ServX
ServerExtras gives you latency analytics for the current server when viewing the Who tab in game.
By BobFromIT
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
[1.1.1] - 2024-12-15
Changed
- Updated the graph timer to display hh:mm:ss for readability
Hotfix
- Removed unneeded code intended for future updates
[1.1.0] - 2024-12-13
Added
- Added max and min ping to Summary.
Hotfix
- Removed host player ping from their graph.
[1.0.1] - 2024-12-10
Hotfix
- Skill issues
[1.0.0] - 2024-12-10
Added
- Implemented a real-time graph to display average, max, and min ping values dynamically.
- Added color-coded TPS display (red, yellow, green, pink) for performance monitoring.
- Introduced session summaries, including averages for player ping, TPS, and total time elapsed.
- Added a customizable graph background with a sleek black border.
Changed
- Optimized performance using a line pooling system to reduce object creation and improve gameplay smoothness.
- Extended the graph background to cover the ping and text for better readability.
Fixed
- Resolved null reference issues when reopening the Who Menu.
- Corrected graph line alignment and improved scrolling behavior.
- Ensured graph updates correctly even after reaching the end of the visible range.
[0.2.0] - 2024-12-09
Added
- Initial implementation of real-time ping and TPS tracking.
- Basic graph visualization for performance data.
- Session tracking system for logging key metrics.
[0.1.0] - 2024-12-08
Added
- Very basic implementation of Average ping appended to Player ping.