ChatMacros
Bind messages and commands to buttons.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.2.1] - 2025-Dec-18
Fixed
- Using macros while not in-game would throw errors in the console
[1.2.0] - 2025-Dec-10
Added
- Multiple commands can now be sequenced as part of a single macro by separating them with
&&- For example,
/dance && CONGA TIME LADSwould make your character both dance and say "CONGA TIME LADS" - Successive commands are sent at 100ms intervals
- Literal
&characters can be escaped using&, so you can send&&using&&without having it be interpreted as separate commands
- For example,
Fixed
- Macros no longer trigger while any event system text inputs are selected, such as the Host Console's command input
[1.1.0] - 2025-Dec-05
Added
- Alt and Ctrl Macro combinations can now be used, raising the total number from 9 to 27
- Added
MacroNAltoptions to configure Alt behaviour for macros - Added
MacroNCtrloptions to configure Ctrl behaviour for macros - Added
EnableAltMacrosandEnableCtrlMacrosoptions to control whenever Alt and Ctrl macros are active
[1.0.1] - 2025-Dec-04
Fixed
- Macros no longer trigger while the chat window or the in-game settings menu is open
[1.0.0] - 2025-Dec-03
Changed
Initial mod release