Decompiled source of I18NFont4UnityGame v0.0.2

I18NFont4UnityGame.dll

Decompiled 5 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("I18NFont4UnityGame")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("I18NFont4UnityGame")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("908ca800-1e6c-4956-a429-5abed633f5f1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace xiaoye97;

[BepInPlugin("xiaoye97.I18NFont4UnityGame", "I18NFont4UnityGame", "1.0")]
public class I18NFont4UnityGame : BaseUnityPlugin
{
	public static I18NFont4UnityGame Inst;

	public static Font TranslateFont;

	public static TMP_FontAsset TMPTranslateFont;

	public static ConfigEntry<string> FontName;

	private void Start()
	{
		Inst = this;
		FontName = ((BaseUnityPlugin)this).Config.Bind<string>("config", "FontName", "unifont", "put font package to <GameName>/BepInEx/plugins/Sallys_Workshop-I18NFont4UnityGame");
		LoadFont(FontName.Value);
		Harmony.CreateAndPatchAll(typeof(I18NFont4UnityGame), (string)null);
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded I18NFont4UnityGame Plugin.");
	}

	public void LoadFont(string fontName)
	{
		try
		{
			string text = Paths.PluginPath + "/Sallys_Workshop-I18NFont4UnityGame/" + fontName;
			if (File.Exists(text))
			{
				AssetBundle val = AssetBundle.LoadFromFile(text);
				TranslateFont = val.LoadAsset<Font>(fontName);
				TMPTranslateFont = val.LoadAsset<TMP_FontAsset>(fontName + " SDF");
				if ((Object)(object)TranslateFont != (Object)null && (Object)(object)TMPTranslateFont != (Object)null)
				{
					((BaseUnityPlugin)this).Logger.LogInfo((object)("Loaded " + fontName + "."));
				}
				else
				{
					((BaseUnityPlugin)this).Logger.LogError((object)"The font file is damaged. Please check the file.");
				}
				val.Unload(false);
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Font " + fontName + " not found, Please check the path: " + text));
			}
		}
		catch (Exception ex)
		{
			((BaseUnityPlugin)this).Logger.LogError((object)("Load font exception:" + ex.Message + "\n" + ex.StackTrace));
		}
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(Text), "OnEnable")]
	public static void FontPatch(Text __instance)
	{
		if (((Object)__instance.font).name != ((Object)TranslateFont).name)
		{
			__instance.font = TranslateFont;
		}
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(TextMeshProUGUI), "OnEnable")]
	public static void TMPFontPatch(TextMeshProUGUI __instance)
	{
		if (((Object)((TMP_Text)__instance).font).name != ((Object)TMPTranslateFont).name)
		{
			((TMP_Text)__instance).font = TMPTranslateFont;
		}
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(TextMeshProUGUI), "InternalUpdate")]
	public static void TMPFontPatch2(TextMeshProUGUI __instance)
	{
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Invalid comparison between Unknown and I4
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)((TMP_Text)__instance).font == (Object)(object)TMPTranslateFont && (int)((TMP_Text)__instance).overflowMode > 0 && ((TMP_Text)__instance).preferredWidth > 1f)
		{
			Bounds bounds = ((TMP_Text)__instance).bounds;
			if (((Bounds)(ref bounds)).extents == Vector3.zero)
			{
				((TMP_Text)__instance).overflowMode = (TextOverflowModes)0;
			}
		}
	}
}