using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Marioalexsan.AFKConfig.SoftDependencies;
using Microsoft.CodeAnalysis;
using Nessie.ATLYSS.EasySettings;
using Nessie.ATLYSS.EasySettings.UIElements;
using UnityEngine;
using UnityEngine.Events;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Marioalexsan.AFKConfig")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+3f0e25126398eb3527541a6f243d70465c66a4da")]
[assembly: AssemblyProduct("AFKConfig")]
[assembly: AssemblyTitle("Marioalexsan.AFKConfig")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Marioalexsan.AFKConfig
{
[HarmonyPatch]
internal static class PlayerAFKTimer
{
private static readonly KeyCode[] AllKeys = (KeyCode[])Enum.GetValues(typeof(KeyCode));
private static MethodInfo TargetMethod()
{
return AccessTools.FirstMethod(typeof(Player), (Func<MethodInfo, bool>)((MethodInfo x) => x.Name.Contains("Handle_AFKCondition")));
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> code)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Expected O, but got Unknown
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(code, (ILGenerator)null);
while (val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.LoadsConstant(x, 125.0)), (string)null)
}).IsValid)
{
val.SetAndAdvance(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerAFKTimer), "GetAFKTimer", (Type[])null, (Type[])null));
}
val.Start();
while (val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.LoadsConstant(x, 126.0)), (string)null)
}).IsValid)
{
val.SetAndAdvance(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerAFKTimer), "GetAFKTimerPlusOne", (Type[])null, (Type[])null));
}
val.Start();
while (val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.Calls(x, AccessTools.Method(typeof(Player), "Cmd_InitAfkCondition", (Type[])null, (Type[])null))), (string)null)
}).IsValid)
{
val.SetAndAdvance(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerAFKTimer), "InitAfkCondition", (Type[])null, (Type[])null));
}
return val.InstructionEnumeration();
}
private static float GetAFKTimer()
{
return AFKConfig.GetAFKTimer();
}
private static float GetAFKTimerPlusOne()
{
return AFKConfig.GetAFKTimer() + 1f;
}
private static void InitAfkCondition(Player player, bool goAfk)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Invalid comparison between Unknown and I4
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Invalid comparison between Unknown and I4
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
bool flag = false;
if (AFKConfig.AllowTabbingOut.Value)
{
for (int i = 0; i < AllKeys.Length; i++)
{
KeyCode val = AllKeys[i];
KeyCode val2 = val;
KeyCode val3 = val2;
if ((int)val3 != 9)
{
if (val3 - 307 <= 3)
{
continue;
}
}
else
{
if (!Input.GetKey((KeyCode)9) || Input.GetKey((KeyCode)308) || Input.GetKey((KeyCode)307))
{
continue;
}
flag = true;
}
if (Input.GetKey(val))
{
flag = true;
break;
}
}
}
else
{
flag = Input.anyKey;
}
if (goAfk)
{
player.Cmd_InitAfkCondition(true);
if (!AFKConfig.SitDownOnAFK.Value)
{
AFKConfig.ShouldSendIdleAnim = true;
}
}
else if (flag)
{
player.Cmd_InitAfkCondition(false);
if (!AFKConfig.StandUpFromAFK.Value)
{
AFKConfig.ShouldSendSitAnim = true;
}
}
}
}
[BepInPlugin("Marioalexsan.AFKConfig", "AFKConfig", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class AFKConfig : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static UnityAction <>9__35_0;
internal void <Awake>b__35_0()
{
EasySettings.AddHeader("AFKConfig");
EasySettings.AddToggle("AFK Enabled", AFKEnabled);
EasySettings.AddAdvancedSlider("AFK Timer (minutes)", AFKTimer);
EasySettings.AddToggle("Allow Tabbing Out", AllowTabbingOut);
EasySettings.AddToggle("Sit Down On AFK", SitDownOnAFK);
EasySettings.AddToggle("Stand Up From AFK", StandUpFromAFK);
}
}
private readonly Harmony _harmony = new Harmony("Marioalexsan.AFKConfig");
internal static ManualLogSource Logger { get; private set; }
public static ConfigEntry<float> AFKTimer { get; private set; }
public static ConfigEntry<bool> AFKEnabled { get; private set; }
public static ConfigEntry<bool> AllowTabbingOut { get; private set; }
public static ConfigEntry<bool> SitDownOnAFK { get; private set; }
public static ConfigEntry<bool> StandUpFromAFK { get; private set; }
public static bool ShouldSendSitAnim { get; set; }
public static bool ShouldSendIdleAnim { get; set; }
public static float GetAFKTimer()
{
return AFKEnabled.Value ? (AFKTimer.Value * 60f) : 10000000f;
}
public AFKConfig()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
_harmony.PatchAll();
AFKTimer = ((BaseUnityPlugin)this).Config.Bind<float>("General", "AFKTimer", 2f, new ConfigDescription("The time in minutes before AFK mode is activated.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 60f), Array.Empty<object>()));
AFKEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "AFKEnabled", true, "Enable or disable the AFK mechanic.");
AllowTabbingOut = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "AllowTabbingOut", false, "Prevents AFK state from being modified when alt-tabbing or pressing the Windows (Meta) key.");
SitDownOnAFK = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "SitDownOnAFK", true, "If true, the character will sit down when entering AFK.");
StandUpFromAFK = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "StandUpFromAFK", true, "If true, the character will stand up when exiting AFK.");
}
public void Awake()
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
if (!EasySettings.IsAvailable)
{
return;
}
UnityEvent onInitialized = EasySettings.OnInitialized;
object obj = <>c.<>9__35_0;
if (obj == null)
{
UnityAction val = delegate
{
EasySettings.AddHeader("AFKConfig");
EasySettings.AddToggle("AFK Enabled", AFKEnabled);
EasySettings.AddAdvancedSlider("AFK Timer (minutes)", AFKTimer);
EasySettings.AddToggle("Allow Tabbing Out", AllowTabbingOut);
EasySettings.AddToggle("Sit Down On AFK", SitDownOnAFK);
EasySettings.AddToggle("Stand Up From AFK", StandUpFromAFK);
};
<>c.<>9__35_0 = val;
obj = (object)val;
}
onInitialized.AddListener((UnityAction)obj);
EasySettings.OnApplySettings.AddListener((UnityAction)delegate
{
((BaseUnityPlugin)this).Config.Save();
});
}
public void Update()
{
if (ShouldSendSitAnim && Object.op_Implicit((Object)(object)Player._mainPlayer))
{
ShouldSendSitAnim = false;
Player._mainPlayer._pVisual.Send_CrossFadeAnim("sit", 0f, 11, (LatencyCheck)0);
}
if (ShouldSendIdleAnim && Object.op_Implicit((Object)(object)Player._mainPlayer))
{
ShouldSendIdleAnim = false;
Player._mainPlayer._pVisual.Send_CrossFadeAnim("Idle", 0f, 11, (LatencyCheck)0);
}
}
}
internal static class Logging
{
private static ManualLogSource InternalLogger => AFKConfig.Logger;
public static void LogFatal(object data, ConfigEntry<bool>? toggle = null)
{
Log(data, (LogLevel)1, toggle);
}
public static void LogError(object data, ConfigEntry<bool>? toggle = null)
{
Log(data, (LogLevel)2, toggle);
}
public static void LogWarning(object data, ConfigEntry<bool>? toggle = null)
{
Log(data, (LogLevel)4, toggle);
}
public static void LogMessage(object data, ConfigEntry<bool>? toggle = null)
{
Log(data, (LogLevel)8, toggle);
}
public static void LogInfo(object data, ConfigEntry<bool>? toggle = null)
{
Log(data, (LogLevel)16, toggle);
}
public static void LogDebug(object data, ConfigEntry<bool>? toggle = null)
{
Log(data, (LogLevel)32, toggle);
}
private static void Log(object data, LogLevel level = 16, ConfigEntry<bool>? toggle = null)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
if (toggle == null || toggle.Value)
{
ManualLogSource internalLogger = InternalLogger;
if (internalLogger != null)
{
internalLogger.Log(level, data);
}
}
}
}
internal static class ModInfo
{
public const string GUID = "Marioalexsan.AFKConfig";
public const string NAME = "AFKConfig";
public const string VERSION = "1.0.1";
}
}
namespace Marioalexsan.AFKConfig.SoftDependencies
{
public static class EasySettings
{
private const MethodImplOptions SoftDepend = MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization;
public const string ModID = "EasySettings";
public static readonly Version ExpectedVersion = new Version("1.2.1");
private static BaseUnityPlugin? _plugin;
private static bool _initialized;
public static bool IsAvailable
{
get
{
if (!_initialized)
{
_plugin = (Chainloader.PluginInfos.TryGetValue("EasySettings", out var value) ? value.Instance : null);
_initialized = true;
if ((Object)(object)_plugin == (Object)null)
{
Logging.LogWarning("Soft dependency EasySettings was not found.");
}
else if (_plugin.Info.Metadata.Version != ExpectedVersion)
{
Logging.LogWarning(string.Format("Soft dependency {0} has a different version than expected (have: {1}, expect: {2}).", "EasySettings", _plugin.Info.Metadata.Version, ExpectedVersion));
}
}
return (Object)(object)_plugin != (Object)null;
}
}
public static UnityEvent OnInitialized
{
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
get
{
return Settings.OnInitialized;
}
}
public static UnityEvent OnCancelSettings
{
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
get
{
return Settings.OnCancelSettings;
}
}
public static UnityEvent OnApplySettings
{
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
get
{
return Settings.OnApplySettings;
}
}
public static UnityEvent OnCloseSettings
{
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
get
{
return Settings.OnCloseSettings;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static GameObject AddSpace()
{
return ((Component)((BaseAtlyssElement)Settings.ModTab.AddSpace()).Root).gameObject;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static GameObject AddHeader(string label)
{
return ((Component)((BaseAtlyssElement)Settings.ModTab.AddHeader(label)).Root).gameObject;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static GameObject AddButton(string buttonLabel, UnityAction onClick)
{
return ((Component)((BaseAtlyssElement)Settings.ModTab.AddButton(buttonLabel, onClick)).Root).gameObject;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static GameObject AddToggle(string label, ConfigEntry<bool> config)
{
return ((Component)((BaseAtlyssElement)Settings.ModTab.AddToggle(label, config)).Root).gameObject;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static GameObject AddSlider(string label, ConfigEntry<float> config, bool wholeNumbers = false)
{
return ((Component)((BaseAtlyssElement)Settings.ModTab.AddSlider(label, config, wholeNumbers)).Root).gameObject;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static GameObject AddAdvancedSlider(string label, ConfigEntry<float> config, bool wholeNumbers = false)
{
return ((Component)((BaseAtlyssElement)Settings.ModTab.AddAdvancedSlider(label, config, wholeNumbers)).Root).gameObject;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static GameObject AddDropdown<T>(string label, ConfigEntry<T> config) where T : Enum
{
return ((Component)((BaseAtlyssElement)Settings.ModTab.AddDropdown<T>(label, config)).Root).gameObject;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static GameObject AddKeyButton(string label, ConfigEntry<KeyCode> config)
{
return ((Component)((BaseAtlyssElement)Settings.ModTab.AddKeyButton(label, config)).Root).gameObject;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}