
CHANGELOG
1.3.2
Bugfix for blessing triggers firing off more than the intended amount of times.
1.3.1
Added option for getting a blessing every act after 4th. Clarified wording of getting a blessing after every 4th act. Bugfix for blessing descriptions. Bugfix for blessing card generation when using Obeliskial-Content
1.3.0
Big Update
- Added Blessings. Blessings are Obelisk Corruptors on the hero side as an additional reward at the end of an act. Configurable at the start of a run to allow you to choose from a blessing at the end of every act, every 4th act, or every Void act.
- Added the ability to level past 5 and gain the other half of your trait tree. Configurable at the start of a run.
- Changed damage scaling, this was not being calculated correctly and should properly scale enemy damage much higher.
Note: There are a few display issues with the blessing descriptions. These will be fixed in a future update.
1.2.1
Bugfix for certain nodes disappearing while you're on them after completing an event. Looking at you Charls and Binks. Also forgot to mention that damge scaling was added in the last patch. This is on top of the aura/curse amount scaling and health scaling that was already implemented.
1.2.0
Added config for number of portals to select from
1.1.0
Added Config at start of a run Randomized perks after each zone
1.0.0
Initial Release