Mods that depend on Obeliskial Essentials
Adds a new, Monty-Inspired, set of final bosses. Intended to be slightly harder than the originals.
Last updated: 4 months ago
A fun mod, makes Vitalizing Serenade more prominant, more synergistic, and potentially better.
Last updated: 4 months ago
A Challenge mode mod that makes Madness slightly harder.
Last updated: 4 months ago
New Hero Mod for Gork, the Greenskin. A self-Bleeding, high Max HP damage dealer.
Last updated: 2 weeks ago
Beta version of the Unoffical Balance Patch.
Last updated: 2 weeks ago
Allows you to increase the spawning of Scarabs. Defaults to guaranteeing a Jade Scarab in every fight.
Last updated: 2 weeks ago
An Unofficial Balance Patch hopefully fixing a bunch of weaker cards/items/enemies and adding in a bunch of new ones.
Last updated: 2 weeks ago
Essentially a complete pack of all my non-Hero content packs and additions.
Last updated: 11 months ago
Content Pack for AtO that consists of a new Healer / Mage and some cards that revolve around Poison / Dark. May be updated to include more content in time.
Last updated: 7 months ago
Allows for Multiple Rerolls in High Madness and Limited Rerolls in Low Madness .
Last updated: 9 months ago
Zek is better at curse or corrupting Cold cards now
Last updated: 3 months ago
Make Malukah gain more curse or support
Last updated: 3 months ago
redo Evelyn's traits, element cards and one perk
Last updated: 3 months ago
redo two enchantments for Sylvie to make her arrows deal magic damage. redo ranged attack cards and Sylvie's initial cards and traits for fitting
Last updated: 3 months ago
An Adventure Mode mod that contains a new 'optimal' route through Act 1 which offers equivalent power progression to the traditional Betty -> Hatch -> Yogger route, and which features a brand new subzone and new enemies, minibosses, items, and more!
Last updated: 2 years ago
3 new heroes, 2 new pets, 4 new quests and some poetry.
Last updated: 11 months ago
Enables custom content in Across the Obelisk.
Last updated: 3 weeks ago