
Quick Save
A couple of Quality of Life Updates allowing you to quickly Save and Reload the game.
CHANGELOG
0.9.4
Hopefully fixed reset seed button no longer deletes skins/perks/items in singleplayer.
Reset Seed does not work for multiplayer (yet)
Restart turn now works in multiplayer.
Buttons no longer appear for non-host players in multiplayer.
Loading finally works properly for multiplayer.
0.9.3
Enabled Saving and loading from the card reward screen (puts you at the last turn of the combat)
Widened loading bar
Potentially fixed multiplayer?
0.9.2
Loading from combat -> out of combat, then re-entering combat should no longer preserve turn data.
0.9.1
Replaced the second "_" in the displayed quickload filename with "\n"
Added config to disable control from clicking.
Manual Loading should now work properly with Custom Folder Names
0.9.0
Multiplayer loads added - UNTESTED extremely unlikely to work
Made it so that not entering anything when choosing a custom name reverts to the original naming scheme
Fixed Load Game when using custom folder names
0.8.7
Updated properly for Thunderstore
0.8.6
Added a config to let you name the save folder
Allowed manual loading to work from one combat to another (must choose a turn save for it to work)
0.8.5
Loads should now work from outside of combat -> combat and from combat -> different combat
Hopefully fixed issues with discrepancies between loading the turn from the mod vs exiting and reentering the game.
Updated horizontal displacement of UI to be slightly more intuitive.
Updated combat UI to have a static right border and grow to the left (as opposed to vice versa)
Potentially fixed an issue with items/cards being preserved when you reset a seed.
0.8.0
Added custom saves for names
Added config to allow you to choose the horizontal displacement of the UI
Added janky loading UI
0.7.0
Saving mid turn no longer preserves some of the save data.
Added multiple saves per node
Added config to allow for selecting save name
Removed the gamedata prefix from being displayed when quickloading.
0.6.0
Heroes now should be properly reset when using reset seed
Quickload now displays the filename that is being loaded
Click and dragging no longer retains the click
UI shifted slightly to prevent overlaps
0.5.0
Added quick loading
0.4.0
Added quick saving.
0.3.0
Added corruption skipping.
0.2.0
Added turn restarting .
0.1.0
Added seed reseting. Added cinemeatic skipping.