Decompiled source of Speed Up v1.0.0

BepInEx/plugins/com.binbin.SpeedUp.dll

Decompiled 16 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Obeliskial_Essentials;
using SpeedUp;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.binbin.SpeedUp")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+623c8c17b52bc931c35452082ad779a53deefd63")]
[assembly: AssemblyProduct("SpeedUp")]
[assembly: AssemblyTitle("com.binbin.SpeedUp")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public static class EssentialsCompatibility
{
	private static bool? _enabled;

	public static bool Enabled
	{
		get
		{
			bool valueOrDefault = _enabled.GetValueOrDefault();
			if (!_enabled.HasValue)
			{
				valueOrDefault = Chainloader.PluginInfos.ContainsKey("com.stiffmeds.obeliskialessentials");
				_enabled = valueOrDefault;
			}
			return _enabled.Value;
		}
	}

	[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
	public static void EssentialsRegister()
	{
		Essentials.RegisterMod(Plugin.PluginName, "binbin", "Speed Up", Plugin.PluginVersion, Plugin.ModDate, "https://github.com/binbinmods/SpeedUp", (string[])null, "", 100, (string[])null, "", true);
		Plugin.LogInfo(Plugin.PluginGUID + " " + Plugin.PluginVersion + " has loaded with Essentials!");
	}
}
namespace SpeedUp
{
	[HarmonyPatch]
	public class AntiCheat
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetObeliskScore")]
		public static bool SetObeliskScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetScore")]
		public static bool SetScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetSingularityScore")]
		public static bool SetSingularityScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetObeliskScoreLeaderboard")]
		public static bool SetObeliskScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetScoreLeaderboard")]
		public static bool SetScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetSingularityScoreLeaderboard")]
		public static bool SetSingularityScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetWeeklyScore")]
		public static bool SetWeeklyScorePrefix(ref SteamManager __instance, int score, int week, string nick, string nickgroup, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetWeeklyScoreLeaderboard")]
		public static bool SetWeeklyScoreLeaderboardPrefix(ref SteamManager __instance, int score, int week, string nick, string nickgroup, bool singleplayer = true)
		{
			return false;
		}
	}
	[BepInPlugin("com.binbin.SpeedUp", "SpeedUp", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInProcess("AcrossTheObelisk.exe")]
	public class Plugin : BaseUnityPlugin
	{
		public static string PluginName;

		public static string PluginVersion;

		public static string PluginGUID;

		internal static int ModDate = int.Parse(DateTime.Today.ToString("yyyyMMdd"));

		private readonly Harmony harmony = new Harmony("com.binbin.SpeedUp");

		internal static ManualLogSource Log;

		public static string debugBase = "com.binbin.SpeedUp ";

		public static ConfigEntry<bool> EnableMod { get; set; }

		public static ConfigEntry<bool> EnableDebugging { get; set; }

		public static ConfigEntry<bool> EnableUltrafast { get; set; }

		public static ConfigEntry<float> SpeedModifier { get; set; }

		private void Awake()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_0039: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_0066: Expected O, but got Unknown
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			//IL_0093: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Expected O, but got Unknown
			//IL_00c4: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			string text = "SpeedUp";
			EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "EnableMod"), true, new ConfigDescription("Enables the mod. If false, the mod will not work then next time you load the game.", (AcceptableValueBase)null, Array.Empty<object>()));
			EnableDebugging = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "EnableDebugging"), false, new ConfigDescription("Enables the debugging", (AcceptableValueBase)null, Array.Empty<object>()));
			EnableUltrafast = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "EnableUltrafast"), false, new ConfigDescription("Enables ultrafast mode.", (AcceptableValueBase)null, Array.Empty<object>()));
			SpeedModifier = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition(text, "SpeedModifier"), 1f, new ConfigDescription("Sets the speed modifier for the game.", (AcceptableValueBase)null, Array.Empty<object>()));
			PluginName = "SpeedUp";
			PluginVersion = "1.0.0";
			PluginGUID = "com.binbin.SpeedUp";
			EnableUltrafast.SettingChanged += delegate
			{
				SpeedUpFunctions.HandleUltraFast();
			};
			SpeedModifier.SettingChanged += delegate
			{
				SpeedUpFunctions.HandleSpeedChange();
			};
			if (EnableMod.Value)
			{
				if (EssentialsCompatibility.Enabled)
				{
					EssentialsCompatibility.EssentialsRegister();
				}
				else
				{
					LogInfo(PluginGUID + " " + PluginVersion + " has loaded!");
				}
				harmony.PatchAll();
			}
		}

		internal static void LogDebug(string msg)
		{
			if (EnableDebugging.Value)
			{
				Log.LogDebug((object)(debugBase + msg));
			}
		}

		internal static void LogInfo(string msg)
		{
			Log.LogInfo((object)(debugBase + msg));
		}

		internal static void LogError(string msg)
		{
			Log.LogError((object)(debugBase + msg));
		}
	}
	public class SpeedUpFunctions
	{
		public static void HandleSpeedChange()
		{
			Plugin.LogDebug($"Setting time scale to {Plugin.SpeedModifier.Value}");
			Time.timeScale = Plugin.SpeedModifier.Value;
		}

		public static void HandleUltraFast()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.EnableUltrafast.Value)
			{
				Plugin.LogDebug("Ultrafast mode enabled, setting game speed to Ultrafast");
				GameManager.Instance.configGameSpeed = (ConfigSpeed)2;
				return;
			}
			int num;
			if (!SaveManager.PrefsHasKey("fastMode"))
			{
				SettingsManager instance = SettingsManager.Instance;
				num = ((instance != null && instance.fastModeToggle.isOn) ? 1 : 0);
			}
			else
			{
				num = (SaveManager.LoadPrefsBool("fastMode") ? 1 : 0);
			}
			bool flag = (byte)num != 0;
			SettingsManager instance2 = SettingsManager.Instance;
			if (instance2 != null)
			{
				Toggle fastModeToggle = instance2.fastModeToggle;
				if (fastModeToggle != null)
				{
					fastModeToggle.isOn = flag;
				}
			}
			if (flag)
			{
				GameManager.Instance.configGameSpeed = (ConfigSpeed)1;
			}
			else
			{
				GameManager.Instance.configGameSpeed = (ConfigSpeed)0;
			}
		}
	}
	[HarmonyPatch]
	public class SpeedUpPatches
	{
		public static bool devMode;

		public static bool bSelectingPerk;

		public static bool IsHost()
		{
			return GameManager.Instance.IsMultiplayer() && NetworkManager.Instance.IsMaster();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "com.binbin.SpeedUp";

		public const string PLUGIN_NAME = "SpeedUp";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}