using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MoreTranslations")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("MoreTranslations")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1")]
[assembly: AssemblyProduct("MoreTranslations")]
[assembly: AssemblyTitle("MoreTranslations")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoreTranslations
{
[BepInPlugin("MoreTranslations_DontTouchFranky", "MoreTranslations", "1.1.1")]
public class Plugin : BaseUnityPlugin
{
private static Dictionary<string, Dictionary<string, string>> TextStrings;
private static Dictionary<string, Dictionary<string, string>> TextKeynotes;
private static TMP_Dropdown languagesDropdown = null;
private static string selectedLanguage = null;
private static List<string> languages = new List<string>();
private static List<string> tips = new List<string>();
private static TMP_FontAsset alternativeFont = null;
private void Awake()
{
Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
}
[HarmonyPatch(typeof(TextMeshPro), "OnEnable")]
[HarmonyPostfix]
public static void FontPatchTMPText(TextMeshPro __instance)
{
if ((Object)(object)alternativeFont != (Object)null)
{
((TMP_Text)__instance).font.fallbackFontAssetTable = new List<TMP_FontAsset> { alternativeFont };
}
}
[HarmonyPatch(typeof(GameManager), "Start")]
[HarmonyPrefix]
private static void Start()
{
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
//IL_01b1: Expected O, but got Unknown
//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Expected O, but got Unknown
string pluginPath = Paths.PluginPath;
selectedLanguage = PlayerPrefs.GetString("linguaSelezionata");
string text = pluginPath;
text = ((!(selectedLanguage.ToLower() == "jp") && !(selectedLanguage.ToLower() == "japanese") && !(selectedLanguage.ToLower() == "russian") && !(selectedLanguage.ToLower() == "ru")) ? (text + "/CantoraOne-Regular Fix.ttf") : (text + "/NotoSerifJP-Regular.otf"));
if (File.Exists(text))
{
Font val = new Font(text);
TMP_FontAsset val2 = TMP_FontAsset.CreateFontAsset(val);
if ((Object)(object)val2 != (Object)null)
{
alternativeFont = val2;
}
}
TextStrings = new Dictionary<string, Dictionary<string, string>>(StringComparer.OrdinalIgnoreCase);
TextKeynotes = new Dictionary<string, Dictionary<string, string>>(StringComparer.OrdinalIgnoreCase);
if (selectedLanguage != "")
{
Debug.Log((object)("MoreTranslations | Selected -> " + selectedLanguage));
TextStrings[selectedLanguage] = new Dictionary<string, string>();
TextKeynotes[selectedLanguage] = new Dictionary<string, string>();
}
else
{
Debug.Log((object)"MoreTranslations | Selected -> Default");
}
CreateLanguageDropdown();
GetTranslationLanguages();
if (selectedLanguage != "" && !languages.Contains(selectedLanguage))
{
selectedLanguage = "";
PlayerPrefs.SetString("linguaSelezionata", selectedLanguage);
}
languagesDropdown.options.Add(new OptionData("Default"));
foreach (string language in languages)
{
languagesDropdown.options.Add(new OptionData(Capitalize(language.ToLower())));
}
if (selectedLanguage == "")
{
languagesDropdown.value = 0;
}
else
{
languagesDropdown.value = languagesDropdown.options.FindIndex((OptionData x) => x.text.ToLower() == selectedLanguage.ToLower());
}
((UnityEvent<int>)(object)languagesDropdown.onValueChanged).AddListener((UnityAction<int>)delegate(int value)
{
string text2 = languagesDropdown.options[value].text;
if (text2 == "Default")
{
text2 = "";
}
PlayerPrefs.SetString("linguaSelezionata", text2.ToLower());
AlertManager.Instance.AlertConfirm(Texts.Instance.GetText("selectLanguageChanged", ""), "");
});
}
private static void CreateLanguageDropdown()
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Expected O, but got Unknown
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
TMP_Dropdown languageDropdown = SettingsManager.Instance.languageDropdown;
TMP_Dropdown val = Object.Instantiate<TMP_Dropdown>(languageDropdown, ((Component)languageDropdown).transform.parent);
((Component)val).transform.SetSiblingIndex(((Component)languageDropdown).transform.GetSiblingIndex() + 1);
((Object)val).name = "languageDropdown2";
((UnityEventBase)val.onValueChanged).RemoveAllListeners();
val.onValueChanged = new DropdownEvent();
RectTransform component = ((Component)val).GetComponent<RectTransform>();
Rect rect = component.rect;
double num = ((Rect)(ref rect)).width;
component.anchoredPosition = new Vector2((float)((double)component.anchoredPosition.x + num + 10.0), component.anchoredPosition.y);
val.ClearOptions();
languagesDropdown = val;
}
private static void GetTranslationLanguages()
{
string[] directories = Directory.GetDirectories(Paths.PluginPath);
string[] array = directories;
foreach (string path in array)
{
string path2 = Path.Combine(path, "moretranslations.txt");
if (!File.Exists(path2))
{
continue;
}
string[] array2 = File.ReadAllLines(path2);
string[] array3 = array2;
foreach (string text in array3)
{
if (!text.StartsWith("#"))
{
string item = text.Trim().ToLower();
if (!languages.Contains(item))
{
languages.Add(item);
}
}
}
}
if (languages.Count > 0)
{
Debug.Log((object)"MoreTranslations | Languages found:");
{
foreach (string language in languages)
{
Debug.Log((object)("MoreTranslations | - " + language));
}
return;
}
}
Debug.LogWarning((object)"MoreTranslations | No languages found. Please install a language pack to use this plugin.");
}
private static string Capitalize(string str)
{
if (str == null || str.Length < 1)
{
return str;
}
return char.ToUpper(str[0]) + str.Substring(1);
}
[HarmonyPatch(typeof(Texts), "GetText")]
[HarmonyPrefix]
private static bool GetTextPrefix(string _id, string _type, ref string __result)
{
__result = "";
if ((Object)(object)Globals.Instance == (Object)null || !GameManager.Instance.PrefsLoaded)
{
__result = "";
return false;
}
string text = _id.Replace(" ", "").ToLower();
if (!(text != ""))
{
__result = "";
return false;
}
if (TextStrings != null && TextStrings.ContainsKey(selectedLanguage))
{
if (_type != "")
{
text = _type.ToLower() + "_" + text.ToLower();
}
if (TextStrings[selectedLanguage].ContainsKey(text))
{
string text2 = TextStrings[selectedLanguage][text];
if (text2 != "")
{
__result = text2;
return false;
}
}
}
return true;
}
[HarmonyPatch(typeof(Texts), "LoadTranslationText")]
[HarmonyPostfix]
private static void LoadTranslationTextPostfix(string type)
{
if (tips.Count > 0)
{
Texts.Instance.TipsList.Clear();
Texts.Instance.TipsList.AddRange(tips);
}
}
[HarmonyPatch(typeof(Texts), "LoadTranslationText")]
[HarmonyPrefix]
private static void LoadTranslationTextPrefix(string type)
{
if (!(selectedLanguage != ""))
{
return;
}
string pluginPath = Paths.PluginPath;
string text = "";
string[] directories = Directory.GetDirectories(pluginPath);
string[] array = directories;
foreach (string text2 in array)
{
string path = text2 + "/moretranslations.txt";
if (!File.Exists(path))
{
continue;
}
string[] array2 = File.ReadAllLines(path);
string[] array3 = array2;
foreach (string text3 in array3)
{
if (!text3.StartsWith("#"))
{
string text4 = text3.Trim().ToLower();
if (text4 == selectedLanguage)
{
text = text2 + "/";
}
}
}
}
if (!(text != ""))
{
return;
}
string text5 = "";
string[] array4 = null;
type = type.ToLower();
switch (type)
{
case "":
text5 = text + "/" + selectedLanguage + ".txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "keynotes":
text5 = text + "/" + selectedLanguage + "_keynotes.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "traits":
text5 = text + "/" + selectedLanguage + "_traits.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "auracurse":
text5 = text + "/" + selectedLanguage + "_auracurse.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "events":
text5 = text + "/" + selectedLanguage + "_events.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "nodes":
text5 = text + "/" + selectedLanguage + "_nodes.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "cards":
text5 = text + "/" + selectedLanguage + "_cards.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "fluff":
text5 = text + "/" + selectedLanguage + "_cardsfluff.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "class":
text5 = text + "/" + selectedLanguage + "_class.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "monsters":
text5 = text + "/" + selectedLanguage + "_monsters.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "requirements":
text5 = text + "/" + selectedLanguage + "_requirements.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
case "tips":
text5 = text + "/" + selectedLanguage + "_tips.txt";
if (File.Exists(text5))
{
array4 = File.ReadAllLines(text5);
}
break;
}
if (array4 == null)
{
return;
}
List<string> list = new List<string>(array4);
int num = 0;
StringBuilder stringBuilder = new StringBuilder();
StringBuilder stringBuilder2 = new StringBuilder();
for (int k = 0; k < list.Count; k++)
{
string text6 = list[k];
if (text6 == "" || text6[0] == '#')
{
continue;
}
string[] array5 = text6.Trim().Split(new char[1] { '=' }, 2);
if (array5 == null || array5.Length < 2)
{
continue;
}
array5[0] = array5[0].Trim().ToLower();
array5[1] = Functions.SplitString("//", array5[1])[0].Trim();
switch (type)
{
case "keynotes":
stringBuilder.Append("keynotes_");
break;
case "traits":
stringBuilder.Append("traits_");
break;
case "auracurse":
stringBuilder.Append("auracurse_");
break;
case "events":
stringBuilder.Append("events_");
break;
case "nodes":
stringBuilder.Append("nodes_");
break;
case "cards":
case "fluff":
stringBuilder.Append("cards_");
break;
case "class":
stringBuilder.Append("class_");
break;
case "monsters":
stringBuilder.Append("monsters_");
break;
case "requirements":
stringBuilder.Append("requirements_");
break;
case "tips":
stringBuilder.Append("tips_");
break;
}
stringBuilder.Append(array5[0]);
if (TextStrings[selectedLanguage].ContainsKey(stringBuilder.ToString()))
{
TextStrings[selectedLanguage][stringBuilder.ToString()] = array5[1];
}
else
{
TextStrings[selectedLanguage].Add(stringBuilder.ToString(), array5[1]);
}
if (type == "tips")
{
tips.Add(array5[1]);
}
bool flag = true;
switch (type)
{
case "":
if (array5[1].StartsWith("rptd_", StringComparison.OrdinalIgnoreCase))
{
stringBuilder2.Append(array5[1].Substring(5).ToLower());
TextStrings[selectedLanguage][stringBuilder.ToString()] = TextStrings[selectedLanguage][stringBuilder2.ToString()];
flag = false;
stringBuilder2.Clear();
}
break;
case "events":
if (array5[1].StartsWith("rptd_", StringComparison.OrdinalIgnoreCase))
{
stringBuilder2.Append("events_");
stringBuilder2.Append(array5[1].Substring(5).ToLower());
TextStrings[selectedLanguage][stringBuilder.ToString()] = TextStrings[selectedLanguage][stringBuilder2.ToString()];
flag = false;
stringBuilder2.Clear();
}
break;
case "cards":
if (array5[1].StartsWith("rptd_", StringComparison.OrdinalIgnoreCase))
{
stringBuilder2.Append("cards_");
stringBuilder2.Append(array5[1].Substring(5).ToLower());
TextStrings[selectedLanguage][stringBuilder.ToString()] = TextStrings[selectedLanguage][stringBuilder2.ToString()];
flag = false;
stringBuilder2.Clear();
}
break;
case "monsters":
if (array5[1].StartsWith("rptd_", StringComparison.OrdinalIgnoreCase))
{
stringBuilder2.Append("monsters_");
stringBuilder2.Append(array5[1].Substring(5).ToLower());
TextStrings[selectedLanguage][stringBuilder.ToString()] = TextStrings[selectedLanguage][stringBuilder2.ToString()];
flag = false;
stringBuilder2.Clear();
}
break;
}
if (flag)
{
string text7 = Regex.Replace(Regex.Replace(array5[1], "<(.*?)>", ""), "\\s+", " ");
num += text7.Split(' ').Length;
}
stringBuilder.Clear();
}
}
public static void ExportEnglishTextForTranslation()
{
ActualExport("en");
ActualExport("en_keynotes");
ActualExport("en_traits");
ActualExport("en_auracurse");
ActualExport("en_events");
ActualExport("en_nodes");
ActualExport("en_cards");
ActualExport("en_cardsfluff");
ActualExport("en_class");
ActualExport("en_monsters");
ActualExport("en_requirements");
ActualExport("en_tips");
File.WriteAllText(Path.Combine(Paths.PluginPath, "MoreTranslations_Export", "moretranslations.txt"), "English");
}
public static void ActualExport(string fileName)
{
Debug.Log((object)("Exporting " + fileName));
Object obj = Resources.Load("Lang/" + fileName);
TextAsset val = (TextAsset)(object)((obj is TextAsset) ? obj : null);
DirectoryInfo directoryInfo = new DirectoryInfo(Path.Combine(Paths.PluginPath, "MoreTranslations_Export"));
if (!directoryInfo.Exists)
{
directoryInfo.Create();
}
File.WriteAllText(Path.Combine(Paths.PluginPath, "MoreTranslations_Export", ((fileName == "en") ? "English" : fileName.Replace("en_", "English_")) + ".txt"), ((object)val).ToString());
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "MoreTranslations";
public const string PLUGIN_NAME = "MoreTranslations";
public const string PLUGIN_VERSION = "1.1.1";
}
}