using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using MelonLoader;
using Microsoft.CodeAnalysis;
using Mirror;
using Multi_Class_Ban;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(MelonLoad), "Multi Class Ban", "1.0.0", "Lilly", null)]
[assembly: MelonGame("KisSoft", "ATLYSS")]
[assembly: MelonOptionalDependencies(new string[] { "BepInEx" })]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Multi_Class_Ban")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Multi_Class_Ban")]
[assembly: AssemblyTitle("Multi_Class_Ban")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Multi_Class_Ban
{
[BepInPlugin("9d4aafba-3988-4f94-b5f1-a34bd644131a", "Multi Class Ban", "1.0.0")]
public class Bepin : BaseUnityPlugin
{
private ConfigEntry<bool> pvpBan;
private MultiClassBanCore multiclassbancore;
private void Awake()
{
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Expected O, but got Unknown
pvpBan = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "CameralCollision", true, "Toggles Camera Colision and Infinite Zoom");
if (!((Object)(object)MultiClassBanCore.MultiClassBaninstance != (Object)null))
{
GameObject val = Object.Instantiate<GameObject>(GameObject.CreatePrimitive((PrimitiveType)3));
((Object)val).hideFlags = (HideFlags)61;
multiclassbancore = val.AddComponent<MultiClassBanCore>();
multiclassbancore.Logger = logger;
multiclassbancore.saveConfig = saveSettings;
Harmony val2 = new Harmony("Lilly's Beyond Limits");
val2.PatchAll();
}
}
public bool saveSettings(string _)
{
try
{
((BaseUnityPlugin)this).Config.Save();
return true;
}
catch (Exception ex)
{
logger(ex.ToString());
return false;
}
}
private void OnApplicationQuit()
{
}
public bool logger(string mesg)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)(mesg ?? ""));
return true;
}
}
public class MultiClassBanCore : MonoBehaviour
{
[HarmonyPatch(typeof(Player), "OnGameConditionChange")]
public static class lillyCred
{
[HarmonyPrefix]
private static void Prefix(ref Player __instance)
{
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Invalid comparison between Unknown and I4
try
{
if ((int)__instance.Network_currentGameCondition != 1)
{
return;
}
if (__instance._pStats._syncClass == "Fighter")
{
foreach (SkillStruct playerSkillStruct in __instance._pCasting._playerSkillStructs)
{
if (MultiClassBaninstance.Mystic.Contains(playerSkillStruct._skillName) || MultiClassBaninstance.Bandit.Contains(playerSkillStruct._skillName))
{
int connectionId = ((NetworkConnection)((NetworkBehaviour)__instance).connectionToClient).connectionId;
if (connectionId != 0)
{
MultiClassBaninstance.Logger(__instance._nickname + " Was Multi-Classed");
MultiClassBaninstance.kick(connectionId, __instance._nickname);
break;
}
}
}
return;
}
if (__instance._pStats._syncClass == "Mystic")
{
foreach (SkillStruct playerSkillStruct2 in __instance._pCasting._playerSkillStructs)
{
if (MultiClassBaninstance.Fighter.Contains(playerSkillStruct2._skillName) || MultiClassBaninstance.Bandit.Contains(playerSkillStruct2._skillName))
{
int connectionId2 = ((NetworkConnection)((NetworkBehaviour)__instance).connectionToClient).connectionId;
if (connectionId2 != 0)
{
MultiClassBaninstance.Logger(__instance._nickname + " Was Multi-Classed");
MultiClassBaninstance.kick(connectionId2, __instance._nickname);
break;
}
}
}
return;
}
if (!(__instance._pStats._syncClass == "Bandit"))
{
return;
}
foreach (SkillStruct playerSkillStruct3 in __instance._pCasting._playerSkillStructs)
{
if (MultiClassBaninstance.Mystic.Contains(playerSkillStruct3._skillName) || MultiClassBaninstance.Fighter.Contains(playerSkillStruct3._skillName))
{
int connectionId3 = ((NetworkConnection)((NetworkBehaviour)__instance).connectionToClient).connectionId;
if (connectionId3 != 0)
{
MultiClassBaninstance.Logger(__instance._nickname + " Was Multi-Classed");
MultiClassBaninstance.kick(connectionId3, __instance._nickname);
break;
}
}
}
}
catch (Exception ex)
{
MultiClassBaninstance.Logger(ex.ToString());
}
}
}
public static MultiClassBanCore MultiClassBaninstance;
public Func<string, bool> Logger;
public Func<string, bool> saveConfig;
private List<string> Fighter = new List<string>(new <>z__ReadOnlyArray<string>(new string[8] { "Stomp", "Rage", "Leathal Strike", "Blood Gush", "Cyclone", "Shield Bash", "Bulwark", "Reflect" }));
private List<string> Mystic = new List<string>(new <>z__ReadOnlyArray<string>(new string[9] { "Fluxbolt", "Manaflow", "Blink", "Restora", "Imbue", "Prism", "Nova", "Cross", "Fluxspear" }));
private List<string> Bandit = new List<string>(new <>z__ReadOnlyArray<string>(new string[8] { "Agile Technique", "Devious Signet", "Mist Veil", "Bomb Trap", "Pay Day", "Volley", "Killer Jab", "Venom Shot" }));
public void kick(int _connID, string name)
{
name = Regex.Replace(name, "<.*?>", "");
string text = name + ", Multi-Classing Is Not Allowed";
HostConsole._current.Init_ServerMessage(name + ",");
HostConsole._current.Init_ServerMessage("Multi-Classing Is Not Allowed");
HostConsole._current.Init_ServerMessage("Kicking In 10");
((MonoBehaviour)this).StartCoroutine(delayKick(_connID, name));
}
public IEnumerator delayKick(int _connID, string name)
{
yield return (object)new WaitForSecondsRealtime(15f);
((NetworkConnection)NetworkServer.connections[_connID]).Disconnect();
}
public void Start()
{
MultiClassBaninstance = this;
}
}
public class MelonLoad : MelonMod
{
private MelonPreferences_Category general;
private MelonPreferences_Entry<bool> pvpBan;
private MultiClassBanCore multiclassbancore;
public override void OnInitializeMelon()
{
if (!((Object)(object)MultiClassBanCore.MultiClassBaninstance != (Object)null))
{
GameObject val = Object.Instantiate<GameObject>(GameObject.CreatePrimitive((PrimitiveType)3));
((Object)val).hideFlags = (HideFlags)61;
multiclassbancore = val.AddComponent<MultiClassBanCore>();
multiclassbancore.Logger = logger;
multiclassbancore.saveConfig = saveSettings;
}
}
public bool saveSettings(string _)
{
try
{
MelonPreferences.Save();
return true;
}
catch (Exception ex)
{
logger(ex.ToString());
return false;
}
}
public override void OnApplicationQuit()
{
}
public bool logger(string mesg)
{
MelonLogger.Msg(mesg);
return true;
}
}
}
[CompilerGenerated]
internal sealed class <>z__ReadOnlyArray<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T>
{
int ICollection.Count => _items.Length;
bool ICollection.IsSynchronized => false;
object ICollection.SyncRoot => this;
object IList.this[int index]
{
get
{
return _items[index];
}
set
{
throw new NotSupportedException();
}
}
bool IList.IsFixedSize => true;
bool IList.IsReadOnly => true;
int IReadOnlyCollection<T>.Count => _items.Length;
T IReadOnlyList<T>.this[int index] => _items[index];
int ICollection<T>.Count => _items.Length;
bool ICollection<T>.IsReadOnly => true;
T IList<T>.this[int index]
{
get
{
return _items[index];
}
set
{
throw new NotSupportedException();
}
}
public <>z__ReadOnlyArray(T[] items)
{
_items = items;
}
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable)_items).GetEnumerator();
}
void ICollection.CopyTo(Array array, int index)
{
((ICollection)_items).CopyTo(array, index);
}
int IList.Add(object value)
{
throw new NotSupportedException();
}
void IList.Clear()
{
throw new NotSupportedException();
}
bool IList.Contains(object value)
{
return ((IList)_items).Contains(value);
}
int IList.IndexOf(object value)
{
return ((IList)_items).IndexOf(value);
}
void IList.Insert(int index, object value)
{
throw new NotSupportedException();
}
void IList.Remove(object value)
{
throw new NotSupportedException();
}
void IList.RemoveAt(int index)
{
throw new NotSupportedException();
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return ((IEnumerable<T>)_items).GetEnumerator();
}
void ICollection<T>.Add(T item)
{
throw new NotSupportedException();
}
void ICollection<T>.Clear()
{
throw new NotSupportedException();
}
bool ICollection<T>.Contains(T item)
{
return ((ICollection<T>)_items).Contains(item);
}
void ICollection<T>.CopyTo(T[] array, int arrayIndex)
{
((ICollection<T>)_items).CopyTo(array, arrayIndex);
}
bool ICollection<T>.Remove(T item)
{
throw new NotSupportedException();
}
int IList<T>.IndexOf(T item)
{
return ((IList<T>)_items).IndexOf(item);
}
void IList<T>.Insert(int index, T item)
{
throw new NotSupportedException();
}
void IList<T>.RemoveAt(int index)
{
throw new NotSupportedException();
}
}