
Flees AtlyssDedicatedServer
Enables headless server hosting for ATLYSS with full mod support and custom launch options.
Last updated | a week ago |
Total downloads | 250 |
Total rating | 2 |
Categories | Mods |
Dependency string | FleeTime-Flees_AtlyssDedicatedServer-0.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
๐ง ATLYSS Dedicated Server Plugin
This BepInEx plugin adds headless dedicated server support to the game ATLYSS, enabling you to run the game in a terminal as a dedicated server โ no graphics or UI needed.
โ ๏ธ This is for hosting servers only. It will disable itself when the game is being launched normally.
โ Mod Compatibility
- Fully compatible with other BepInEx mods that modify or enhance hosting behavior.
This includes:- Chat formatting mods (e.g., colored messages)
- Uncapped party size or connection limit mods
- Custom stat or balance changes
- Lobby tweak plugins
As long as the mod loads under BepInEx and applies during host/server initialization, it will work seamlessly with this dedicated server plugin.
๐ Known Bugs
-
Console input does not echo back while typing.
When using the BepInEx console, typed characters may not appear on screen. However, input is still being received and processed correctly โ pressingEnter
will submit the full command. -
No feedback for partially typed commands.
Since input isn't echoed, it's easy to lose track of what you've typed. To mitigate this, commands should be typed carefully and can be confirmed once submitted.
โ Requirements
- BepInEx 5.x
- ATLYSS game
- Must launch the game with the following arguments:
-batchmode -nographics -server
๐ ๏ธ Launch Syntax
ATLYSS.exe -batchmode -nographics -server [options...]
You must include -batchmode -nographics
before your own custom arguments.
๐ง Available Arguments
Argument | Description |
---|---|
-server |
Enables dedicated server mode |
-hostsave N |
Selects the save slot to use for the host character (0โ6) |
-name "MyServer" |
Sets the server name (max 20 characters) |
-password "1234" |
Sets a join password |
-motd "Message" |
Sets a Message of the Day |
-maxplayers N |
Max number of players (between 2 and 250, default: 16) |
-public |
Makes server public (default if no type is given) |
-private |
Makes server private |
-friends |
Makes server visible only to Steam friends |
-pve |
Lobby focus: PvE (default) |
-pvp |
Lobby focus: PvP |
-social |
Lobby focus: Social |
โ ๏ธ Only one of
-public
,-private
, or-friends
can be used.
โ ๏ธ Only one of-pve
,-pvp
, or-social
can be used.
โ ๏ธ If-hostsave
is not specified, the server will default to using save slot 0.
You must have a valid character in the selected slot.
๐ฆ Example Usages
Start a public PvE server with 16 players:
ATLYSS.exe -batchmode -nographics -server -name "MyServer" -motd "Welcome!" -maxplayers 16 -public -pve
Start a private PvP server with a password:
ATLYSS.exe -batchmode -nographics -server -name "Private Warzone" -password "hunter2" -maxplayers 10 -private -pvp
Start a friends-only social server:
ATLYSS.exe -batchmode -nographics -server -name "CozyHub" -motd "Grab tea and chill." -friends -social
๐ง Behavior Notes
- The host is teleported to the fishing area 30 seconds after spawning.
- Server shuts down 5 seconds after host stop (clean shutdown).
- In-game chat is mirrored to the terminal (color tags handled).
- Console input works for typing commands directly.
- Audio is disabled via
AudioListener.volume = 0
. - Server config and startup logs are shown in the console.
๐งช Troubleshooting
- โ Server disappearing when trying to join? Make sure you have a character saved in slot 0, or specify a
-hostsave
slot when starting. - โ Nothing happens? Make sure you're running with
-batchmode -nographics -server
- โ Can't see the terminal? Run the game via
cmd.exe
or a.bat
script - โ Server name reset? Must be under 20 characters