
AutoSaver
Advanced automatic save backups for ATLYSS.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.2.0] - 2024-Dec-17
Added
- Added support for EasySettings version 1.1.6
- Added EnableAutosaving config option that enables or disables the periodic autosave component (default: true)
- Added AppendSlotToSaveName config option that enabled or disables appending the slot index to the backup names (default: true)
- It's recommended to keep this set to true; setting this to false can be useful when moving saves between save slots, but will cause characters with duplicate names to overwrite each other
Changed
- Migrated the backup save folder from
ATLYSS/ATLYSS_Data/_profileCollections/Marioalexsan_AutoSaver
toATLYSS/Marioalexsan_AutoSaver
- Saves from AutoSaver version 1.1.1 and below will be migrated automatically on first launch
- Updated compatibility for public test branch of ATLYSS (currently v2.0.5d)
- Note that this is experimental and subject to change until a stable version is released
[1.1.1] - 2024-Dec-17
Changed
- Updated for ATLYSS v1.6.0b
[1.1.0] - 2024-Dec-09
Added
- Support for saving extra Spike slots from MoreBankTabs v0.1.0
- Option to toggle autosaving whenever map instance changes.
- Experimental feature that allows locally saving other player's saves in multiplayer.
Changed
- Autosaves no longer happen whenever map instance changes, you must now toggle an option for this to happen.
- Save backups now reference the slot that has been used. This allows multiple saves with the same character name to be backed up correctly.
[1.0.0] - 2024-Dec-06
Changed
Initial mod release