using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using Ascii_char_protector;
using BepInEx;
using HarmonyLib;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(MelonLoad), "Ascii char protector", "1.0.0", "Lilly", null)]
[assembly: MelonOptionalDependencies(new string[] { "BepInEx" })]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Ascii_char_protector")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d8c900694d3acaa7037495e5dae0bb3462820d01")]
[assembly: AssemblyProduct("Ascii_char_protector")]
[assembly: AssemblyTitle("Ascii_char_protector")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Ascii_char_protector
{
[BepInPlugin("0a26c5bd-f173-47f8-8f50-006dd6806ce6", "Ascii char protector", "1.0.0")]
public class Bepin : BaseUnityPlugin
{
private Ascii_char_protector_Core charPro;
private void Awake()
{
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
if (!((Object)(object)Ascii_char_protector_Core.charProinstance != (Object)null))
{
GameObject val = Object.Instantiate<GameObject>(GameObject.CreatePrimitive((PrimitiveType)3));
((Object)val).hideFlags = (HideFlags)61;
charPro = val.AddComponent<Ascii_char_protector_Core>();
charPro.Logger = logger;
Harmony val2 = new Harmony("Ascii char protector");
val2.PatchAll();
}
}
public bool logger(string mesg)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)(mesg ?? ""));
return true;
}
}
public class Ascii_char_protector_Core : MonoBehaviour
{
[HarmonyPatch(typeof(ChatBehaviour), "New_ChatMessage")]
public static class ServerSidePro
{
private static void Prefix(ref string _message)
{
try
{
_message = charProinstance.filter.Replace(_message, "");
}
catch (Exception ex)
{
charProinstance.Logger(ex.Message);
}
}
}
[HarmonyPatch(typeof(ChatBehaviour), "Rpc_RecieveChatMessage")]
public static class LocalPro
{
private static void Prefix(ref string message)
{
try
{
message = charProinstance.filter.Replace(message, "");
}
catch (Exception ex)
{
charProinstance.Logger(ex.Message);
}
}
}
[HarmonyPatch(typeof(ChatBehaviour), "Cmd_SendChatMessage")]
public static class LocalPro2
{
private static void Prefix(ref string _message)
{
try
{
_message = charProinstance.filter.Replace(_message, "");
}
catch (Exception ex)
{
charProinstance.Logger(ex.Message);
}
}
}
[HarmonyPatch(typeof(ProfileDataSender), "OnRecieve_PlayerProfileData")]
public static class LocalPro3
{
private static void Prefix(ref PlayerProfileDataMessage _message)
{
try
{
_message._nickName = charProinstance.filter.Replace(_message._nickName, "");
}
catch (Exception ex)
{
charProinstance.Logger(ex.Message);
}
}
}
public static Ascii_char_protector_Core charProinstance;
public Func<string, bool> Logger;
public Regex filter = new Regex("[^ -~]");
public void Start()
{
charProinstance = this;
}
}
public class MelonLoad : MelonMod
{
private Ascii_char_protector_Core charPro;
public override void OnInitializeMelon()
{
if (!((Object)(object)charPro != (Object)null))
{
charPro = Object.Instantiate<GameObject>(GameObject.CreatePrimitive((PrimitiveType)3)).AddComponent<Ascii_char_protector_Core>();
((Object)((Component)charPro).gameObject).hideFlags = (HideFlags)61;
charPro.Logger = logger;
}
}
public bool logger(string mesg)
{
MelonLogger.Msg(mesg);
return true;
}
}
}