 3:
if (num5 <= 0)
{
num5 = 1;
}
_characterTarget.ModifyAuraCurseCharges(list[k], num5);
_characterTarget.UpdateAuraCurseFunctions((AuraCurseData)null, 0, -1);
break;
}
}
}
}
public static void DrawCards(int numToDraw)
{
MatchManager.Instance.NewCard(numToDraw, (CardFrom)0, "");
}
public static void GainEnergy(Character _character, int energyToGain, TraitData traitData = null)
{
if (!IsLivingHero(_character))
{
Plugin.LogDebug("GainEnergy - Invalid Character");
return;
}
Plugin.LogDebug("GainEnergy - Modifying Energy");
_character.ModifyEnergy(energyToGain, true);
if (_character.HeroItem != null)
{
Plugin.LogDebug("GainEnergy - Setting Effect AC");
EffectsManager.Instance.PlayEffectAC("energy", true, ((CharacterItem)_character.HeroItem).CharImageT, false, 0f);
if (!((Object)(object)traitData == (Object)null))
{
}
}
}
public static void StealAuraCurses(ref Character characterStealing, ref Character characterToStealFrom, int nToSteal, IsAuraOrCurse isAuraOrCurse = IsAuraOrCurse.Aura)
{
if (isAuraOrCurse == IsAuraOrCurse.Both)
{
Plugin.LogDebug("Must Specify Aura or Curse to Steal");
return;
}
if (characterStealing == null || characterToStealFrom == null || !characterStealing.Alive || !characterToStealFrom.Alive)
{
Plugin.LogDebug("Character to Steal from or Character Stealing is not a valid living character");
return;
}
List<string> list = new List<string>();
List<int> list2 = new List<int>();
int num = 0;
if (characterToStealFrom != null)
{
for (int i = 0; i < characterToStealFrom.AuraList.Count; i++)
{
if (num >= nToSteal)
{
break;
}
bool flag = characterToStealFrom.AuraList[i] != null && (Object)(object)characterToStealFrom.AuraList[i].ACData != (Object)null;
bool flag2 = ((isAuraOrCurse == IsAuraOrCurse.Aura) ? characterToStealFrom.AuraList[i].ACData.IsAura : (!characterToStealFrom.AuraList[i].ACData.IsAura));
bool flag3 = characterToStealFrom.AuraList[i].ACData.Removable && characterToStealFrom.AuraList[i].GetCharges() > 0;
if (flag && flag2 && flag3)
{
list.Add(characterToStealFrom.AuraList[i].ACData.Id);
list2.Add(characterToStealFrom.AuraList[i].GetCharges());
num++;
}
}
}
if (num <= 0)
{
return;
}
characterToStealFrom.HealCursesName(list, "");
for (int j = 0; j < list.Count; j++)
{
if (characterStealing != null && characterStealing.Alive)
{
characterStealing.SetAura(characterToStealFrom, Globals.Instance.GetAuraCurseData(list[j]), list2[j], false, (CardClass)11, true, true);
}
}
}
public static List<string> GetDeck(Character character)
{
return character.Cards;
}
public static List<CardData> GetDeckCardData(Character character)
{
List<CardData> list = new List<CardData>();
foreach (string card in character.Cards)
{
list.Add(Globals.Instance.GetCardData(card, true));
}
return list;
}
public static int CountAllACOnCharacter(Character character, IsAuraOrCurse isAuraOrCurse)
{
int num = 0;
foreach (Aura aura in character.AuraList)
{
bool flag = true;
switch (isAuraOrCurse)
{
case IsAuraOrCurse.Aura:
flag = aura.ACData.IsAura;
break;
case IsAuraOrCurse.Curse:
flag = !aura.ACData.IsAura;
break;
case IsAuraOrCurse.Both:
flag = true;
break;
}
if (flag)
{
num += aura.AuraCharges;
}
}
return num;
}
}
[BepInPlugin("com.binbin.ThePenitent", "ThePenitent", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInProcess("AcrossTheObelisk.exe")]
public class Plugin : BaseUnityPlugin
{
internal int ModDate = int.Parse(DateTime.Today.ToString("yyyyMMdd"));
private readonly Harmony harmony = new Harmony("com.binbin.ThePenitent");
internal static ManualLogSource Log;
public static string subclassName = "The Penitent";
public static string debugBase = "Binbin - Testing " + subclassName + " ";
public static string characterName = "Cain";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"com.binbin.ThePenitent 1.0.0 has loaded!");
Log.LogInfo((object)"Testing Logger 1");
Log.LogDebug((object)"Testing Logger 2");
LogDebug("Testing Logger 3");
Essentials.RegisterMod("ThePenitent", "binbin", "Cain, The Penitent.", "1.0.0", ModDate, "https://github.com/binbinmods/ThePenitent", (string[])null, "ThePenitent", 100, new string[3] { "content", "hero", "trait" }, "", true);
LogDebug("Testing Logger 4");
LogDebug("Magnus Pet Text - ");
harmony.PatchAll();
LogDebug("Testing Logger 5");
}
public static void LogDebug(string msg)
{
Log.LogDebug((object)(debugBase + msg));
}
public static void LogInfo(string msg)
{
Log.LogInfo((object)(debugBase + msg));
}
public static void LogError(string msg)
{
Log.LogError((object)(debugBase + msg));
}
}
[HarmonyPatch]
internal class Traits
{
public static string heroName = "cain";
public static string subclassId = "penitent";
public static string[] simpleTraitList = new string[9] { "trait0", "trait1a", "trait1b", "trait2a", "trait2b", "trait3a", "trait3b", "trait4a", "trait4b" };
public static string[] myTraitList = new string[9] { "penitenttrait0", "penitenttrait1a", "penitenttrait1b", "penitenttrait2a", "penitenttrait2b", "penitenttrait3a", "penitenttrait3b", "penitenttrait4a", "penitenttrait4b" };
public static int petCainCounter = 0;
private static Coroutine petCainCoroutine;
public static string trait0 = myTraitList[0];
public static string trait2a = myTraitList[3];
public static string trait2b = myTraitList[4];
public static string trait4a = myTraitList[7];
public static string trait4b = myTraitList[8];
public static int nInjuries = 0;
public static void DoCustomTrait(string _trait, ref Trait __instance)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
EventActivation value = Traverse.Create((object)__instance).Field("theEvent").GetValue<EventActivation>();
Character characterStealing = Traverse.Create((object)__instance).Field("character").GetValue<Character>();
Character characterToStealFrom = Traverse.Create((object)__instance).Field("target").GetValue<Character>();
int value2 = Traverse.Create((object)__instance).Field("auxInt").GetValue<int>();
string value3 = Traverse.Create((object)__instance).Field("auxString").GetValue<string>();
CardData value4 = Traverse.Create((object)__instance).Field("castedCard").GetValue<CardData>();
Traverse.Create((object)__instance).Field("character").SetValue((object)characterStealing);
Traverse.Create((object)__instance).Field("target").SetValue((object)characterToStealFrom);
Traverse.Create((object)__instance).Field("theEvent").SetValue((object)value);
Traverse.Create((object)__instance).Field("auxInt").SetValue((object)value2);
Traverse.Create((object)__instance).Field("auxString").SetValue((object)value3);
Traverse.Create((object)__instance).Field("castedCard").SetValue((object)value4);
TraitData traitData = Globals.Instance.GetTraitData(_trait);
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(characterStealing.HeroIndex);
Hero[] teamHero = MatchManager.Instance.GetTeamHero();
NPC[] teamNPC = MatchManager.Instance.GetTeamNPC();
Plugin.LogDebug("Testing Trait: " + _trait);
if (_trait == trait0)
{
}
else if (_trait == trait2a)
{
if (CustomFunctions.CanIncrementTraitActivations(_trait) && value4.HasCardType((CardType)18) && CustomFunctions.IsLivingHero(characterStealing))
{
if (characterToStealFrom == null)
{
Plugin.LogDebug("Trait 2a: " + _trait + " - null target");
}
else
{
Plugin.LogDebug("Trait 2a: " + _trait + " - target = " + characterToStealFrom.SourceName);
}
if (characterStealing == null)
{
Plugin.LogDebug("Trait 2a: " + _trait + " - null character");
}
else
{
Plugin.LogDebug("Trait 2a: " + _trait + " - character = " + characterStealing.SourceName);
}
Plugin.LogDebug("Trait 2a: " + _trait + " - Drawing cards");
CustomFunctions.DrawCards(2);
Plugin.LogDebug("Trait 2a: " + _trait + " - Gaining energy");
CustomFunctions.GainEnergy(characterStealing, 1, traitData);
Plugin.LogDebug("Trait 2a: " + _trait + " - Incrementing");
CustomFunctions.IncrementTraitActivations(_trait);
Plugin.LogDebug("Trait 2a: " + _trait + " - Setting vitality");
characterStealing.SetAuraTrait(characterStealing, "vitality", 1);
Plugin.LogDebug("Trait 2a: " + _trait + " - Done");
}
}
else if (_trait == trait2b)
{
if (CustomFunctions.IsLivingHero(characterStealing) && CustomFunctions.IsLivingHero(characterToStealFrom) && value3 == "vitality" && characterStealing != characterToStealFrom)
{
Plugin.LogDebug("Trait: " + _trait + ": attempting to steal curses");
CustomFunctions.StealAuraCurses(ref characterStealing, ref characterToStealFrom, 1, CustomFunctions.IsAuraOrCurse.Curse);
}
}
else if (_trait == trait4a)
{
}
else if (_trait == trait4b)
{
Plugin.LogDebug("Trait 4b - 1");
if (CustomFunctions.CanIncrementTraitActivations(_trait) && CustomFunctions.IsLivingHero(characterStealing) && CustomFunctions.IsLivingHero(characterToStealFrom))
{
Plugin.LogDebug("Trait 4b - 2");
int num = CustomFunctions.CountAllACOnCharacter(characterStealing, CustomFunctions.IsAuraOrCurse.Curse);
float num2 = 0.1f + 0.03f * (float)nInjuries;
int num3 = 4 + Mathf.FloorToInt((float)num * num2);
characterToStealFrom.SetAuraTrait(characterStealing, "vitality", num3);
CustomFunctions.IncrementTraitActivations(_trait);
}
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Trait), "DoTrait")]
public static bool DoTrait(EventActivation _theEvent, string _trait, Character _character, Character _target, int _auxInt, string _auxString, CardData _castedCard, ref Trait __instance)
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return false;
}
Traverse.Create((object)__instance).Field("character").SetValue((object)_character);
Traverse.Create((object)__instance).Field("target").SetValue((object)_target);
Traverse.Create((object)__instance).Field("theEvent").SetValue((object)_theEvent);
Traverse.Create((object)__instance).Field("auxInt").SetValue((object)_auxInt);
Traverse.Create((object)__instance).Field("auxString").SetValue((object)_auxString);
Traverse.Create((object)__instance).Field("castedCard").SetValue((object)_castedCard);
if (Content.medsCustomTraitsSource.Contains(_trait) && myTraitList.Contains(_trait))
{
DoCustomTrait(_trait, ref __instance);
return false;
}
return true;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AtOManager), "GlobalAuraCurseModificationByTraitsAndItems")]
[HarmonyPriority(200)]
public static void GlobalAuraCurseModificationByTraitsAndItemsPostfix(ref AtOManager __instance, ref AuraCurseData __result, string _type, string _acId, Character _characterCaster, Character _characterTarget)
{
Plugin.LogInfo("GACM");
Character characterOfInterest = ((_type == "set") ? _characterTarget : _characterCaster);
switch (_acId)
{
case "zeal":
if (CustomFunctions.IfCharacterHas(characterOfInterest, CustomFunctions.CharacterHas.Trait, trait4a, CustomFunctions.AppliesTo.ThisHero))
{
Plugin.LogDebug($"penitent has {trait4a} with {nInjuries} injuries");
__result.AuraDamageType = (DamageType)10;
__result.AuraDamageIncreasedPerStack = 1 + nInjuries;
__result.HealDonePerStack = 1 + nInjuries;
}
break;
case "powerful":
if (CustomFunctions.IfCharacterHas(characterOfInterest, CustomFunctions.CharacterHas.Trait, trait0, CustomFunctions.AppliesTo.ThisHero))
{
Plugin.LogDebug("penitent has " + trait0 + " for powerful");
__result.AuraDamageIncreasedPercentPerStack = -5f;
}
break;
case "weak":
if (CustomFunctions.IfCharacterHas(characterOfInterest, CustomFunctions.CharacterHas.Trait, trait0, CustomFunctions.AppliesTo.ThisHero))
{
Plugin.LogDebug("penitent has " + trait0 + " for weak");
__result.AuraDamageType = (DamageType)0;
__result.AuraDamageIncreasedPercent = 0;
__result.HealDonePercent = 0;
}
break;
case "vitality":
if (CustomFunctions.IfCharacterHas(characterOfInterest, CustomFunctions.CharacterHas.Trait, trait4b, CustomFunctions.AppliesTo.ThisHero))
{
Plugin.LogDebug("penitent has " + trait4b);
__result.AuraDamageType = (DamageType)10;
__result.AuraDamageIncreasedPerStack = 0.3f;
}
break;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Character), "DamageBonus")]
public static void DamageBonusPostfix(ref Character __instance, ref float[] __result, DamageType DT)
{
Plugin.LogDebug("Cain DamageBonusPostfix");
if (CustomFunctions.IsLivingHero(__instance) && !((Object)(object)AtOManager.Instance == (Object)null) && !((Object)(object)MatchManager.Instance == (Object)null) && AtOManager.Instance.CharacterHaveTrait(__instance.SubclassName, trait4a))
{
int auraCharges = __instance.GetAuraCharges("zeal");
int num = (1 + nInjuries) * auraCharges;
Plugin.LogDebug("Zeal Increase = " + num);
__result[0] += num;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Character), "GetTraitDamagePercentModifiers")]
public static void GetTraitDamagePercentModifiersPostfix(ref Character __instance, ref float __result, DamageType DamageType)
{
Plugin.LogInfo("GetTraitDamagePercentModifiersPostfix");
if (CustomFunctions.IsLivingHero(__instance) && (Object)(object)AtOManager.Instance != (Object)null && AtOManager.Instance.CharacterHaveTrait(__instance.SubclassName, trait0) && (Object)(object)MatchManager.Instance != (Object)null)
{
Plugin.LogDebug("GetTraitDamagePercentModifiersPostfix - post conditional");
if (__instance.GetCurseList() == null)
{
Plugin.LogDebug("Empty CurseList");
return;
}
int num = __instance.GetCurseList().Count();
Plugin.LogDebug("GetTraitDamagePercentModifiersPostfix - nCurses = " + num);
int num2 = 5;
__result += num * num2;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Character), "SetEvent")]
public static void SetEventPostfix(ref Character __instance, EventActivation theEvent, Character target = null, int auxInt = 0, string auxString = "")
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Invalid comparison between Unknown and I4
Plugin.LogDebug("PenitentSetEventPostfix");
if ((int)theEvent == 21 && (Object)(object)MatchManager.Instance != (Object)null && (Object)(object)Globals.Instance != (Object)null && __instance != null && __instance.Id == subclassId)
{
Plugin.LogDebug("Counting Injuries");
nInjuries = CustomFunctions.GetDeck(__instance).Count((string card) => Globals.Instance.GetCardData(card, true).HasCardType((CardType)18) || (int)Globals.Instance.GetCardData(card, true).CardClass == 6);
Plugin.LogDebug($"nInjuries: {nInjuries} and total cards in deck: {__instance.Cards.Count()}");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(CharacterItem), "fOnMouseEnter")]
public static void fOnMouseEnterPostfix(ref CharacterItem __instance)
{
if (AlertManager.Instance.IsActive() || SettingsManager.Instance.IsActive() || MatchManager.Instance.CardDrag)
{
return;
}
Hero value = Traverse.Create((object)__instance).Field("_hero").GetValue<Hero>();
if (value != null)
{
Plugin.LogDebug("fOnMouseEnterPostfix attempting to set Cain Text PetCain");
MatchManager.Instance.combatTarget.SetTargetTMP((Character)(object)value);
if (((Character)value).SourceName == "Cain")
{
PetCain(__instance, value);
}
}
}
public static void PetCain(CharacterItem __instance, Hero _hero)
{
Plugin.LogDebug("PetCain");
if (Object.op_Implicit((Object)(object)MatchManager.Instance))
{
petCainCounter++;
Animator value = Traverse.Create((object)__instance).Field("anim").GetValue<Animator>();
value.ResetTrigger("pet");
value.SetTrigger("pet");
if (petCainCounter % 9 == 2)
{
string text = "Pie Iesu Domine.";
Plugin.LogDebug("PetCain " + text);
MatchManager.Instance.DoComic((Character)(object)_hero, text, 2f);
}
else if (petCainCounter % 9 == 5)
{
string text2 = "Dona Eis Requiem.";
Plugin.LogDebug("PetCain " + text2);
MatchManager.Instance.DoComic((Character)(object)_hero, text2, 2f);
}
else if (petCainCounter % 9 == 8)
{
string text3 = "*thunk*";
Plugin.LogDebug("PetCain " + text3);
MatchManager.Instance.DoComic((Character)(object)_hero, text3, 2f);
}
if (petCainCoroutine != null)
{
((MonoBehaviour)__instance).StopCoroutine(petCainCoroutine);
}
petCainCoroutine = ((MonoBehaviour)__instance).StartCoroutine(PetCainStop());
}
}
private static IEnumerator PetCainStop()
{
yield return Globals.Instance.WaitForSeconds(1.5f);
petCainCounter = 0;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "com.binbin.ThePenitent";
public const string PLUGIN_NAME = "ThePenitent";
public const string PLUGIN_VERSION = "1.0.0";
}
}