HB Reference Items Pack
Adds items to display the model parts for gear, projectiles for weapons, and VFXs for consumables.
| Last updated | a week ago |
| Total downloads | 5141 |
| Total rating | 5 |
| Categories | Assets |
| Dependency string | Catman232-HB_Reference_Items_Pack-4.0.0 |
| Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
Catman232-Homebrewery
v4.6.40 - Create new character parts - eyes, mouths, skins; create new items - gear, consumables, trade items; edit slider ranges and proportion limits, edit camera settings (+freecam), replace vanilla textures, edit jiggle bone settings, and more!
Preferred version: 4.6.40README
Homebrewery Reference Items Pack
A simple large set of items where each one displays ScriptableArmors, Meshes, Projectiles, and Consumable VFXs.
Also thanks to all of these cool duders for helping out in some way, shape or form along the way: Newt, Stoingularity, WawaTofu, Zeina.
Coincides with the Meshes and ScriptArmorRenders wiki page, since some of those pictures are pretty terrible, outdated, or just missing, it's surely more useful to just have have the items themselves to show off the parts in the game itself. It also helps with stuff that don't have a page (yet) like weaponProjectileSets and consumableObjects.
I included an expanded version of the Template folder, this time with every single property on each item and some reference files.
Thanks to WawaTofu, I included an ArmorRender that is a ".GLB with all the characters heads scaled 1*1 and placed proportionally to the body. That way, you can import them in your blender for the time you rescale everything."
Also thanks to WawaTofu. We have UV maps of everything! Inside of HomebreweryFiles is the _UV Maps folder with textures and meshes for vanilla assets.