using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Obeliskial_Content;
using Obeliskial_Essentials;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.binbin.TheBiohealer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Pestily, The Biohealer")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+5adf3d2aeeefcc32c42a306765a0e2abc84f44c7")]
[assembly: AssemblyProduct("The Biohealer")]
[assembly: AssemblyTitle("com.binbin.TheBiohealer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TheBiohealer
{
[BepInPlugin("com.binbin.TheBiohealer", "The Biohealer", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInProcess("AcrossTheObelisk.exe")]
public class Plugin : BaseUnityPlugin
{
internal const int ModDate = 20240916;
private readonly Harmony harmony = new Harmony("com.binbin.TheBiohealer");
internal static ManualLogSource Log;
public static string characterName = "Pestily";
public static string subclassName = "Biohealer";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"com.binbin.TheBiohealer 1.0.0 has loaded!");
Essentials.RegisterMod("The Biohealer", "binbin", "Pestily, The Biohealer.", "1.0.0", 20240916, "https://github.com/binbinmods/pestilybiohealer", (string[])null, characterName, 100, new string[3] { "content", "hero", "trait" }, "", true);
harmony.PatchAll();
}
}
public class TraitFunctions
{
public static void TraitHeal(ref Character _character, ref Character _target, int healAmount, string traitName)
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
int num = healAmount;
if (_target.GetHpLeftForMax() < healAmount)
{
num = _target.GetHpLeftForMax();
}
if (num > 0)
{
_target.ModifyHp(num, true, true);
CastResolutionForCombatText val = new CastResolutionForCombatText();
val.heal = num;
if (_target.HeroItem != null)
{
((CharacterItem)_target.HeroItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)_target.HeroItem).CharImageT, false, 0f);
}
else
{
((CharacterItem)_target.NPCItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)_target.NPCItem).CharImageT, false, 0f);
}
_target.SetEvent((EventActivation)15, (Character)null, 0, "");
_character.SetEvent((EventActivation)14, _target, 0, "");
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void TraitHealHero(ref Character _character, ref Hero _target, int healAmount, string traitName)
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Expected O, but got Unknown
if (_target == null || !((Character)_target).IsHero || !((Character)_target).Alive)
{
return;
}
int num = healAmount;
if (((Character)_target).GetHpLeftForMax() < healAmount)
{
num = ((Character)_target).GetHpLeftForMax();
}
if (num > 0)
{
((Character)_target).ModifyHp(num, true, true);
CastResolutionForCombatText val = new CastResolutionForCombatText();
val.heal = num;
if (((Character)_target).HeroItem != null)
{
((CharacterItem)((Character)_target).HeroItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)((Character)_target).HeroItem).CharImageT, false, 0f);
}
else
{
((CharacterItem)((Character)_target).NPCItem).ScrollCombatTextDamageNew(val);
EffectsManager.Instance.PlayEffectAC("healimpactsmall", true, ((CharacterItem)((Character)_target).NPCItem).CharImageT, false, 0f);
}
((Character)_target).SetEvent((EventActivation)15, (Character)null, 0, "");
_character.SetEvent((EventActivation)14, (Character)(object)_target, 0, "");
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void WhenYouPlayXRefund1Energy(CardType cardType, ref Character _character, string traitName, string traitID)
{
}
public static void ApplyAuraCurseTo(string auraCurse, int amount, bool allHeroFlag, bool allNpcFlag, bool randomHeroFlag, bool randomNpcFlag, ref Character _character, ref Hero[] teamHeroes, ref NPC[] teamNpc, string traitName, string soundEffect)
{
if (allNpcFlag)
{
for (int i = 0; i < teamNpc.Length; i++)
{
if (teamNpc[i] != null && ((Character)teamNpc[i]).Alive)
{
((Character)teamNpc[i]).SetAuraTrait(_character, auraCurse, amount);
if (((Character)teamNpc[i]).NPCItem != null)
{
((CharacterItem)((Character)teamNpc[i]).NPCItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
EffectsManager.Instance.PlayEffectAC(soundEffect, true, ((CharacterItem)((Character)teamNpc[i]).NPCItem).CharImageT, false, 0f);
}
}
}
}
if (!allHeroFlag)
{
return;
}
for (int j = 0; j < teamHeroes.Length; j++)
{
if (teamHeroes[j] != null && ((Character)teamHeroes[j]).Alive)
{
((Character)teamHeroes[j]).SetAuraTrait(_character, auraCurse, amount);
if (((Character)teamHeroes[j]).NPCItem != null)
{
((CharacterItem)((Character)teamHeroes[j]).HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
EffectsManager.Instance.PlayEffectAC(soundEffect, true, ((CharacterItem)((Character)teamHeroes[j]).NPCItem).CharImageT, false, 0f);
}
}
}
}
public static void WhenYouGainXGainY(string gainedAuraCurse, string desiredAuraCurse, string appliedAuraCurse, int n_charges_incoming, int n_bonus_charges, float multiplier, ref Character _character, string traitName)
{
if ((Object)(object)MatchManager.Instance != (Object)null && gainedAuraCurse != null && (Object)(object)_character.HeroData != (Object)null && gainedAuraCurse == desiredAuraCurse)
{
int num = Mathf.RoundToInt((float)(n_charges_incoming + n_bonus_charges) * multiplier);
_character.SetAuraTrait(_character, appliedAuraCurse, num);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void WhenYouPlayXGainY(CardType desiredCardType, string desiredAuraCurse, int n_charges, CardData castedCard, ref Character _character, string traitName)
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MatchManager.Instance != (Object)null && (Object)(object)castedCard != (Object)null && (Object)(object)_character.HeroData != (Object)null && castedCard.GetCardTypes().Contains(desiredCardType))
{
_character.SetAuraTrait(_character, desiredAuraCurse, n_charges);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
}
}
public static void ReduceCostByStacks(CardType cardType, string auraCurseName, int n_charges, ref Character _character, ref List<string> heroHand, ref List<CardData> cardDataList, string traitName, bool applyToAllCards)
{
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)_character.HeroData != (Object)null))
{
return;
}
int num = Mathf.FloorToInt((float)(_character.EffectCharges(auraCurseName) / n_charges));
if (num <= 0)
{
return;
}
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData.GetCardFinalCost() > 0 && (cardData.GetCardTypes().Contains(cardType) || applyToAllCards))
{
cardDataList.Add(cardData);
}
}
for (int j = 0; j < cardDataList.Count; j++)
{
CardData obj = cardDataList[j];
obj.EnergyReductionTemporal += num;
MatchManager.Instance.UpdateHandCards();
CardItem cardFromTableByIndex = MatchManager.Instance.GetCardFromTableByIndex(cardDataList[j].InternalId);
cardFromTableByIndex.PlayDissolveParticle();
cardFromTableByIndex.ShowEnergyModification(-num);
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, ""), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(cardDataList[j].InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
}
public static void IncreaseChargesByStacks(string auraCurseToModify, float stacks_per_bonus, string auraCurseDependent, ref Character _character, string traitName)
{
int auraCharges = _character.GetAuraCharges(auraCurseDependent);
int num = Mathf.FloorToInt((float)auraCharges / stacks_per_bonus);
_character.ModifyAuraCurseQuantity(auraCurseToModify, num);
}
public static string TextChargesLeft(int currentCharges, int chargesTotal)
{
int num = currentCharges;
int num2 = chargesTotal;
return "<br><color=#FFF>" + num + "/" + num2 + "</color>";
}
public static void Duality(ref Character _character, ref CardData _castedCard, CardClass class1, CardClass class2, string traitName)
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Unknown result type (might be due to invalid IL or missing references)
if (MatchManager.Instance == null || _castedCard == null)
{
return;
}
TraitData traitData = Globals.Instance.GetTraitData(traitName);
if (MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(traitName) && MatchManager.Instance.activatedTraits[traitName] > traitData.TimesPerTurn - 1)
{
return;
}
for (int i = 0; i < 2; i++)
{
CardClass val;
CardClass val2;
if (i == 0)
{
val = class1;
val2 = class2;
}
else
{
val = class2;
val2 = class1;
}
if (_castedCard.CardClass != val)
{
continue;
}
if (MatchManager.Instance.CountHeroHand(-1) == 0 || _character.HeroData == null)
{
break;
}
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
int num = 0;
for (int j = 0; j < heroHand.Count; j++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[j]);
if (cardData != null && cardData.CardClass == val2 && _character.GetCardFinalCost(cardData) > num)
{
num = _character.GetCardFinalCost(cardData);
}
}
if (num <= 0)
{
break;
}
for (int k = 0; k < heroHand.Count; k++)
{
CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[k]);
if (cardData2 != null && cardData2.CardClass == val2 && _character.GetCardFinalCost(cardData2) >= num)
{
list.Add(cardData2);
}
}
if (list.Count <= 0)
{
break;
}
CardData val3 = ((list.Count != 1) ? list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "trait", "")] : list[0]);
if (val3 != null)
{
if (!MatchManager.Instance.activatedTraits.ContainsKey(traitName))
{
MatchManager.Instance.activatedTraits.Add(traitName, 1);
}
else
{
Dictionary<string, int> activatedTraits = MatchManager.Instance.activatedTraits;
int value = activatedTraits[traitName] + 1;
activatedTraits[traitName] = value;
}
MatchManager.Instance.SetTraitInfoText();
int num2 = 1;
val3.EnergyReductionTemporal += num2;
MatchManager.Instance.GetCardFromTableByIndex(val3.InternalId).ShowEnergyModification(-num2);
MatchManager.Instance.UpdateHandCards();
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[traitName], traitData.TimesPerTurn), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val3.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
break;
}
}
public static void PermanentyReduceXWhenYouPlayY(ref Character _character, ref CardData _castedCard, CardType cardTypeToReduce, CardType whenYouPlayThis, int amountToReduce, string traitName)
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Invalid comparison between Unknown and I4
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
if (MatchManager.Instance == null || _castedCard == null || !_castedCard.GetCardTypes().Contains(whenYouPlayThis))
{
return;
}
TraitData traitData = Globals.Instance.GetTraitData(traitName);
if ((MatchManager.Instance.activatedTraits != null && MatchManager.Instance.activatedTraits.ContainsKey(traitName) && MatchManager.Instance.activatedTraits[traitName] > traitData.TimesPerTurn - 1) || MatchManager.Instance.CountHeroHand(-1) == 0 || _character.HeroData == null)
{
return;
}
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
if ((int)cardTypeToReduce == 0)
{
for (int i = 0; i < heroHand.Count; i++)
{
CardData cardData = MatchManager.Instance.GetCardData(heroHand[i]);
if (cardData != null)
{
list.Add(cardData);
}
}
}
else
{
for (int j = 0; j < heroHand.Count; j++)
{
CardData cardData2 = MatchManager.Instance.GetCardData(heroHand[j]);
if (cardData2 != null && cardData2.GetCardTypes().Contains(cardTypeToReduce))
{
list.Add(cardData2);
}
}
}
if (list.Count != 0)
{
if (!MatchManager.Instance.activatedTraits.ContainsKey(traitName))
{
MatchManager.Instance.activatedTraits.Add(traitName, 1);
}
else
{
Dictionary<string, int> activatedTraits = MatchManager.Instance.activatedTraits;
int value = activatedTraits[traitName] + 1;
activatedTraits[traitName] = value;
}
CardData val = list[MatchManager.Instance.GetRandomIntRange(0, list.Count, "trait", "")];
val.EnergyReductionPermanent += amountToReduce;
MatchManager.Instance.GetCardFromTableByIndex(val.InternalId).ShowEnergyModification(-amountToReduce);
MatchManager.Instance.UpdateHandCards();
((CharacterItem)_character.HeroItem).ScrollCombatText(Texts.Instance.GetText("traits_" + traitName, "") + TextChargesLeft(MatchManager.Instance.activatedTraits[traitName], traitData.TimesPerTurn), (CombatScrollEffectType)7);
MatchManager.Instance.CreateLogCardModification(val.InternalId, MatchManager.Instance.GetHero(_character.HeroIndex));
}
}
public static int CountAllStacks(string auraCurse, Hero[] teamHero, NPC[] teamNpc)
{
int num = 0;
for (int i = 0; i < teamHero.Length; i++)
{
if (teamHero[i] != null && (Object)(object)((Character)teamHero[i]).HeroData != (Object)null && ((Character)teamHero[i]).Alive)
{
num += ((Character)teamHero[i]).GetAuraCharges(auraCurse);
}
}
for (int j = 0; j < teamNpc.Length; j++)
{
if (teamNpc[j] != null && ((Character)teamNpc[j]).Alive)
{
num += ((Character)teamNpc[j]).GetAuraCharges(auraCurse);
}
}
return num;
}
public static void CastTargetCard(string cardToCast)
{
CardData cardData = Globals.Instance.GetCardData(cardToCast, true);
((MonoBehaviour)MatchManager.Instance).StartCoroutine(MatchManager.Instance.CastCard((CardItem)null, true, cardData, 0, -1, true));
}
}
[HarmonyPatch]
internal class Traits
{
public static string[] myTraitList = new string[5] { "pestilybioheal", "pestilyshadowpoison", "pestilyantidote", "pestilyhealingtoxins", "pestilytoxichealing" };
public static int level5ActivationCounter = 0;
public static int level5MaxActivations = 3;
public static void DoCustomTrait(string _trait, ref Trait __instance)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
EventActivation value = Traverse.Create((object)__instance).Field("theEvent").GetValue<EventActivation>();
Character _character = Traverse.Create((object)__instance).Field("character").GetValue<Character>();
Character value2 = Traverse.Create((object)__instance).Field("target").GetValue<Character>();
int value3 = Traverse.Create((object)__instance).Field("auxInt").GetValue<int>();
string value4 = Traverse.Create((object)__instance).Field("auxString").GetValue<string>();
CardData _castedCard = Traverse.Create((object)__instance).Field("castedCard").GetValue<CardData>();
Traverse.Create((object)__instance).Field("character").SetValue((object)_character);
Traverse.Create((object)__instance).Field("target").SetValue((object)value2);
Traverse.Create((object)__instance).Field("theEvent").SetValue((object)value);
Traverse.Create((object)__instance).Field("auxInt").SetValue((object)value3);
Traverse.Create((object)__instance).Field("auxString").SetValue((object)value4);
Traverse.Create((object)__instance).Field("castedCard").SetValue((object)_castedCard);
TraitData traitData = Globals.Instance.GetTraitData(_trait);
List<CardData> list = new List<CardData>();
List<string> heroHand = MatchManager.Instance.GetHeroHand(_character.HeroIndex);
Hero[] teamHero = MatchManager.Instance.GetTeamHero();
NPC[] teamNPC = MatchManager.Instance.GetTeamNPC();
switch (_trait)
{
case "pestilybioheal":
{
string traitName = "pestilybioheal";
int num2 = TraitFunctions.CountAllStacks("poison", teamHero, teamNPC);
int healAmount = Functions.FuncRoundToInt((float)((double)num2 * 0.20000000298023224));
for (int i = 0; i < teamHero.Length; i++)
{
Plugin.Log.LogDebug((object)"Binbin - PestilyBiohealer - Biohealing");
TraitFunctions.TraitHealHero(ref _character, ref teamHero[i], healAmount, traitName);
}
break;
}
case "pestilyshadowpoison":
if (value4 == "dark")
{
int num = value3 * 2;
value2.SetAuraTrait(_character, "poison", num);
}
break;
case "pestilyantidote":
_character.SetAuraTrait(_character, "poison", 20);
break;
case "pestilyhealingtoxins":
TraitFunctions.PermanentyReduceXWhenYouPlayY(ref _character, ref _castedCard, (CardType)11, (CardType)12, 1, _trait);
if (level5ActivationCounter < level5MaxActivations)
{
if (_castedCard.GetCardTypes().Contains((CardType)11))
{
TraitFunctions.CastTargetCard("healingrainb");
}
level5ActivationCounter++;
}
break;
case "pestilytoxichealing":
TraitFunctions.PermanentyReduceXWhenYouPlayY(ref _character, ref _castedCard, (CardType)12, (CardType)11, 1, _trait);
if (level5ActivationCounter <= level5MaxActivations)
{
if (_castedCard.GetCardTypes().Contains((CardType)12))
{
TraitFunctions.CastTargetCard("acidrainb");
}
level5ActivationCounter++;
}
break;
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Trait), "DoTrait")]
public static bool DoTrait(EventActivation _theEvent, string _trait, Character _character, Character _target, int _auxInt, string _auxString, CardData _castedCard, ref Trait __instance)
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MatchManager.Instance == (Object)null)
{
return false;
}
Traverse.Create((object)__instance).Field("character").SetValue((object)_character);
Traverse.Create((object)__instance).Field("target").SetValue((object)_target);
Traverse.Create((object)__instance).Field("theEvent").SetValue((object)_theEvent);
Traverse.Create((object)__instance).Field("auxInt").SetValue((object)_auxInt);
Traverse.Create((object)__instance).Field("auxString").SetValue((object)_auxString);
Traverse.Create((object)__instance).Field("castedCard").SetValue((object)_castedCard);
if (Content.medsCustomTraitsSource.Contains(_trait) && myTraitList.Contains(_trait))
{
DoCustomTrait(_trait, ref __instance);
return false;
}
return true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Character), "SetEvent")]
public static void SetEventPrefix(ref Character __instance, ref EventActivation theEvent, Character target = null)
{
if ((int)theEvent == 3 && __instance.IsHero && (__instance.HaveTrait("pestilyhealingtoxins") || __instance.HaveTrait("pestilytoxichealing")))
{
level5ActivationCounter = 0;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AtOManager), "GlobalAuraCurseModificationByTraitsAndItems")]
public static void GlobalAuraCurseModificationByTraitsAndItemsPostfix(ref AtOManager __instance, ref AuraCurseData __result, string _type, string _acId, Character _characterCaster, Character _characterTarget)
{
if (!(_acId == "poison"))
{
return;
}
if (_type == "set")
{
if (_characterTarget != null && __instance.CharacterHaveTrait(_characterTarget.SubclassName, "pestilyshadowpoison"))
{
__result.AuraDamageType = (DamageType)9;
int auraDamageIncreasedTotal = Mathf.FloorToInt((float)_characterTarget.GetAuraCharges("poison") / 10f);
__result.AuraDamageIncreasedTotal = auraDamageIncreasedTotal;
}
if (_characterTarget != null && __instance.CharacterHaveTrait(_characterTarget.SubclassName, "pestilyantidote"))
{
__result.MaxCharges = 300;
__result.ProduceDamageWhenConsumed = false;
__result.DamageWhenConsumedPerCharge = 0f;
Plugin.Log.LogInfo((object)("Binbin - PestilyBiohealer - Setting Poison: " + __result.DamageWhenConsumedPerCharge));
}
}
if (_type == "consume" && _characterCaster != null && __instance.CharacterHaveTrait(_characterCaster.SubclassName, "pestilyantidote"))
{
Plugin.Log.LogInfo((object)"Binbin - PestilyBiohealer - Consuming Poison");
__result.MaxCharges = 300;
__result.ProduceDamageWhenConsumed = false;
__result.DamageWhenConsumedPerCharge = 0f;
Plugin.Log.LogInfo((object)("Binbin - PestilyBiohealer - Consuming Poison: " + __result.DamageWhenConsumedPerCharge));
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "com.binbin.TheBiohealer";
public const string PLUGIN_NAME = "The Biohealer";
public const string PLUGIN_VERSION = "1.0.0";
}
}