AtlyssDedicatedServer
Enables headless server hosting for ATLYSS with full mod support and custom launch options.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[0.1.0] - 2025-Dec-23
Added
- Added a configuration file under
BepInEx/config/FleesDedicatedServer.cfgas an additional option to specify dedicated server settings - Added an option to schedule a server restart after a specified amount of time
- The automatic restart can be configured to go through only when the server player count drops below a certain percentage of the maximum player count
- The time interval is specified in the
[XXd][XXh][XXm][XXs]format, such as4hfor 4 hours,1d6h30mfor 1 day, 6 hours and 30 minutes, etc. - The minimum time interval is 30 minutes
- Added
/restartto the server console - this will restart the server after 20 seconds have elapsed - Added
/cancelrt- this command and/cancelsdwill cancel a pending server shutdown or restart - The mod will now generate
start_dedicated_server.cmdon Windows andstart_dedicated_server.shon Linux with Proton- These scripts can be used to launch a dedicated server directly instead of having to specify launch options through Steam
- You will need to first launch the game normally using this mod for those scripts to appear or be updated
- The mod will now generate
steam_appid.txtto allow to boot the game without going through the Steam Client
Changed
- In-game audio is now muted while running with
-batchmode -nographics - The host player is now hidden from view instead of being teleported in an off-screen area
[0.0.7] - 2025-Nov-26
Version bump without significant changes
[0.0.6] - 2025-Apr-09
Fixed
- Updated mod code to work with the new update of ATLYSS.
- Cleaned up console output.
[0.0.5] - 2025-Apr-09
Fixed
- Removed deprecated dependency from mod (thanks for the heads up Marioalexsan).
[0.0.4] - 2025-Apr-09
Fixed
- Updated mod code to work with the new update of ATLYSS.
[0.0.3] - 2025-Apr-09
** Undocumented update **
[0.0.2] - 2025-Apr-09
Added
-hostsaveargument to specify which save slot the server host character uses (range: 0–6).- If not provided or out of range, defaults to save slot 0.
- Warning logged if an invalid slot is given.
Changed
- You must have a valid character in the selected save slot to start the server.
[0.0.1] - 2025-Apr-09
Initial mod release