Decompiled source of BetterPrismUI v1.1.1

plugins/Marioalexsan.BetterPrismUI.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Marioalexsan.Multitool.Utils;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Marioalexsan.BetterPrismUI")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+d56c87b8773298884cdf92fdf68a1f8bfcbbee8b")]
[assembly: AssemblyProduct("BetterPrismUI")]
[assembly: AssemblyTitle("Marioalexsan.BetterPrismUI")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Marioalexsan.BetterPrismUI
{
	public class PrismUIData
	{
		public Image? FillImage;

		public Player? Player;

		public float LastKnownMaxShield;

		public float LastKnownShield;

		public bool Lerp = true;

		public void UpdateFill()
		{
			if (!((Object)(object)Player == (Object)null) && !((Object)(object)FillImage == (Object)null))
			{
				LastKnownShield = Player._statusEntity._damageAbsorbtion;
				if (LastKnownShield <= 0f)
				{
					LastKnownMaxShield = 0f;
				}
				else
				{
					LastKnownMaxShield = Math.Max(LastKnownMaxShield, LastKnownShield);
				}
				float fillAmount = FillImage.fillAmount;
				float num = ((LastKnownMaxShield != 0f) ? (LastKnownShield / LastKnownMaxShield) : 0f);
				FillImage.fillAmount = (Lerp ? Mathf.Lerp(fillAmount, num, Time.deltaTime * 12f) : num);
			}
		}
	}
	[HarmonyPatch(typeof(InGameUI), "Awake")]
	internal static class PrismHealthUI
	{
		private static void Postfix()
		{
			if (!Object.op_Implicit((Object)(object)GameObject.Find("_valueOrb(Prism)(BetterPrismUI)")))
			{
				GameObject val = HierarchyTraverse.GoToChild(GameObject.Find("_valueOrb(Health)"), "_healthFill");
				GameObject val2 = Object.Instantiate<GameObject>(val, val.transform.parent);
				val2.transform.SetSiblingIndex(val.transform.GetSiblingIndex() + 1);
				HierarchyTraverse.ForComponent<RectTransform>(HierarchyTraverse.ForComponent<Image>(HierarchyTraverse.Rename(val2, "_absorbtionFill"), (Action<Image>)delegate(Image image)
				{
					//IL_0028: Unknown result type (might be due to invalid IL or missing references)
					BetterPrismUI.PrismImage = image;
					image.sprite = BetterPrismUI.Sprite;
					((Graphic)image).color = new Color(1f, 1f, 1f, 0.6f);
					image.fillAmount = 0f;
				}), (Action<RectTransform>)delegate(RectTransform rect)
				{
					//IL_0003: Unknown result type (might be due to invalid IL or missing references)
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_0017: Unknown result type (might be due to invalid IL or missing references)
					rect.sizeDelta += new Vector2(5f, 5f);
				});
			}
		}
	}
	[HarmonyPatch(typeof(PartyUIManager), "Awake")]
	[HarmonyWrapSafe]
	internal static class PartyPrismHealthUI
	{
		private static void Postfix(PartyUIManager __instance)
		{
			BetterPrismUI.PartyShields.Clear();
			PartyUIDataEntry[] partyDataEntries = __instance._partyDataEntries;
			foreach (PartyUIDataEntry entry in partyDataEntries)
			{
				GameObject val = HierarchyTraverse.GoToChild(((Component)entry).gameObject, "_playerStatusValuesTab/_playerHealthBar/_healthFill");
				GameObject val2 = Object.Instantiate<GameObject>(val, val.transform.parent);
				val2.transform.SetSiblingIndex(val.transform.GetSiblingIndex() + 1);
				HierarchyTraverse.ForComponent<RectTransform>(HierarchyTraverse.ForComponent<Image>(HierarchyTraverse.Rename(val2, "_absorbtionFill"), (Action<Image>)delegate(Image image)
				{
					//IL_0016: Unknown result type (might be due to invalid IL or missing references)
					((Graphic)image).color = new Color(1f, 1f, 1f, 0.6f);
					image.fillAmount = 0f;
					BetterPrismUI.PartyShields[entry] = new PrismUIData
					{
						FillImage = image,
						Lerp = false
					};
				}), (Action<RectTransform>)delegate(RectTransform rect)
				{
					//IL_0003: Unknown result type (might be due to invalid IL or missing references)
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_0017: Unknown result type (might be due to invalid IL or missing references)
					rect.sizeDelta += new Vector2(5f, 5f);
				});
			}
		}
	}
	[HarmonyPatch]
	internal static class DisplayWorldHealbarDuringPrism
	{
		private static MethodInfo TargetMethod()
		{
			return AccessTools.FirstMethod(typeof(StatusEntityGUI), (Func<MethodInfo, bool>)((MethodInfo x) => x.Name.Contains("Handle_PlayerHealthBar")));
		}

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> code)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Expected O, but got Unknown
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Expected O, but got Unknown
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Expected O, but got Unknown
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Expected O, but got Unknown
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Expected O, but got Unknown
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Expected O, but got Unknown
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Expected O, but got Unknown
			//IL_0261: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Expected O, but got Unknown
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Expected O, but got Unknown
			//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ab: Expected O, but got Unknown
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02be: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(code, (ILGenerator)null);
			Label? label3 = default(Label?);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[5]
			{
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.IsLdarg(x, (int?)0)), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.LoadsField(x, AccessTools.Field(typeof(StatusEntityGUI), "_statusEntity"), false)), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.LoadsField(x, AccessTools.Field(typeof(StatusEntity), "_currentHealth"), false)), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.LoadsConstant(x, 0L)), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.Branches(x, ref label3)), (string)null)
			});
			Label? label = default(Label?);
			if (!val.IsValid || !CodeInstructionExtensions.Branches(val.Instruction, ref label))
			{
				Logging.LogWarning("Couldn't find branch location to transpile for DisplayWorldHealbarDuringPrism!");
				Logging.LogWarning("World healthbar display may be impacted! Please notify the mod developer about this!");
				return val.InstructionEnumeration();
			}
			Label? label2 = default(Label?);
			val.MatchBack(false, (CodeMatch[])(object)new CodeMatch[6]
			{
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.IsLdarg(x, (int?)0)), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.LoadsField(x, AccessTools.Field(typeof(StatusEntityGUI), "_statusEntity"), false)), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.LoadsField(x, AccessTools.Field(typeof(StatusEntity), "_currentHealth"), false)), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.IsLdarg(x, (int?)1)), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => x.opcode == OpCodes.Ldfld), (string)null),
				new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction x) => CodeInstructionExtensions.Branches(x, ref label2)), (string)null)
			});
			if (!val.IsValid)
			{
				Logging.LogWarning("Couldn't find insert location to transpile for DisplayWorldHealbarDuringPrism!");
				Logging.LogWarning("World healthbar display may be impacted! Please notify the mod developer about this!");
				return val.InstructionEnumeration();
			}
			val.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[4]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(StatusEntityGUI), "_statusEntity")),
				new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(DisplayWorldHealbarDuringPrism), "HasActivePrism", (Type[])null, (Type[])null)),
				new CodeInstruction(OpCodes.Brtrue, (object)label)
			});
			return val.InstructionEnumeration();
		}

		private static bool HasActivePrism(StatusEntity entity)
		{
			return entity._damageAbsorbtion > 0f;
		}
	}
	[HarmonyPatch(typeof(Player), "Awake")]
	[HarmonyWrapSafe]
	internal static class PlayerPrismUI
	{
		private static void Postfix(Player __instance)
		{
			Player __instance2 = __instance;
			GameObject val = HierarchyTraverse.GoToChild(((Component)__instance2).gameObject, "_Canvas_statusBars/_healthbarFillBackdrop/_healthbarFill");
			GameObject val2 = Object.Instantiate<GameObject>(val, val.transform.parent);
			val2.transform.SetSiblingIndex(val.transform.GetSiblingIndex() + 1);
			HierarchyTraverse.ForComponent<RectTransform>(HierarchyTraverse.ForComponent<Image>(HierarchyTraverse.Rename(val2, "_absorbtionFill"), (Action<Image>)delegate(Image image)
			{
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				((Graphic)image).color = new Color(0.75f, 1f, 1f, 0.5f);
				image.fillAmount = 0f;
				BetterPrismUI.PlayerWorldHealthbarShields[__instance2] = new PrismUIData
				{
					Player = __instance2,
					FillImage = image,
					Lerp = false
				};
			}), (Action<RectTransform>)delegate(RectTransform rect)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Unknown result type (might be due to invalid IL or missing references)
				rect.sizeDelta += new Vector2(0.4f, 0.4f);
			});
		}
	}
	[BepInPlugin("Marioalexsan.BetterPrismUI", "BetterPrismUI", "1.1.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BetterPrismUI : BaseUnityPlugin
	{
		private static BetterPrismUI? _plugin;

		private readonly Harmony _harmony = new Harmony("Marioalexsan.BetterPrismUI");

		internal static Texture2D Texture = null;

		internal static Sprite Sprite = null;

		internal static Image PrismImage = null;

		private static readonly PrismUIData MainPlayerShield = new PrismUIData();

		public static readonly Dictionary<Player, PrismUIData> PlayerWorldHealthbarShields = new Dictionary<Player, PrismUIData>();

		public static readonly Dictionary<PartyUIDataEntry, PrismUIData> PartyShields = new Dictionary<PartyUIDataEntry, PrismUIData>();

		public static BetterPrismUI Plugin => _plugin ?? throw new InvalidOperationException("BetterPrismUI hasn't been initialized yet. Either wait until initialization, or check via ChainLoader instead.");

		internal static ManualLogSource Logger { get; private set; } = null;


		private BetterPrismUI()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			_plugin = this;
			Logger = ((BaseUnityPlugin)this).Logger;
		}

		public void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			_harmony.PatchAll();
			Texture = new Texture2D(1, 1, (TextureFormat)5, false)
			{
				name = "Marioalexsan.BetterPrismUI-prismFillTex",
				filterMode = (FilterMode)1
			};
			ImageConversion.LoadImage(Texture, File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "Assets", "prismFill.png")));
			Sprite = Sprite.Create(Texture, new Rect(0f, 0f, (float)((Texture)Texture).width, (float)((Texture)Texture).height), new Vector2(0.5f, 0.5f));
			((Object)Sprite).name = "Marioalexsan.BetterPrismUI-prismFillSprite";
		}

		public void Update()
		{
			if ((Object)(object)Player._mainPlayer != (Object)null)
			{
				MainPlayerShield.Player = Player._mainPlayer;
				MainPlayerShield.FillImage = PrismImage;
				MainPlayerShield.UpdateFill();
			}
			if ((Object)(object)PartyUIManager._current != (Object)null)
			{
				PartyUIDataEntry[] partyDataEntries = PartyUIManager._current._partyDataEntries;
				foreach (PartyUIDataEntry val in partyDataEntries)
				{
					if (PartyShields.TryGetValue(val, out PrismUIData value))
					{
						if ((Object)(object)value.Player != (Object)(object)val._player)
						{
							value.LastKnownShield = 0f;
							value.LastKnownMaxShield = 0f;
							value.Player = val._player;
						}
						value.UpdateFill();
					}
				}
			}
			bool flag = false;
			foreach (KeyValuePair<Player, PrismUIData> playerWorldHealthbarShield in PlayerWorldHealthbarShields)
			{
				if (!Object.op_Implicit((Object)(object)playerWorldHealthbarShield.Key))
				{
					flag = true;
					continue;
				}
				PrismUIData value2 = playerWorldHealthbarShield.Value;
				value2.UpdateFill();
			}
			if (!flag)
			{
				return;
			}
			Player[] array = PlayerWorldHealthbarShields.Keys.ToArray();
			foreach (Player val2 in array)
			{
				if (!Object.op_Implicit((Object)(object)val2))
				{
					PlayerWorldHealthbarShields.Remove(val2);
				}
			}
		}
	}
	internal static class Logging
	{
		private static ManualLogSource InternalLogger => BetterPrismUI.Logger;

		public static void LogFatal(object data, ConfigEntry<bool>? toggle = null)
		{
			Log(data, (LogLevel)1, toggle);
		}

		public static void LogError(object data, ConfigEntry<bool>? toggle = null)
		{
			Log(data, (LogLevel)2, toggle);
		}

		public static void LogWarning(object data, ConfigEntry<bool>? toggle = null)
		{
			Log(data, (LogLevel)4, toggle);
		}

		public static void LogMessage(object data, ConfigEntry<bool>? toggle = null)
		{
			Log(data, (LogLevel)8, toggle);
		}

		public static void LogInfo(object data, ConfigEntry<bool>? toggle = null)
		{
			Log(data, (LogLevel)16, toggle);
		}

		public static void LogDebug(object data, ConfigEntry<bool>? toggle = null)
		{
			Log(data, (LogLevel)32, toggle);
		}

		private static void Log(object data, LogLevel level = 16, ConfigEntry<bool>? toggle = null)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (toggle == null || toggle.Value)
			{
				ManualLogSource internalLogger = InternalLogger;
				if (internalLogger != null)
				{
					internalLogger.Log(level, data);
				}
			}
		}
	}
	internal static class ModInfo
	{
		public const string GUID = "Marioalexsan.BetterPrismUI";

		public const string NAME = "BetterPrismUI";

		public const string VERSION = "1.1.1";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}