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BepInExPack AmongUs
BepInEx pack for Among Us. Preconfigured and ready to use.
Last updated | 3 weeks ago |
Total downloads | 1532 |
Total rating | 0 |
Categories | Mods Tools Libraries |
Dependency string | BepInEx-BepInExPack_AmongUs-6.0.700 |
Dependants | 3 other packages depend on this package |
README
BepInExPack for Among Us
based on BepInEx Unity (IL2CPP) for Windows (x86) games 6.0.0-be.700
This is BepInEx 6.0.0 Bleeding Edge Build pack for Among Us.
BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to
- load custom code (hereafter plugins) into the game on launch;
- patch in-game methods, classes and even entire assemblies without touching original game files;
- configure plugins and log game to desired outputs like console or file;
- manage plugin dependencies.
BepInEx is currently one of the most popular modding tools for Unity on GitHub.
THESE ARE BLEEDING EDGE BUILDS
Bleeding edge builds of BepInEx are not considered stable and may include bugs.
This pack's contents
This pack is preconfigured and usable for Among Us. In particular, the changes from base BepInEx releases are:
- Added preconfigured
BepInEx.cfg
with console enabled.
Installation (manual)
If you are installing this manually, do the following
- Extract the archive into a folder. Do not extract into the game folder.
- Move the contents of
BepInExPack_AmongUs
folder into<Steam Location>\steamapps\common\Among Us
. - Run the game.
If done correctly, you should see a BepInEx console appearing when the game launches.
Issues, questions, etc.
At this moment, you can use the following channels to ask for help
- BepInEx Discord -- Only technical support for THIS PACKAGE. No support for plugins.