using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using Microsoft.CodeAnalysis;
using SSSGame;
using SSSGame.Weather;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TimePause")]
[assembly: AssemblyTitle("TimePause")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TimePause
{
[BepInPlugin("blacks7ar.TimePause", "TimePause", "1.0.1")]
public class Plugin : BasePlugin
{
private class ToggleUpdater : MonoBehaviour
{
private static bool _paused;
private static WeatherSystem weatherSystem;
private void Update()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)weatherSystem == (Object)null)
{
weatherSystem = Object.FindObjectOfType<WeatherSystem>();
if ((Object)(object)weatherSystem == (Object)null)
{
return;
}
}
if (Input.GetKeyDown(_pauseKey.Value))
{
_paused = !_paused;
weatherSystem.Rpc_ToggleTimePassing();
string text = (_paused ? "Time Paused!" : "Time Unpaused!");
string text2 = "";
float num = 5f;
NotificationMenu.DisplayLarge(ref text2, ref text, (Sprite)null, ref num);
}
}
}
private const string modGUID = "blacks7ar.TimePause";
public const string modName = "TimePause";
public const string modAuthor = "blacks7ar";
public const string modVersion = "1.0.1";
private static ManualLogSource TLogger;
private static ConfigEntry<KeyCode> _pauseKey;
public override void Load()
{
TLogger = ((BasePlugin)this).Log;
TLogger.LogInfo((object)"Mod loaded!");
_pauseKey = ((BasePlugin)this).Config.Bind<KeyCode>("General", "Pause Key", (KeyCode)285, "Pressed hot key to pause, press it again to unpaused.");
((BasePlugin)this).AddComponent<ToggleUpdater>();
}
}
}