using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Il2CppSystem;
using Microsoft.CodeAnalysis;
using UnityEngine;
using abundance_aeruta;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("Ryocery")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Abundance mod for Aeruta")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+589e6a9732705b80f323e29fbfd1537343b20b73")]
[assembly: AssemblyProduct("abundance-aeruta")]
[assembly: AssemblyTitle("abundance-aeruta")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[HarmonyPatch(typeof(Inventory), "AddItem")]
public class InventoryPatch
{
private static void Prefix(ItemStack newItem, bool dontShowNotice)
{
//IL_0240: Unknown result type (might be due to invalid IL or missing references)
//IL_0247: Expected O, but got Unknown
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Invalid comparison between Unknown and I4
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Expected O, but got Unknown
//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
//IL_01bf: Expected O, but got Unknown
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Expected O, but got Unknown
//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
//IL_0157: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Expected O, but got Unknown
if ((Object)(object)newItem.Base == (Object)null)
{
return;
}
bool flag = default(bool);
try
{
uint id = newItem.Base.Id;
eItemType itemType = newItem.Base.ItemType;
int amount = newItem.Amount;
uint num = id;
BepInExInfoLogInterpolatedStringHandler val;
if (num != 0)
{
if (num != 3 || !Abundance.EnableWoodMultiplier.Value)
{
goto IL_0124;
}
newItem.Amount = (int)((float)amount * Abundance.WoodMultiplier.Value);
ManualLogSource log = Abundance.Log;
val = new BepInExInfoLogInterpolatedStringHandler(21, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Wood multiplied: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(amount);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" -> ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(newItem.Amount);
}
log.LogInfo(val);
}
else
{
if (!Abundance.EnableMoneyMultiplier.Value)
{
goto IL_0124;
}
newItem.Amount = (int)((float)amount * Abundance.MoneyMultiplier.Value);
ManualLogSource log2 = Abundance.Log;
val = new BepInExInfoLogInterpolatedStringHandler(22, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Money multiplied: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(amount);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" -> ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(newItem.Amount);
}
log2.LogInfo(val);
}
goto IL_01ac;
IL_01ac:
ManualLogSource log3 = Abundance.Log;
val = new BepInExInfoLogInterpolatedStringHandler(38, 4, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Adding item ID=");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<uint>(id);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(", Type=");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<eItemType>(itemType);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(", Amount=");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(newItem.Amount);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(", Name=");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((Object)newItem.Base.Name).ToString());
}
log3.LogInfo(val);
return;
IL_0124:
if ((int)itemType == 1 && Abundance.EnableMaterialMultiplier.Value)
{
newItem.Amount = (int)((float)amount * Abundance.MaterialMultiplier.Value);
ManualLogSource log4 = Abundance.Log;
val = new BepInExInfoLogInterpolatedStringHandler(31, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Material multiplied (ID=");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<uint>(id);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("): ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(amount);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" -> ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(newItem.Amount);
}
log4.LogInfo(val);
}
goto IL_01ac;
}
catch (Exception ex)
{
ManualLogSource log5 = Abundance.Log;
BepInExErrorLogInterpolatedStringHandler val2 = new BepInExErrorLogInterpolatedStringHandler(16, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Error in patch: ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<Exception>(ex);
}
log5.LogError(val2);
}
}
}
namespace abundance_aeruta
{
[BepInPlugin("com.ryocery.abundance_aeruta", "Abundance", "1.1.1")]
public class Abundance : BasePlugin
{
private const string Guid = "com.ryocery.abundance_aeruta";
private const string Name = "Abundance";
private const string Version = "1.1.1";
private static Harmony _harmony;
public const uint MoneyItemID = 0u;
public const uint WoodItemID = 3u;
internal static ManualLogSource Log { get; private set; }
internal static ConfigEntry<bool> EnableMoneyMultiplier { get; private set; }
internal static ConfigEntry<float> MoneyMultiplier { get; private set; }
internal static ConfigEntry<bool> EnableMaterialMultiplier { get; private set; }
internal static ConfigEntry<float> MaterialMultiplier { get; private set; }
internal static ConfigEntry<bool> EnableWoodMultiplier { get; private set; }
internal static ConfigEntry<float> WoodMultiplier { get; private set; }
public override void Load()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Expected O, but got Unknown
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Expected O, but got Unknown
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01aa: Expected O, but got Unknown
//IL_0212: Unknown result type (might be due to invalid IL or missing references)
//IL_0218: Expected O, but got Unknown
Log = ((BasePlugin)this).Log;
ManualLogSource log = Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(21, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("com.ryocery.abundance_aeruta");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loading...");
}
log.LogInfo(val);
EnableMoneyMultiplier = ((BasePlugin)this).Config.Bind<bool>("Money Settings", "EnableMoneyMultiplier", true, "Enable money multiplier");
MoneyMultiplier = ((BasePlugin)this).Config.Bind<float>("Money Settings", "MoneyMultiplier", 2f, "Money multiplier amount (e.g., 2.0 = double money)");
EnableWoodMultiplier = ((BasePlugin)this).Config.Bind<bool>("Wood Settings", "EnableWoodMultiplier", true, "Enable wood multiplier");
WoodMultiplier = ((BasePlugin)this).Config.Bind<float>("Wood Settings", "WoodMultiplier", 2f, "Wood multiplier amount (e.g., 2.0 = double wood)");
EnableMaterialMultiplier = ((BasePlugin)this).Config.Bind<bool>("Material Settings", "EnableMaterialMultiplier", true, "Enable material multiplier for monster drops");
MaterialMultiplier = ((BasePlugin)this).Config.Bind<float>("Material Settings", "MaterialMultiplier", 2f, "Material multiplier amount (e.g., 2.0 = double materials)");
_harmony = new Harmony("com.ryocery.abundance_aeruta");
_harmony.PatchAll();
ManualLogSource log2 = Log;
val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Money multiplier: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(EnableMoneyMultiplier.Value ? $"{MoneyMultiplier.Value}x" : "Disabled");
}
log2.LogInfo(val);
ManualLogSource log3 = Log;
val = new BepInExInfoLogInterpolatedStringHandler(21, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Material multiplier: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(EnableMaterialMultiplier.Value ? $"{MaterialMultiplier.Value}x" : "Disabled");
}
log3.LogInfo(val);
ManualLogSource log4 = Log;
val = new BepInExInfoLogInterpolatedStringHandler(17, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Wood multiplier: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(EnableWoodMultiplier.Value ? $"{WoodMultiplier.Value}x" : "Disabled");
}
log4.LogInfo(val);
}
}
}