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BobFromIT-ServX-1.1.1 icon

ServX

ServerExtras gives you latency analytics for the current server when viewing the Who tab in game.

Date uploaded 2 months ago
Version 1.1.1
Download link BobFromIT-ServX-1.1.1.zip
Downloads 1149
Dependency string BobFromIT-ServX-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

ServX for ATLYSS by Bob from IT

ServerExtras is a mod that provides detailed real-time server statistics including player ping, TPS (Ticks Per Second), and visual performance graphs.

This is my first mod for Unity, so there are bound to be mistakes or inaccuracies with my code. I have plans for further updates to allow configuration options, after which I will upload the source code to Github.

If you have any suggestions or issues, feel free to reach out to me on the ATLYSS Discord.


Features

  1. Real-time Ping and TPS Monitoring
  • Displays live player latency and TPS values dynamically.
  • Colored indicators for TPS to match Ping and highlight performance.
  1. Graph Visualization
  • Visual graph tracking average, max, and min ping values.
  • Smooth scrolling lines for an intuitive performance overview.
  1. Session Tracking
  • Calculates and displays session averages for player ping, TPS, and time elapsed.
  1. Optimized for Performance
  • Line pooling system to minimize object creation and maintain smooth gameplay.

Installing

  1. Install BepInEx

    • Download and install the latest version of BepInEx 5.
  2. Download ServerX

    • Download this mod (ServX.dll).
  3. Locate Game Directory

    • Find the game’s main directory (where ATLYSS.exe is located).
  4. Add the Mod

    • Go to the BepInEx/plugins folder (ATLYSS/BepInEx/plugins/).
    • Place the ServX.dll file in the plugins folder.

Requirements


Usage Instructions

  1. Open the in-game Who Menu to view real-time ping, TPS, and graph visualization.
  2. Close and reopen the menu as needed to refresh or track new sessions.
  3. Check the session summary in the console for detailed statistics after closing the menu.

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.


[1.1.1] - 2024-12-15

Changed

  • Updated the graph timer to display hh:mm:ss for readability

Hotfix

  • Removed unneeded code intended for future updates

[1.1.0] - 2024-12-13

Added

  • Added max and min ping to Summary.

Hotfix

  • Removed host player ping from their graph.

[1.0.1] - 2024-12-10

Hotfix

  • Skill issues

[1.0.0] - 2024-12-10

Added

  • Implemented a real-time graph to display average, max, and min ping values dynamically.
  • Added color-coded TPS display (red, yellow, green, pink) for performance monitoring.
  • Introduced session summaries, including averages for player ping, TPS, and total time elapsed.
  • Added a customizable graph background with a sleek black border.

Changed

  • Optimized performance using a line pooling system to reduce object creation and improve gameplay smoothness.
  • Extended the graph background to cover the ping and text for better readability.

Fixed

  • Resolved null reference issues when reopening the Who Menu.
  • Corrected graph line alignment and improved scrolling behavior.
  • Ensured graph updates correctly even after reaching the end of the visible range.

[0.2.0] - 2024-12-09

Added

  • Initial implementation of real-time ping and TPS tracking.
  • Basic graph visualization for performance data.
  • Session tracking system for logging key metrics.

[0.1.0] - 2024-12-08

Added

  • Very basic implementation of Average ping appended to Player ping.