using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Eremite.Controller;
using Eremite.Services;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("EverythingsMoveable")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod used as an example of how to use all of it methods")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("EverythingsMoveable")]
[assembly: AssemblyTitle("EverythingsMoveable")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ATS_EverythingsMoveable
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "EverythingsMoveable";
public const string PLUGIN_NAME = "EverythingsMoveable";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace JamesGames
{
[HarmonyPatch]
[BepInPlugin("ATS_EverythingsMoveable", "ATS_EverythingsMoveable", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "ATS_EverythingsMoveable";
private const string NAME = "ATS_EverythingsMoveable";
private const string VERSION = "1.0.0";
public static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(typeof(Plugin).Assembly, "ATS_EverythingsMoveable");
Log.LogInfo((object)"ATS_EverythingsMoveable v1.0.0 Plugin loaded");
}
[HarmonyPatch(typeof(GameController), "StartGame")]
[HarmonyPostfix]
private static void HookEveryGameStart()
{
Log.LogInfo((object)"Patching GameController.StartGame");
Serviceable.EffectsService.EnableAllBuildingsMoving("ATS_EverythingsMoveable");
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}