using System;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Eremite;
using Eremite.View.HUD;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("CustomTimeScale")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Simplifies the building process by placing buildings completed.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+5f6d748e7e5fd674a706f4680e6044d97f153fdc")]
[assembly: AssemblyProduct("CustomTimeScale")]
[assembly: AssemblyTitle("CustomTimeScale")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ATSUtils
{
[BepInPlugin("CustomTimeScale", "CustomTimeScale", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static Plugin Instance;
private Harmony harmony;
private static float[] _overwriteTimeScales = new float[7] { 0f, 1f, 1.5f, 2f, 3f, 5f, 10f };
private static Vector3[] _timeScaleSlotPositions = (Vector3[])(object)new Vector3[7]
{
new Vector3(-83.4292f, 77.0265f, 0f),
new Vector3(-69.7224f, 43.2358f, 0f),
new Vector3(-44.9018f, 19.485f, 0f),
new Vector3(-12.1654f, 7.7813f, 0f),
new Vector3(22.3388f, 10.1524f, 0f),
new Vector3(53.1689f, 26.425f, 0f),
new Vector3(73.1727f, 54.405f, 0f)
};
private void Awake()
{
Instance = this;
harmony = Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin CustomTimeScale is loaded!");
}
[HarmonyPatch(typeof(TimeScalePanel), "SetUp")]
[HarmonyPostfix]
private static void HookEveryGameStart(TimeScalePanel __instance)
{
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
Transform transform = ((Component)__instance).transform;
int num = transform.childCount - 2;
Transform child = transform.GetChild(transform.childCount - 2);
Object.Instantiate<GameObject>(((Component)child).gameObject, transform);
Object.Instantiate<GameObject>(((Component)child).gameObject, transform);
transform.GetChild(num + 1).SetAsLastSibling();
for (int i = 0; i < _timeScaleSlotPositions.Length; i++)
{
Transform child2 = transform.GetChild(i);
child2.localPosition = _timeScaleSlotPositions[i];
TextMeshProUGUI componentInChildren = ((Component)child2).GetComponentInChildren<TextMeshProUGUI>();
if (Object.op_Implicit((Object)(object)componentInChildren))
{
((TMP_Text)componentInChildren).text = "x" + _overwriteTimeScales[i].ToString(CultureInfo.InvariantCulture);
}
TimeScaleSlot component = ((Component)child2).GetComponent<TimeScaleSlot>();
component.timeScale = _overwriteTimeScales[i];
}
}
private void Update()
{
if (((ButtonControl)Keyboard.current.digit5Key).wasPressedThisFrame)
{
GameMB.TimeScaleService.Change(_overwriteTimeScales[5], true, false);
}
else if (((ButtonControl)Keyboard.current.digit6Key).wasPressedThisFrame)
{
GameMB.TimeScaleService.Change(_overwriteTimeScales[6], true, false);
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "CustomTimeScale";
public const string PLUGIN_NAME = "CustomTimeScale";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}