using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Obeliskial_Content;
using Obeliskial_Essentials;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.shazixnar.TheRatinFrozenDarkTraits")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("The Rat in Frozen Dark Traits, made by Shazixnar")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("The Rat in Frozen Dark")]
[assembly: AssemblyTitle("com.shazixnar.TheRatinFrozenDarkTraits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TraitMod
{
[HarmonyPatch]
internal class Traits
{
public static string[] myTraitList = new string[3] { "zekdarkfeast", "zekcursepower", "zekfrozendark" };
[HarmonyPrefix]
[HarmonyPatch(typeof(Character), "IndirectDamage")]
public static void IndirectDamagePrefix(ref Character __instance, ref int damage, ref DamageType damageType, ref string effect)
{
if ((int)damageType == 9 && AtOManager.Instance.TeamHaveTrait("zekdarkestabyss") && !__instance.IsHero && effect == "dark")
{
int auraCharges = __instance.GetAuraCharges("dark");
damage += Functions.FuncRoundToInt((float)damage * 0.05f * (float)auraCharges);
damage += Functions.FuncRoundToInt((float)damage * 0.3f);
}
}
public static void myDoTrait(string _trait, ref Trait __instance)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_0347: Unknown result type (might be due to invalid IL or missing references)
//IL_0365: Unknown result type (might be due to invalid IL or missing references)
//IL_0385: Unknown result type (might be due to invalid IL or missing references)
//IL_038c: Expected O, but got Unknown
//IL_035a: Unknown result type (might be due to invalid IL or missing references)
//IL_035f: Unknown result type (might be due to invalid IL or missing references)
EventActivation value = Traverse.Create((object)__instance).Field("theEvent").GetValue<EventActivation>();
Character value2 = Traverse.Create((object)__instance).Field("character").GetValue<Character>();
Character value3 = Traverse.Create((object)__instance).Field("target").GetValue<Character>();
int value4 = Traverse.Create((object)__instance).Field("auxInt").GetValue<int>();
string value5 = Traverse.Create((object)__instance).Field("auxString").GetValue<string>();
CardData value6 = Traverse.Create((object)__instance).Field("castedCard").GetValue<CardData>();
Traverse.Create((object)__instance).Field("character").SetValue((object)value2);
Traverse.Create((object)__instance).Field("target").SetValue((object)value3);
Traverse.Create((object)__instance).Field("theEvent").SetValue((object)value);
Traverse.Create((object)__instance).Field("auxInt").SetValue((object)value4);
Traverse.Create((object)__instance).Field("auxString").SetValue((object)value5);
Traverse.Create((object)__instance).Field("castedCard").SetValue((object)value6);
TraitData traitData = Globals.Instance.GetTraitData(_trait);
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(value2.HeroIndex);
Hero[] teamHero = MatchManager.Instance.GetTeamHero();
NPC[] teamNPC = MatchManager.Instance.GetTeamNPC();
switch (_trait)
{
case "zekdarkfeast":
{
if (!((Object)(object)value2.HeroData != (Object)null))
{
break;
}
int num2 = value2.EffectCharges("dark");
int num3 = 0;
if (num2 >= 5 && num2 < 20)
{
num3 = 1;
}
else if (num2 >= 20)
{
num3 = 2;
}
if (num3 <= 0)
{
break;
}
heroHand = MatchManager.Instance.GetHeroHand(value2.HeroIndex);
List<CardData> list2 = new List<CardData>();
for (int k = 0; k < heroHand.Count; k++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[k]);
if (cardData.GetCardFinalCost() > 0)
{
list2.Add(cardData);
}
}
for (int l = 0; l < list2.Count; l++)
{
CardData val3 = list2[l];
val3.EnergyReductionTemporal += num3;
MatchManager.Instance.UpdateHandCards();
CardItem cardFromTableByIndex = MatchManager.Instance.GetCardFromTableByIndex(val3.InternalId);
cardFromTableByIndex.PlayDissolveParticle();
cardFromTableByIndex.ShowEnergyModification(-num3);
((CharacterItem)value2.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_Dark Feast", ""), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val3.InternalId, MatchManager.Instance.GetHero(value2.HeroIndex));
}
break;
}
case "zekcursepower":
if (value2 != null && value2.GetHp() > 0)
{
int num = Functions.FuncRoundToInt((float)value4 * 0.15f);
CardClass val = (CardClass)11;
if ((Object)(object)value6 != (Object)null)
{
val = value6.CardClass;
}
num = value2.HealWithCharacterBonus(num, val, 0);
num = value2.HealReceivedFinal(num, false);
value2.ModifyHp(num, true, true);
CastResolutionForCombatText val2 = new CastResolutionForCombatText();
val2.heal = num;
if ((Object)(object)value2.HeroItem != (Object)null)
{
((CharacterItem)value2.HeroItem).ScrollCombatTextDamageNew(val2);
}
else if ((Object)(object)value2.NPCItem != (Object)null)
{
((CharacterItem)value2.NPCItem).ScrollCombatTextDamageNew(val2);
}
}
break;
case "zekfrozendark":
if (!((Object)(object)MatchManager.Instance != (Object)null) || !((Object)(object)value6 != (Object)null))
{
break;
}
traitData = Globals.Instance.GetTraitData("zekfrozendark");
if ((MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey("zekfrozendark") && MatchManager.Instance.activatedTraits["zekfrozendark"] > traitData.TimesPerTurn - 1) || MatchManager.Instance.energyJustWastedByHero <= 0 || (!value6.GetCardTypes().Contains((CardType)6) && !value6.GetCardTypes().Contains((CardType)9)) || !((Object)(object)value2.HeroData != (Object)null))
{
break;
}
if (!MatchManager.Instance.activatedTraits.ContainsKey("zekfrozendark"))
{
MatchManager.Instance.activatedTraits.Add("zekfrozendark", 1);
}
else
{
MatchManager.Instance.activatedTraits["zekfrozendark"]++;
}
MatchManager.Instance.SetTraitInfoText();
if (value6.GetCardTypes().Contains((CardType)6))
{
value2.ModifyEnergy(1, true);
if ((Object)(object)value2.HeroItem != (Object)null)
{
((CharacterItem)value2.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_Frozen Dark", "") + TextChargesLeft(MatchManager.Instance.activatedTraits["zekfrozendark"], traitData.TimesPerTurn), (CombatScrollEffectType)7);
EffectsManager.Instance.PlayEffectAC("energy", true, ((CharacterItem)value2.HeroItem).CharImageT, false, 0f);
}
NPC[] teamNPC2 = MatchManager.Instance.GetTeamNPC();
for (int i = 0; i < teamNPC2.Length; i++)
{
if (teamNPC2[i] != null && ((Character)teamNPC2[i]).Alive)
{
((Character)teamNPC2[i]).SetAuraTrait(value2, "dark", 1);
}
}
}
else
{
if (!value6.GetCardTypes().Contains((CardType)9))
{
break;
}
NPC[] teamNPC3 = MatchManager.Instance.GetTeamNPC();
for (int j = 0; j < teamNPC3.Length; j++)
{
if (teamNPC3[j] != null && ((Character)teamNPC3[j]).Alive)
{
((Character)teamNPC3[j]).SetAuraTrait(value2, "scourge", 2);
((Character)teamNPC3[j]).SetAuraTrait(value2, "chill", 3);
}
}
}
break;
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Trait), "DoTrait")]
public static bool DoTrait(EventActivation _theEvent, string _trait, Character _character, Character _target, int _auxInt, string _auxString, CardData _castedCard, ref Trait __instance)
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return false;
}
Traverse.Create((object)__instance).Field("character").SetValue((object)_character);
Traverse.Create((object)__instance).Field("target").SetValue((object)_target);
Traverse.Create((object)__instance).Field("theEvent").SetValue((object)_theEvent);
Traverse.Create((object)__instance).Field("auxInt").SetValue((object)_auxInt);
Traverse.Create((object)__instance).Field("auxString").SetValue((object)_auxString);
Traverse.Create((object)__instance).Field("castedCard").SetValue((object)_castedCard);
if (Content.medsCustomTraitsSource.Contains(_trait) && myTraitList.Contains(_trait))
{
myDoTrait(_trait, ref __instance);
return false;
}
return true;
}
public static string TextChargesLeft(int currentCharges, int chargesTotal)
{
int num = currentCharges;
int num2 = chargesTotal;
return "<br><color=#FFF>" + num + "/" + num2 + "</color>";
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AtOManager), "GlobalAuraCurseModificationByTraitsAndItems")]
public static void GlobalAuraCurseModificationByTraitsAndItemsPostfix(ref AtOManager __instance, ref AuraCurseData __result, string _type, string _acId, Character _characterCaster, Character _characterTarget)
{
bool flag = false;
bool flag2 = false;
if (_characterCaster != null && _characterCaster.IsHero)
{
flag = _characterCaster.IsHero;
}
if (_characterTarget != null && _characterTarget.IsHero)
{
flag2 = true;
}
float num = 2f;
if (_acId == "dark")
{
if (_type == "set")
{
if (!flag2)
{
if (__instance.TeamHaveTrait("zekdarkfeast"))
{
__result.ResistModifiedPercentagePerStack = -1.5f;
}
if (__instance.TeamHaveTrait("malukahshadowform"))
{
num += 0.5f;
}
if (__instance.TeamHavePerk("mainperkdark2c"))
{
num += 0.7f;
}
if (__instance.TeamHavePerk("mainperkChill2d"))
{
int auraCharges = _characterTarget.GetAuraCharges("chill");
num += (float)(auraCharges / 20) * 0.1f;
}
}
else if (flag2 && _characterTarget != null && __instance.CharacterHaveTrait(_characterTarget.SubclassName, "zekcursepower"))
{
__result.AuraDamageType = (DamageType)10;
__result.ExplodeAtStacks = 44;
__result.AuraDamageIncreasedPercentPerStack = 10f;
__result.Removable = false;
__result.ResistModifiedPercentagePerStack = 0f;
}
}
else if (_type == "consume" && !flag)
{
if (__instance.TeamHaveTrait("malukahshadowform"))
{
num += 0.5f;
}
if (__instance.TeamHavePerk("mainperkdark2c"))
{
num += 0.7f;
}
if (__instance.TeamHavePerk("mainperkChill2d"))
{
int auraCharges2 = _characterCaster.GetAuraCharges("chill");
num += (float)(auraCharges2 / 20) * 0.1f;
}
}
__result.DamageWhenConsumedPerCharge = num;
}
else if (_acId == "chill" && _type == "set" && !flag2 && __instance.TeamHaveTrait("zekfrozendark"))
{
__result.MaxCharges = 100;
__result.MaxMadnessCharges = 100;
}
}
}
}
namespace TheRatinFrozenDark
{
[BepInPlugin("com.shazixnar.TheRatinFrozenDarkTraits", "The Rat in Frozen Dark", "1.0.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInProcess("AcrossTheObelisk.exe")]
public class Plugin : BaseUnityPlugin
{
internal const int ModDate = 20231217;
private readonly Harmony harmony = new Harmony("com.shazixnar.TheRatinFrozenDarkTraits");
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"com.shazixnar.TheRatinFrozenDarkTraits 1.0.2 has loaded!");
Essentials.RegisterMod("The Rat in Frozen Dark", "Shazixnar", "Zek is better at curse or corrupting Cold cards now.", "1.0.2", 20231217, "https://across-the-obelisk.thunderstore.io/package/Shazixnar/The_Rat_in_Frozen_Dark/", (string[])null, "The Rat in Frozen Dark", 100, new string[5] { "content", "hero", "trait", "card", "perk" }, "", true);
Essentials.medsTexts["custommainperkdark2c"] = "Dark explosion on enemies deals 0.7 more damage per charge.";
Essentials.medsTexts["custommainperkchill2d"] = "Chill on enemies increases Dark explosion 0.1 more damage per 20 charges.";
harmony.PatchAll();
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "com.shazixnar.TheRatinFrozenDarkTraits";
public const string PLUGIN_NAME = "The Rat in Frozen Dark";
public const string PLUGIN_VERSION = "1.0.2";
}
}