using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("DyeCommands")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0b24f12e068b5ee62e3136dc1570d704429fe51a")]
[assembly: AssemblyProduct("DyeCommands")]
[assembly: AssemblyTitle("DyeCommands")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DyeCommands
{
internal enum AmourPart
{
Helm,
Chestpiece,
Leggings,
Cape,
All
}
internal enum DyeColour
{
Grey,
Blue,
Green,
Red
}
[BepInPlugin("com.16mb.dyecommands", "DyeCommands", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(RaceModelEquipDisplay), "Apply_ArmorDisplay")]
public static class Apply_ArmorDisplayPatch
{
[HarmonyPrefix]
public static void Apply_ArmorDisplay_Prefix(ScriptableArmor _scriptArmor)
{
if (((object)_scriptArmor).GetType() == typeof(ScriptableHelm) && !profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].HelmDyeEnabled.Value)
{
_scriptArmor._canDyeArmor = false;
}
else if (((object)_scriptArmor).GetType() == typeof(ScriptableChestpiece) && !profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].ChestpieceDyeEnabled.Value)
{
_scriptArmor._canDyeArmor = false;
}
else if (((object)_scriptArmor).GetType() == typeof(ScriptableLeggings) && !profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].LeggingsDyeEnabled.Value)
{
_scriptArmor._canDyeArmor = false;
}
else if (((object)_scriptArmor).GetType() == typeof(ScriptableCape) && !profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].CapeDyeEnabled.Value)
{
_scriptArmor._canDyeArmor = false;
}
else
{
_scriptArmor._canDyeArmor = true;
}
}
}
[HarmonyPatch(typeof(ChatBehaviour), "Cmd_SendChatMessage")]
public static class AddCommandssPatch
{
[HarmonyPrefix]
public static bool Cmd_SendChatMessage_Prefix(ChatBehaviour __instance, string _message, ChatChannel _chatChannel)
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_08ec: Unknown result type (might be due to invalid IL or missing references)
string[] source = _message.ToLower().Split(new char[1] { ' ' });
if (source.FirstOrDefault() == "/dye")
{
__instance.New_ChatMessage(_message);
PlayerVisual component = ((Component)__instance).GetComponent<PlayerVisual>();
PlayerAppearanceStruct playerAppearanceStruct = component._playerAppearanceStruct;
if (new string[2] { "help", "h" }.Contains<string>(source.ElementAtOrDefault(1)))
{
__instance.New_ChatMessage("<color=" + chatColourHex + ">[DC] Type \"/dye <Armour> <Dye>\"</color>");
__instance.New_ChatMessage("<color=" + chatColourHex + ">[DC] Armour: Helm, Chest, Legs, Cape, All</color>");
__instance.New_ChatMessage("<color=" + chatColourHex + ">[DC] Dye: Grey, Blue, Green, Red, None</color>");
__instance.New_ChatMessage("<color=" + chatColourHex + ">[DC] This is not case sensitive.</color>");
return false;
}
int num = -1;
switch (source.ElementAtOrDefault(2))
{
case "grey":
case "white":
case "w":
case "0":
num = 0;
break;
case "blue":
case "b":
case "1":
num = 1;
break;
case "green":
case "g":
case "2":
num = 2;
break;
case "red":
case "r":
case "3":
num = 3;
break;
case "none":
case "n":
case "4":
num = 4;
break;
}
int num2 = -1;
switch (source.ElementAtOrDefault(1))
{
case "helm":
case "h":
case "0":
num2 = 0;
break;
case "chest":
case "c":
case "1":
num2 = 1;
break;
case "legs":
case "leg":
case "l":
case "2":
num2 = 2;
break;
case "cape":
case "k":
case "3":
num2 = 3;
break;
case "All":
case "a":
case "4":
num2 = 4;
break;
}
if (num >= 0 && num2 >= 0)
{
if (num == 4)
{
switch (num2)
{
case 0:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].HelmDyeEnabled.Value = false;
break;
case 1:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].ChestpieceDyeEnabled.Value = false;
break;
case 2:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].LeggingsDyeEnabled.Value = false;
break;
case 3:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].CapeDyeEnabled.Value = false;
break;
case 4:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].HelmDyeEnabled.Value = false;
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].ChestpieceDyeEnabled.Value = false;
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].LeggingsDyeEnabled.Value = false;
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].CapeDyeEnabled.Value = false;
break;
}
__instance.New_ChatMessage($"<color={chatColourHex}>[DC] Cleared {(AmourPart)num2} Dye.</color>");
}
else
{
switch (num2)
{
case 0:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].HelmDyeEnabled.Value = true;
playerAppearanceStruct._helmDyeIndex = num;
break;
case 1:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].ChestpieceDyeEnabled.Value = true;
playerAppearanceStruct._chestDyeIndex = num;
break;
case 2:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].LeggingsDyeEnabled.Value = true;
playerAppearanceStruct._legsDyeIndex = num;
break;
case 3:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].CapeDyeEnabled.Value = true;
playerAppearanceStruct._capeDyeIndex = num;
break;
case 4:
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].HelmDyeEnabled.Value = true;
playerAppearanceStruct._helmDyeIndex = num;
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].ChestpieceDyeEnabled.Value = true;
playerAppearanceStruct._chestDyeIndex = num;
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].LeggingsDyeEnabled.Value = true;
playerAppearanceStruct._legsDyeIndex = num;
profileDyeConfigs[ProfileDataManager._current.SelectedFileIndex].CapeDyeEnabled.Value = true;
playerAppearanceStruct._capeDyeIndex = num;
break;
}
component.Network_playerAppearanceStruct = playerAppearanceStruct;
__instance.New_ChatMessage($"<color={chatColourHex}>[DC] Dyed {(AmourPart)num2} {(DyeColour)num}.</color>");
}
}
else
{
if (num2 < 0 && source.Count() > 1)
{
__instance.New_ChatMessage("<color=" + chatColourHex + ">[DC] \"" + source.ElementAtOrDefault(1) + "\" is not a valid amour piece.</color>");
}
if (num < 0 && source.Count() > 2)
{
__instance.New_ChatMessage("<color=" + chatColourHex + ">[DC] \"" + source.ElementAtOrDefault(2) + "\" is not a valid dye colour.</color>");
}
__instance.New_ChatMessage("<color=" + chatColourHex + ">[DC] Type \"/dye help\" for details.</color>");
}
return false;
}
return true;
}
}
internal static ManualLogSource Logger;
private static ProfileDyeConfig[] profileDyeConfigs;
private static string chatColourHex = "#f5ce42";
private void Awake()
{
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
profileDyeConfigs = new ProfileDyeConfig[7];
for (int i = 0; i < profileDyeConfigs.Count(); i++)
{
profileDyeConfigs[i] = new ProfileDyeConfig();
profileDyeConfigs[i].HelmDyeEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>($"CharacterProfile{i}", "HelmDyeEnabled", true, "Whether Dyes are Enabled for this profiles Helm.");
profileDyeConfigs[i].ChestpieceDyeEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>($"CharacterProfile{i}", "ChestpieceDyeEnabled", true, "Whether Dyes are Enabled for this profiles Chestpiece.");
profileDyeConfigs[i].LeggingsDyeEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>($"CharacterProfile{i}", "LeggingsDyeEnabled", true, "Whether Dyes are Enabled for this profiles Leggings.");
profileDyeConfigs[i].CapeDyeEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>($"CharacterProfile{i}", "CapeDyeEnabled", true, "Whether Dyes are Enabled for this profiles Cape.");
}
new Harmony("DyeCommands").PatchAll();
Logger.LogInfo((object)"Plugin DyeCommands is loaded!");
}
}
public class ProfileDyeConfig
{
public ConfigEntry<bool> HelmDyeEnabled;
public ConfigEntry<bool> ChestpieceDyeEnabled;
public ConfigEntry<bool> LeggingsDyeEnabled;
public ConfigEntry<bool> CapeDyeEnabled;
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DyeCommands";
public const string PLUGIN_NAME = "DyeCommands";
public const string PLUGIN_VERSION = "1.0.0";
}
}