using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SSSGame;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FuelBurnModifier")]
[assembly: AssemblyTitle("FuelBurnModifier")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FuelBurnModifier
{
[BepInPlugin("blacks7ar.FuelBurnModifier", "FuelBurnModifier", "1.0.2")]
public class Plugin : BasePlugin
{
[HarmonyPatch]
private static class Patch
{
[HarmonyPriority(0)]
[HarmonyPrefix]
[HarmonyPatch(typeof(FireStructure), "Initialize")]
private static void Initialize_Prefix(FireStructure __instance)
{
if (!((Object)(object)__instance == (Object)null) && !((Object)((Component)__instance).gameObject).name.Contains("Pyre"))
{
float fuelBurnVolumePerSecond = __instance.fuelBurnVolumePerSecond * _fuelBurnMultiplier.Value;
__instance.fuelBurnVolumePerSecond = fuelBurnVolumePerSecond;
float windToBurnRateFactor = __instance.windToBurnRateFactor;
int num = ((!(_fuelBurnMultiplier.Value <= 0f)) ? 1 : 0);
__instance.windToBurnRateFactor = windToBurnRateFactor * (float)num;
}
}
}
private const string modGUID = "blacks7ar.FuelBurnModifier";
public const string modName = "FuelBurnModifier";
public const string modAuthor = "blacks7ar";
public const string modVersion = "1.0.2";
private static ManualLogSource FLogger;
private static ConfigEntry<float> _fuelBurnMultiplier;
public override void Load()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
FLogger = ((BasePlugin)this).Log;
FLogger.LogInfo((object)"Mod loaded!");
_fuelBurnMultiplier = ((BasePlugin)this).Config.Bind<float>("General", "Multiplier", 0.5f, "Fuel burn multiplier. (1 = normal rate, 0.5 = 50% less burn rate, 2 = double burn rate, 0 = infinite fuel)");
new Harmony("blacks7ar.FuelBurnModifier").PatchAll();
}
}
}