using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("Atlyss.CameraFreedom")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Atlyss.CameraFreedom")]
[assembly: AssemblyTitle("Atlyss.CameraFreedom")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Atlyss.CameraFreedom
{
public static class EasySettingsCompatibility
{
public static class Settings
{
}
private static bool? _enabled;
public static bool enabled
{
get
{
if (!_enabled.HasValue)
{
_enabled = Chainloader.PluginInfos.ContainsKey("EasySettings");
}
return _enabled.Value;
}
}
}
[BepInPlugin("ATLYSS.CameraFreedom", "Camera Freedom", "3.0.0")]
public sealed class Mod : BaseUnityPlugin
{
private const string modGUID = "ATLYSS.CameraFreedom";
private const string modName = "Camera Freedom";
private const string modVersion = "3.0.0";
private const string EasySettingsDependency = "EasySettings";
public static string HeightScrollKey = "Height Modifier Hotkey";
public static string HorizKey = "Horizontal Modifier Hotkey";
public static string IncreaseModifierKey = "Increase Sensitivity Hotkey";
public static string DecreaseModifierKey = "Decrease Sensitivity Hotkey";
public static string RotationKey = "Rotation Hotkey";
public static string ShowPlayerKey = "Show Player Hotkey";
public static string MatchHeightKey = "Match the Player Height";
public static string AllowNegativeKey = "Allows Negative Zoom Value";
public static string IgnoreCollisionKey = "Camera Ignores Collision";
public static string StiffKey = "Stiff Camera";
public static string ShowHeadKey = "Show Head Hotkey";
public static string EnableFreeCamKey = "Enable Free Camera Hotkey";
public static string UpFreeCamKey = "Up Free Camera Input";
public static string DownFreeCamKey = "Down Free Camera Input";
public static string RightFreeCamKey = "Right Free Camera Input";
public static string LeftFreeCamKey = "Left Free Camera Input";
public static string DisablePlayerControlKey = "Disable Player in Free Cam";
public static string UsePlayerInputKey = "Use Player Input for Free Cam";
public static string RenderDistanceKey = "Render Distance";
public Vector3 overridePositionAdjust = Vector3.zero;
public Vector3 rotationAdjust = Vector3.zero;
public float changeValue = 3.2f;
public float matchHeightAdjust = 0f;
public float prevDistanceHeightScale = 1f;
public float zoomChangeValue = 35.5f;
public float zoomChangeValueDPad = 65.5f;
public float zoomLockedValue = 30f;
public bool displayHead = true;
private bool AdjustingRotation = false;
private float prevHeightScale;
private float scaleAdjustMultiplier = 0f;
private static readonly Harmony harmony = new Harmony("ATLYSS.CameraFreedom");
public static ManualLogSource Log = new ManualLogSource("Camera Freedom");
public static Mod Instance;
public static ConfigEntry<KeyCode> HeightScrollModifier { get; set; }
public static ConfigEntry<KeyCode> HorizontalModifier { get; set; }
public static ConfigEntry<KeyCode> IncreaseModifier { get; set; }
public static ConfigEntry<KeyCode> DecreaseModifier { get; set; }
public static ConfigEntry<KeyCode> RotationHotkey { get; set; }
public static ConfigEntry<KeyCode> ShowPlayerHotkey { get; set; }
public static ConfigEntry<bool> MatchPlayerHeight { get; set; }
public static ConfigEntry<bool> AllowNegativeZoom { get; set; }
public static ConfigEntry<bool> StiffCamera { get; set; }
public static ConfigEntry<KeyCode> ShowHeadHotkey { get; set; }
public static ConfigEntry<bool> IgnoreCollision { get; set; }
public static ConfigEntry<KeyCode> EnableFreeCamHotkey { get; set; }
public static ConfigEntry<KeyCode> UpFreeCamHotkey { get; set; }
public static ConfigEntry<KeyCode> DownFreeCamHotkey { get; set; }
public static ConfigEntry<KeyCode> RightFreeCamHotkey { get; set; }
public static ConfigEntry<KeyCode> LeftFreeCamHotkey { get; set; }
public static ConfigEntry<bool> DisablePlayerControl { get; set; }
public static ConfigEntry<bool> UsePlayerInput { get; set; }
public static ConfigEntry<float> RenderDistance { get; set; }
public Vector3 prevPositionAdjust { get; set; }
public Quaternion prevRotation { get; set; }
public float cachedDistance { get; set; }
public float cachedDialogueDistance { get; set; }
public float currentHeight { get; set; }
public float currentHoriz { get; set; }
public float heightScale { get; set; }
public bool ControllingCamera { get; set; }
public bool AlwaysShowPlayer { get; set; }
public bool FreeCamera { get; set; }
public bool LockCamera { get; set; }
public void Awake()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Expected O, but got Unknown
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Expected O, but got Unknown
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Expected O, but got Unknown
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Expected O, but got Unknown
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Expected O, but got Unknown
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Expected O, but got Unknown
//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
//IL_01af: Expected O, but got Unknown
//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
//IL_01df: Expected O, but got Unknown
//IL_0202: Unknown result type (might be due to invalid IL or missing references)
//IL_020c: Expected O, but got Unknown
//IL_022f: Unknown result type (might be due to invalid IL or missing references)
//IL_0239: Expected O, but got Unknown
//IL_025c: Unknown result type (might be due to invalid IL or missing references)
//IL_0266: Expected O, but got Unknown
//IL_0289: Unknown result type (might be due to invalid IL or missing references)
//IL_0293: Expected O, but got Unknown
//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
//IL_02c3: Expected O, but got Unknown
//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
//IL_02f3: Expected O, but got Unknown
//IL_0319: Unknown result type (might be due to invalid IL or missing references)
//IL_0323: Expected O, but got Unknown
//IL_0349: Unknown result type (might be due to invalid IL or missing references)
//IL_0353: Expected O, but got Unknown
//IL_0375: Unknown result type (might be due to invalid IL or missing references)
//IL_037f: Expected O, but got Unknown
//IL_03a1: Unknown result type (might be due to invalid IL or missing references)
//IL_03ab: Expected O, but got Unknown
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
Log = Logger.CreateLogSource("ATLYSS.CameraFreedom");
Log.LogInfo((object)"Starting Camera Freedom");
MatchPlayerHeight = ((BaseUnityPlugin)this).Config.Bind<bool>("General", MatchHeightKey, false, new ConfigDescription("Whether or not the camera tries to match the height of the player.", (AcceptableValueBase)null, Array.Empty<object>()));
AllowNegativeZoom = ((BaseUnityPlugin)this).Config.Bind<bool>("General", AllowNegativeKey, false, new ConfigDescription("Allows the camera to have negative zoom values. This lets you scroll past the \"First Person\" view", (AcceptableValueBase)null, Array.Empty<object>()));
StiffCamera = ((BaseUnityPlugin)this).Config.Bind<bool>("General", StiffKey, false, new ConfigDescription("Toggles Stiff Camera Mode. The stiff camera follows the player without smooth movement", (AcceptableValueBase)null, Array.Empty<object>()));
IgnoreCollision = ((BaseUnityPlugin)this).Config.Bind<bool>("General", IgnoreCollisionKey, false, new ConfigDescription("Toggles whether the camera collides with the environment", (AcceptableValueBase)null, Array.Empty<object>()));
RenderDistance = ((BaseUnityPlugin)this).Config.Bind<float>("General", RenderDistanceKey, 1000f, new ConfigDescription("Directly control the render distance", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 8000f), Array.Empty<object>()));
HeightScrollModifier = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", HeightScrollKey, (KeyCode)308, new ConfigDescription("The key to hold in order to change height while scrolling", (AcceptableValueBase)null, Array.Empty<object>()));
HorizontalModifier = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", HorizKey, (KeyCode)307, new ConfigDescription("The key to hold in order to change horizontal offset while scrolling", (AcceptableValueBase)null, Array.Empty<object>()));
IncreaseModifier = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", IncreaseModifierKey, (KeyCode)305, new ConfigDescription("The key to increase strength of modifiers", (AcceptableValueBase)null, Array.Empty<object>()));
DecreaseModifier = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", DecreaseModifierKey, (KeyCode)306, new ConfigDescription("The key to decrease strength of modifiers", (AcceptableValueBase)null, Array.Empty<object>()));
RotationHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", RotationKey, (KeyCode)110, new ConfigDescription("Press this key to switch position adjust into rotation adjust", (AcceptableValueBase)null, Array.Empty<object>()));
ShowPlayerHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", ShowPlayerKey, (KeyCode)44, new ConfigDescription("This key toggles whether the player model is always visible or not", (AcceptableValueBase)null, Array.Empty<object>()));
ShowHeadHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", ShowHeadKey, (KeyCode)46, new ConfigDescription("This key toggles whether the player's head is visible. Note: If you update your character's appearance in a server while your head is hidden everyone will see your headless playermodel!", (AcceptableValueBase)null, Array.Empty<object>()));
EnableFreeCamHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Free Camera", EnableFreeCamKey, (KeyCode)99, new ConfigDescription("Press this key to toggle free camera", (AcceptableValueBase)null, Array.Empty<object>()));
UpFreeCamHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Free Camera", UpFreeCamKey, (KeyCode)273, new ConfigDescription("This key will move the free camera up", (AcceptableValueBase)null, Array.Empty<object>()));
DownFreeCamHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Free Camera", DownFreeCamKey, (KeyCode)274, new ConfigDescription("This key will move the free camera down", (AcceptableValueBase)null, Array.Empty<object>()));
RightFreeCamHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Free Camera", RightFreeCamKey, (KeyCode)275, new ConfigDescription("This key will move the free camera right", (AcceptableValueBase)null, Array.Empty<object>()));
LeftFreeCamHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Free Camera", LeftFreeCamKey, (KeyCode)276, new ConfigDescription("This key will move the free camera left", (AcceptableValueBase)null, Array.Empty<object>()));
DisablePlayerControl = ((BaseUnityPlugin)this).Config.Bind<bool>("Free Camera", DisablePlayerControlKey, true, new ConfigDescription("Toggle whether you can control the player while the free camera is active", (AcceptableValueBase)null, Array.Empty<object>()));
UsePlayerInput = ((BaseUnityPlugin)this).Config.Bind<bool>("Free Camera", UsePlayerInputKey, false, new ConfigDescription("If enabled, the free camera will use your player's vanilla movement inputs instead of the inputs set by CameraFreedom", (AcceptableValueBase)null, Array.Empty<object>()));
heightScale = 1f;
Log.LogInfo((object)"Camera Freedom: Patching...");
harmony.PatchAll();
Log.LogInfo((object)"Camera Freedom: Active!");
}
private void SettingChanged(object sender, EventArgs e)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null);
if (val != null && sender == RenderDistance && !((Object)(object)CameraFunction._current == (Object)null))
{
CameraFunction._current._mainCamera.farClipPlane = RenderDistance.Value;
CameraFunction._current._UICamera.farClipPlane = RenderDistance.Value;
}
}
public void Update()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Invalid comparison between Unknown and I4
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_0524: Unknown result type (might be due to invalid IL or missing references)
//IL_0251: Unknown result type (might be due to invalid IL or missing references)
//IL_0608: Unknown result type (might be due to invalid IL or missing references)
//IL_0540: Unknown result type (might be due to invalid IL or missing references)
//IL_0317: Unknown result type (might be due to invalid IL or missing references)
//IL_026d: Unknown result type (might be due to invalid IL or missing references)
//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
//IL_0624: Unknown result type (might be due to invalid IL or missing references)
//IL_0597: Unknown result type (might be due to invalid IL or missing references)
//IL_0333: Unknown result type (might be due to invalid IL or missing references)
//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
//IL_0658: Unknown result type (might be due to invalid IL or missing references)
//IL_0386: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown(IncreaseModifier.Value))
{
changeValue *= 2f;
zoomChangeValue *= 2f;
zoomChangeValueDPad *= 2f;
}
if (Input.GetKeyDown(DecreaseModifier.Value))
{
changeValue /= 2f;
zoomChangeValue /= 2f;
zoomChangeValueDPad /= 2f;
}
if (Input.GetKeyDown(RotationHotkey.Value) && !Player._mainPlayer._inChat)
{
AdjustingRotation = !AdjustingRotation;
}
if (Input.GetKeyDown(ShowPlayerHotkey.Value) && !Player._mainPlayer._inChat)
{
AlwaysShowPlayer = !AlwaysShowPlayer;
}
if ((Object)(object)Player._mainPlayer == (Object)null || (int)Player._mainPlayer._currentGameCondition != 1)
{
return;
}
if (Input.GetKeyDown(ShowHeadHotkey.Value) && !Player._mainPlayer._inChat)
{
displayHead = !displayHead;
}
if (Input.GetKeyDown(EnableFreeCamHotkey.Value) && !Player._mainPlayer._inChat)
{
FreeCamera = !FreeCamera;
if (FreeCamera && DisablePlayerControl.Value)
{
Player._mainPlayer._pMove._movementLockType = (MovementLockType)2;
}
if (!FreeCamera)
{
Player._mainPlayer._pMove._movementLockType = (MovementLockType)0;
CameraFunction._current.CameraReset_Lerp();
}
}
if ((Object)(object)CameraFunction._current == (Object)null)
{
return;
}
heightScale = Player._mainPlayer._pVisual._playerAppearanceStruct._heightWeight;
ControllingCamera = false;
if (DialogManager._current._isDialogEnabled)
{
if (Input.GetKey(HeightScrollModifier.Value))
{
ControllingCamera = true;
if (Input.mouseScrollDelta.y > 0f)
{
if (AdjustingRotation)
{
rotationAdjust.y += changeValue;
}
else
{
overridePositionAdjust.y += changeValue;
}
}
else if (Input.mouseScrollDelta.y < 0f)
{
if (AdjustingRotation)
{
rotationAdjust.y -= changeValue;
}
else
{
overridePositionAdjust.y -= changeValue;
}
}
}
if (Input.GetKey(HorizontalModifier.Value))
{
ControllingCamera = true;
if (Input.mouseScrollDelta.y > 0f)
{
if (AdjustingRotation)
{
rotationAdjust.x += changeValue;
}
else
{
overridePositionAdjust.x += changeValue;
}
}
else if (Input.mouseScrollDelta.y < 0f)
{
if (AdjustingRotation)
{
rotationAdjust.x -= changeValue;
}
else
{
overridePositionAdjust.x -= changeValue;
}
}
}
if (!ControllingCamera)
{
float axis = Input.GetAxis("Mouse ScrollWheel");
if (AdjustingRotation)
{
if ((double)axis != 0.0)
{
rotationAdjust.z += axis * changeValue;
}
if (InputControlManager.current.DpadUp((DpadHoldType)1))
{
rotationAdjust.z -= changeValue * Time.deltaTime;
}
if (InputControlManager.current.DpadDown((DpadHoldType)1))
{
rotationAdjust.z += changeValue * Time.deltaTime;
}
}
else
{
if ((double)axis != 0.0)
{
zoomLockedValue += axis * zoomChangeValue;
}
if (InputControlManager.current.DpadUp((DpadHoldType)1))
{
zoomLockedValue -= zoomChangeValueDPad * Time.deltaTime;
}
if (InputControlManager.current.DpadDown((DpadHoldType)1))
{
zoomLockedValue += zoomChangeValueDPad * Time.deltaTime;
}
}
}
}
else
{
if (Input.GetKey(HeightScrollModifier.Value))
{
ControllingCamera = true;
if (Input.mouseScrollDelta.y > 0f)
{
CameraFunction._current.positionAdjust.y += changeValue;
if (MatchPlayerHeight.Value)
{
matchHeightAdjust += changeValue;
}
}
else if (Input.mouseScrollDelta.y < 0f)
{
CameraFunction._current.positionAdjust.y -= changeValue;
if (MatchPlayerHeight.Value)
{
matchHeightAdjust -= changeValue;
}
}
currentHeight = CameraFunction._current.positionAdjust.y;
}
if (Input.GetKey(HorizontalModifier.Value))
{
ControllingCamera = true;
if (Input.mouseScrollDelta.y > 0f)
{
CameraFunction._current.positionAdjust.x += changeValue;
}
else if (Input.mouseScrollDelta.y < 0f)
{
CameraFunction._current.positionAdjust.x -= changeValue;
}
currentHoriz = CameraFunction._current.positionAdjust.x;
}
}
if (!MatchPlayerHeight.Value)
{
return;
}
float num = heightScale - prevHeightScale;
if (Mathf.Abs(num) > 0.001f)
{
if (num > 0f)
{
scaleAdjustMultiplier += 0.0005f;
}
else if (num < 0f)
{
scaleAdjustMultiplier -= 0.0005f;
}
}
prevHeightScale = heightScale;
float num2 = heightScale * scaleAdjustMultiplier;
if (scaleAdjustMultiplier < 0f)
{
num2 = 0f;
}
if (scaleAdjustMultiplier > 1f)
{
num2 = heightScale;
}
if (heightScale < 1f)
{
num2 = 0f - (1f - heightScale);
}
CameraFunction._current.positionAdjust.y = Player._mainPlayer._pVisual._headPos.y * heightScale + num2 + matchHeightAdjust;
}
public static IEnumerator FreeCameraReset()
{
CameraFunction._current._isLerpingReset = true;
yield return (object)new WaitForSeconds(0.45f);
CameraFunction._current._isLerpingReset = false;
}
}
}
namespace Atlyss.CameraFreedom.Patches
{
[HarmonyPatch(typeof(CameraCollision), "Handle_DetectGroundLayer")]
internal static class Handle_DetectGroundLayer
{
[HarmonyPrefix]
internal static bool CheckRaycast(CameraCollision __instance, ref bool __result)
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
if (Mod.IgnoreCollision.Value)
{
return false;
}
Vector3 val = ((!Player._mainPlayer._inUI) ? CameraFunction._current.positionAdjust : Mod.Instance.overridePositionAdjust);
LayerMask val2 = LayerMask.op_Implicit(LayerMask.GetMask(new string[1] { "Ground" }));
__result = Physics.Linecast(((Component)__instance).transform.parent.position + val, ((Component)__instance).transform.parent.TransformPoint(__instance.dollyDir * __instance.maxDistance), ref __instance.hit, LayerMask.op_Implicit(val2), (QueryTriggerInteraction)1);
return false;
}
}
[HarmonyPatch(typeof(CameraCollision), "LateUpdate")]
internal static class CameraCollision__LateUpdate
{
[HarmonyPrefix]
internal static bool BeforeHandling(CameraCollision __instance)
{
//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
//IL_0208: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)Player._mainPlayer))
{
return false;
}
if (Mod.Instance.ControllingCamera)
{
return false;
}
float num = 1f;
if (Mod.Instance.heightScale < 1f)
{
num = Mod.Instance.heightScale;
}
PlayerVisual pVisual = Player._mainPlayer._pVisual;
Handle_DistanceControl();
if ((double)__instance.maxDistance <= (double)(0.6f * num) && !Mod.AllowNegativeZoom.Value)
{
__instance.maxDistance = 0.6f * num;
}
else if ((double)__instance.maxDistance <= (double)(0.6f * num) && Mod.Instance.FreeCamera)
{
__instance.maxDistance = 0.6f * num;
}
if ((double)Vector3.Distance(((Component)CameraFunction._current._mainCamera).transform.position, ((Component)Player._mainPlayer).transform.position + CameraFunction._current.positionAdjust) <= 2.799999952316284 * (double)num && !Mod.Instance.AlwaysShowPlayer)
{
pVisual.RenderPlayerModel(false);
__instance._unhidePlayerModel = true;
}
else if (__instance._unhidePlayerModel)
{
pVisual.RenderPlayerModel(true);
__instance._unhidePlayerModel = false;
}
__instance.distance = ((!__instance.Handle_DetectGroundLayer()) ? __instance.maxDistance : Mathf.Clamp(((RaycastHit)(ref __instance.hit)).distance * __instance.step, __instance.minDistance, __instance.maxDistance));
((Component)__instance).transform.localPosition = __instance.dollyDir * __instance.distance;
return false;
void Handle_DistanceControl()
{
if (!Player._mainPlayer._bufferingStatus && !Player._mainPlayer._inUI && !Player._mainPlayer._inChat)
{
if (Mod.Instance.prevDistanceHeightScale != Mod.Instance.heightScale && Mod.MatchPlayerHeight.Value)
{
float num2 = Mod.Instance.heightScale - Mod.Instance.prevDistanceHeightScale;
float num3 = 10f * Mod.Instance.heightScale;
if (Mod.Instance.heightScale > 1f && __instance.maxDistance > num3)
{
CameraCollision obj = __instance;
obj.maxDistance += num2 * 10f;
}
if (Mod.Instance.heightScale < 1f && __instance.maxDistance > num3)
{
CameraCollision obj2 = __instance;
obj2.maxDistance += num2 * 6f / Mathf.Clamp(Mod.Instance.heightScale, 0f, 1f);
}
Mod.Instance.prevDistanceHeightScale = Mod.Instance.heightScale;
}
float axis = Input.GetAxis("Mouse ScrollWheel");
if ((double)axis != 0.0)
{
CameraCollision obj3 = __instance;
obj3.maxDistance += axis * Mod.Instance.zoomChangeValue;
if (!GamepadInput.GetButton((GamepadButton)8))
{
if (GamepadInput.GetButton((GamepadButton)11))
{
return;
}
}
else if (0 == 0)
{
return;
}
if (InputControlManager.current.DpadUp((DpadHoldType)1))
{
CameraCollision obj4 = __instance;
obj4.maxDistance -= Mod.Instance.zoomChangeValueDPad * Time.deltaTime;
}
if (InputControlManager.current.DpadDown((DpadHoldType)1))
{
CameraCollision obj5 = __instance;
obj5.maxDistance += Mod.Instance.zoomChangeValueDPad * Time.deltaTime;
}
}
}
}
}
}
[HarmonyPatch(typeof(CameraCollision), "Start")]
internal static class CameraCollision__Start
{
[HarmonyPostfix]
internal static void SetMaxDistance(CameraCollision __instance)
{
if (Mod.Instance.cachedDistance != 0f)
{
CameraCollision._current.maxDistance = Mod.Instance.cachedDistance;
}
}
}
[HarmonyPatch(typeof(CameraFunction), "CameraReset_Lerp")]
internal static class CameraFunction__CameraReset_Lerp
{
[HarmonyPostfix]
internal static void ResetExtraValues(CameraFunction __instance)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown(InputControlManager.current._resetCamera) || (GamepadInput.GetButton((GamepadButton)13) && !Object.op_Implicit((Object)(object)Player._mainPlayer._pTargeting._foundEntity)))
{
if ((Object)(object)Player._mainPlayer != (Object)null)
{
__instance.positionAdjust = Player._mainPlayer._pVisual._headPos;
}
Mod.Instance.overridePositionAdjust = Vector3.zero;
Mod.Instance.rotationAdjust = Vector3.zero;
Mod.Instance.zoomLockedValue = 30f;
if (Mod.MatchPlayerHeight.Value)
{
Mod.Instance.matchHeightAdjust = 0f;
}
}
}
}
[HarmonyPatch(typeof(CameraFunction), "FollowTargetObj")]
internal static class CameraFunction__FollowTargetObj
{
[HarmonyPrefix]
internal static bool AltFollowTarget(CameraFunction __instance)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Invalid comparison between Unknown and I4
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)Player._mainPlayer) || !Object.op_Implicit((Object)(object)__instance._CameraFollowObj) || Mod.Instance.FreeCamera)
{
return false;
}
bool flag = (int)Player._mainPlayer._currentGameCondition == 0 && (double)__instance._snapLoadCameraBuffer >= 0.30000001192092896;
if ((int)Player._mainPlayer._currentGameCondition == 0 && (double)__instance._snapLoadCameraBuffer < 0.30000001192092896)
{
__instance._snapLoadCameraBuffer += Time.deltaTime;
}
if ((int)Player._mainPlayer._currentGameCondition > 0)
{
__instance._snapLoadCameraBuffer = 0f;
}
if (__instance._initCameraOverride)
{
return false;
}
if (flag || Mod.StiffCamera.Value)
{
((Component)__instance).transform.position = __instance._CameraFollowObj.position + __instance.positionAdjust;
}
else
{
((Component)__instance).transform.position = Vector3.Lerp(((Component)__instance).transform.position, __instance._CameraFollowObj.position + __instance.positionAdjust, __instance.step * Time.deltaTime);
}
return false;
}
}
[HarmonyPatch(typeof(CameraFunction), "Handle_CameraControl")]
internal static class CameraFunction__Handle_CameraControl
{
[HarmonyPrefix]
internal static bool FreeCamUpdate(CameraFunction __instance)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Invalid comparison between Unknown and I4
//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
//IL_025b: Unknown result type (might be due to invalid IL or missing references)
//IL_0261: Unknown result type (might be due to invalid IL or missing references)
//IL_0266: Unknown result type (might be due to invalid IL or missing references)
//IL_026b: Unknown result type (might be due to invalid IL or missing references)
//IL_027f: Unknown result type (might be due to invalid IL or missing references)
//IL_029f: Unknown result type (might be due to invalid IL or missing references)
//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
//IL_02b1: Unknown result type (might be due to invalid IL or missing references)
//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
//IL_02cf: Unknown result type (might be due to invalid IL or missing references)
//IL_02df: Unknown result type (might be due to invalid IL or missing references)
//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
//IL_0320: Unknown result type (might be due to invalid IL or missing references)
//IL_0327: Invalid comparison between Unknown and I4
//IL_0335: Unknown result type (might be due to invalid IL or missing references)
//IL_03d7: Unknown result type (might be due to invalid IL or missing references)
//IL_0430: Unknown result type (might be due to invalid IL or missing references)
//IL_0442: Unknown result type (might be due to invalid IL or missing references)
//IL_044c: Unknown result type (might be due to invalid IL or missing references)
//IL_045d: Unknown result type (might be due to invalid IL or missing references)
//IL_0462: Unknown result type (might be due to invalid IL or missing references)
//IL_0482: Unknown result type (might be due to invalid IL or missing references)
//IL_048a: Unknown result type (might be due to invalid IL or missing references)
//IL_0494: Unknown result type (might be due to invalid IL or missing references)
//IL_049e: Unknown result type (might be due to invalid IL or missing references)
//IL_04af: Unknown result type (might be due to invalid IL or missing references)
//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
//IL_04b8: Unknown result type (might be due to invalid IL or missing references)
//IL_04bd: Unknown result type (might be due to invalid IL or missing references)
//IL_04bf: Unknown result type (might be due to invalid IL or missing references)
//IL_034a: Unknown result type (might be due to invalid IL or missing references)
//IL_03f0: Unknown result type (might be due to invalid IL or missing references)
//IL_04cd: Unknown result type (might be due to invalid IL or missing references)
//IL_0363: Unknown result type (might be due to invalid IL or missing references)
//IL_0405: Unknown result type (might be due to invalid IL or missing references)
//IL_04f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0503: Unknown result type (might be due to invalid IL or missing references)
//IL_0378: Unknown result type (might be due to invalid IL or missing references)
//IL_052e: Unknown result type (might be due to invalid IL or missing references)
//IL_0535: Unknown result type (might be due to invalid IL or missing references)
//IL_0541: Unknown result type (might be due to invalid IL or missing references)
if (Mod.Instance.FreeCamera)
{
bool flag = Input.GetKeyDown((KeyCode)27) || Input.GetKeyDown(InputControlManager.current._hostConsole) || Input.GetKeyDown(InputControlManager.current._tabMenu);
if (Object.op_Implicit((Object)(object)TabMenu._current._itemCell._heldItemListDataEntry))
{
flag = false;
}
if (flag)
{
__instance._unlockedCamera = !__instance._unlockedCamera;
}
if (__instance._unlockedCamera)
{
if (!DialogManager._current._isDialogEnabled)
{
if ((int)InputControlManager.current._setGamepadType == 13)
{
Cursor.visible = true;
}
else
{
if (!Cursor.visible && (double)InputControlManager.current._gamepadMouseCursorBuffer > 0.0)
{
ToolTipManager._current.Disable_AllTooltips();
}
Cursor.visible = (double)InputControlManager.current._gamepadMouseCursorBuffer > 0.0;
}
Cursor.lockState = (CursorLockMode)((!Cursor.visible) ? 1 : 0);
}
}
else
{
Cursor.lockState = (CursorLockMode)1;
Cursor.visible = false;
if ((Input.GetKeyDown(InputControlManager.current._resetCamera) || GamepadInput.GetButton((GamepadButton)13)) && Object.op_Implicit((Object)(object)Player._mainPlayer) && !__instance._isLerpingReset)
{
((MonoBehaviour)__instance).StartCoroutine(Mod.FreeCameraReset());
}
}
if ((double)InGameUI._current._escapeMenuBuffer > 0.0)
{
Cursor.lockState = (CursorLockMode)1;
Cursor.visible = false;
__instance._unlockedCamera = false;
}
if (TabMenu._current._isOpen)
{
__instance._unlockedCamera = true;
}
else if (Input.GetKey(InputControlManager.current._tabMenu))
{
__instance._unlockedCamera = false;
}
if (Player._mainPlayer._inChat)
{
Cursor.lockState = (CursorLockMode)0;
Cursor.visible = true;
__instance._unlockedCamera = true;
}
__instance.finalInputX = InputControlManager.current._altHoriz_input;
__instance.finalInputZ = InputControlManager.current._altVert_input;
if (__instance._unlockedCamera)
{
__instance.finalInputX = 0f;
__instance.finalInputZ = 0f;
}
if (__instance._isLerpingReset)
{
Vector3 val = __instance._CameraFollowObj.position + __instance.positionAdjust;
Vector3 val2 = default(Vector3);
((Vector3)(ref val2))..ctor(0f, ((Component)__instance._CameraFollowObj).transform.eulerAngles.y, 0f);
((Component)__instance).transform.position = Vector3.Lerp(((Component)__instance).transform.position, val, 12.5f * Time.deltaTime);
((Component)__instance).transform.rotation = Quaternion.Lerp(((Component)__instance).transform.rotation, Quaternion.Euler(val2), 12.5f * Time.deltaTime);
}
else if (!Player._mainPlayer._inChat)
{
Vector3 val3 = default(Vector3);
if (Mod.UsePlayerInput.Value)
{
float num;
float num2;
if ((int)InputControlManager.current._setGamepadType == 13)
{
num = (Input.GetKey(InputControlManager.current._right) ? 1 : 0) - (Input.GetKey(InputControlManager.current._left) ? 1 : 0);
num2 = (Input.GetKey(InputControlManager.current._up) ? 1 : 0) - (Input.GetKey(InputControlManager.current._down) ? 1 : 0);
}
else
{
num = InputControlManager.current._horiz_input;
num2 = InputControlManager.current._vert_input;
}
((Vector3)(ref val3))..ctor(num, 0f, num2);
}
else
{
float num3 = (Input.GetKey(Mod.RightFreeCamHotkey.Value) ? 1 : 0) - (Input.GetKey(Mod.LeftFreeCamHotkey.Value) ? 1 : 0);
float num4 = (Input.GetKey(Mod.UpFreeCamHotkey.Value) ? 1 : 0) - (Input.GetKey(Mod.DownFreeCamHotkey.Value) ? 1 : 0);
((Vector3)(ref val3))..ctor(num3, 0f, num4);
}
((Component)__instance).transform.Translate(val3 * (Mod.Instance.changeValue * 10f) * Time.deltaTime);
Quaternion rotation = ((Component)__instance).transform.rotation;
Vector3 val4 = default(Vector3);
((Vector3)(ref val4))..ctor(__instance.finalInputZ, __instance.finalInputX, 0f);
((Component)__instance).transform.Rotate(val4 * __instance.inputSensitivity * Time.deltaTime * 100f);
Quaternion rotation2 = ((Component)__instance).transform.rotation;
Vector3 eulerAngles = ((Quaternion)(ref rotation2)).eulerAngles;
if (eulerAngles.x > 89.95f && eulerAngles.x <= 90f)
{
eulerAngles.x = 89.95f;
}
if (eulerAngles.x >= 270f && eulerAngles.x < 270.05f)
{
eulerAngles.x = 270.05f;
}
((Component)__instance).transform.rotation = Quaternion.Euler(eulerAngles.x, eulerAngles.y, 0f);
}
return false;
}
return true;
}
[HarmonyPostfix]
internal static void PositionAdjustAffectsOverride(CameraFunction __instance)
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
if (__instance._initCameraOverride && !Mod.Instance.FreeCamera)
{
((Component)__instance).transform.SetPositionAndRotation(Vector3.Lerp(((Component)__instance).transform.position, __instance._overridePosition + Mod.Instance.overridePositionAdjust, 3f * Time.deltaTime), Quaternion.Lerp(((Component)__instance).transform.rotation, Quaternion.Euler(__instance._overrideRotation + Mod.Instance.rotationAdjust), 3f * Time.deltaTime));
CameraCollision._current.maxDistance = Mathf.Lerp(CameraCollision._current.maxDistance, Mod.Instance.zoomLockedValue, 3f * Time.deltaTime);
}
}
}
[HarmonyPatch(typeof(DialogManager), "End_Dialog")]
internal static class DialogManager__End_Dialog
{
[HarmonyPostfix]
internal static void ResetMaxDistance()
{
if (Mod.Instance.cachedDistance != 0f)
{
CameraCollision._current.maxDistance = Mod.Instance.cachedDistance;
}
}
}
[HarmonyPatch(typeof(DialogManager), "Start_Dialog")]
internal static class DialogManager__Start_Dialog
{
[HarmonyPrefix]
internal static void SaveCameraDistance()
{
Mod.Instance.cachedDistance = CameraCollision._current.maxDistance;
}
}
[HarmonyPatch(typeof(MainMenuManager), "Awake")]
internal static class MainMenuManager__Awake
{
[HarmonyPostfix]
internal static void Postfix()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
Mod.Instance.overridePositionAdjust = Vector3.zero;
Mod.Instance.rotationAdjust = Vector3.zero;
Mod.Instance.zoomLockedValue = 30f;
Mod.Instance.matchHeightAdjust = 0f;
Mod.Instance.cachedDistance = 0f;
Mod.Instance.cachedDialogueDistance = 0f;
Mod.Instance.changeValue = 3.2f;
Mod.Instance.zoomChangeValue = 35.5f;
Mod.Instance.zoomChangeValueDPad = 65.5f;
Mod.Instance.prevDistanceHeightScale = 1f;
Mod.Instance.displayHead = true;
Mod.Instance.FreeCamera = false;
}
}
[HarmonyPatch(typeof(PlayerMove), "Handle_MovementControl")]
internal static class PlayerMove__Handle_MovementControl
{
[HarmonyPrefix]
internal static void PreviousRotation(PlayerMove __instance)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
Mod.Instance.prevRotation = ((Component)__instance).transform.rotation;
}
[HarmonyPostfix]
internal static void FirstPersonAdjustments(PlayerMove __instance)
{
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Invalid comparison between Unknown and I4
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Invalid comparison between Unknown and I4
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Invalid comparison between Unknown and I4
//IL_023f: Unknown result type (might be due to invalid IL or missing references)
//IL_0245: Invalid comparison between Unknown and I4
//IL_0337: Unknown result type (might be due to invalid IL or missing references)
//IL_033c: Unknown result type (might be due to invalid IL or missing references)
//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
//IL_037f: Unknown result type (might be due to invalid IL or missing references)
//IL_0384: Unknown result type (might be due to invalid IL or missing references)
//IL_03e8: Unknown result type (might be due to invalid IL or missing references)
//IL_03ed: Unknown result type (might be due to invalid IL or missing references)
if (__instance._player._inChat || __instance._player._bufferingStatus || Object.op_Implicit((Object)(object)__instance._pTargeting._targetedEntity) || __instance._player._pProfession._isProfessionAction || (int)__instance._movementLockType != 0 || __instance._lockControl || TabMenu._current._isOpen || ((int)__instance._currentMovementAction == 6 && (int)__instance._currentMovementAction == 7))
{
return;
}
float num = 1f;
if (Mod.Instance.heightScale < 1f)
{
num = Mod.Instance.heightScale;
}
if ((double)CameraCollision._current.maxDistance <= 1.2000000476837158 * (double)num && !Mod.Instance.FreeCamera)
{
__instance._strafeToggle = true;
}
else
{
__instance._strafeToggle = false;
((Component)__instance).transform.rotation = Mod.Instance.prevRotation;
}
if (SettingsManager._current._inputStrafeWhileHoldingWeapon.isOn)
{
__instance._strafeToggle = (int)__instance._pCombat._currentSheathCondition == 1;
}
if (SettingsManager._current._inputStrafeWhileCastingOffensiveSkill.isOn)
{
if (Object.op_Implicit((Object)(object)__instance._pCasting._currentCastSkill) && __instance._pCasting._currentCastSkill._strafeDirection)
{
__instance._strafeToggle = true;
}
if (__instance._castStrafeLock)
{
__instance._strafeToggle = true;
}
}
bool flag = SettingsManager._current._inputStrafeWhileMoveAttack.isOn && ((double)InputControlManager.current._horiz_input != 0.0 || (double)InputControlManager.current._vert_input != 0.0);
if (((int)__instance._player._currentPlayerAction == 1 || (__instance._pCombat._isChargingWeapon ? true : false)) && (flag ? true : false))
{
__instance._strafeToggle = true;
}
else if (__instance._strafeToggleWasOn)
{
__instance._strafeToggle = false;
}
if ((double)__instance._disableStrafeBuffer > 0.0)
{
__instance._strafeToggle = false;
}
else if (InputControlManager.current.isLockDirectionToggled && __instance._strafeToggleWasOn && !__instance._strafeToggle)
{
__instance._strafeToggle = true;
}
if (__instance._lockControlMidair)
{
return;
}
if (!((double)__instance._attackForce <= 0.0) && ((__instance._attackForceInput != Vector3.zero) ? true : false))
{
if (!__instance._strafeToggle)
{
((Component)__instance).transform.rotation = Quaternion.LookRotation(__instance._attackForceInput);
}
else
{
Handle_StrafeRotation();
}
}
else if (__instance._strafeToggle)
{
Handle_StrafeRotation();
}
else if (__instance._worldSpaceInput != Vector3.zero)
{
((Component)__instance).transform.rotation = Quaternion.LookRotation(__instance._worldSpaceInput);
}
void Handle_StrafeRotation()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
((Component)__instance).transform.rotation = Quaternion.Euler(0f, CameraFunction._current._RotY, 0f);
}
}
}
[HarmonyPatch(typeof(PlayerTargeting), "Client_EndTarget")]
internal static class PlayerTargeting__Client_EndTarget
{
[HarmonyPrefix]
internal static void SaveAdjustedPosition()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
Mod.Instance.prevPositionAdjust = CameraFunction._current.positionAdjust;
}
[HarmonyPostfix]
internal static void SetAdjustedPosition()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
CameraFunction._current.positionAdjust = Mod.Instance.prevPositionAdjust;
}
}
[HarmonyPatch(typeof(RaceModelEquipDisplay), "Apply_EquipmentVisualDisplay")]
internal static class RaceModelEquipDisplay__Apply_EquipmentVisualDisplay
{
[HarmonyPostfix]
internal static void HeadDisplay(RaceModelEquipDisplay __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
if ((Object)(object)Player._mainPlayer == (Object)null || (int)Player._mainPlayer._currentGameCondition != 1 || !((Object)(object)__instance._player == (Object)(object)Player._mainPlayer))
{
return;
}
if (Object.op_Implicit((Object)(object)__instance._pEquip._equips["Helm"]._scriptableEquip))
{
ScriptableHelm val = (ScriptableHelm)__instance._pEquip._equips["Helm"]._scriptableEquip;
if (val._isFullHelm && !__instance._hideHelmVisual)
{
return;
}
}
if (Object.op_Implicit((Object)(object)__instance._pEquip._equips["Helm"]._vanityEquip))
{
ScriptableHelm val2 = (ScriptableHelm)__instance._pEquip._equips["Helm"]._vanityEquip;
if (val2._isFullHelm && !__instance._hideVanityHelm)
{
return;
}
}
__instance._playerRaceModel.Init_CullHead(!Mod.Instance.displayHead);
__instance._playerRaceModel._hideEars = !Mod.Instance.displayHead;
__instance._playerRaceModel.Apply_CharacterDisplay();
}
}
[HarmonyPatch(typeof(SettingsManager), "Apply_CameraParameters")]
internal static class SettingsManager__Apply_CameraParameters
{
[HarmonyPostfix]
internal static void RenderDistancePostfix(SettingsManager __instance)
{
if (Object.op_Implicit((Object)(object)CameraFunction._current))
{
CameraFunction._current._mainCamera.farClipPlane = Mod.RenderDistance.Value;
CameraFunction._current._UICamera.farClipPlane = Mod.RenderDistance.Value;
}
}
}
}