CHANGELOG
Version 1.1.1:
- Chang bunker got damaged. Hole has been patched.
- Hotel Kubble felt like adding some roses as decoration (reasons not willingly stated by the couple who own it).
- The camels are now enslaved for quick travel (teleports to different areas, such as the beach).
- Dock boats will now teleport you to the boats on the sea.
- Volleyball area has shrunk for Atlyss players. The front of the bar and the ice cream stand have also been given this change.
- Torches have been added to the beach (this will also be added to the main area in the next update addressing it.)
- The Café Bahi map visual override is changed to Field zone (PVP is allowed). If I get complaints about mass PVP, I will change it back.
- Added a new name to the beach: Beach Baholah
- Changed the material tiling of the big stones.
- The gap in the colosseum has been patched (please shut up about it, I will be remaking the entire area at some point).
- Lifebuoys added to each boat. Used for teleporting back to the dock from the boats.
- Lifeguard towers added. Less people will die... hopefully.
- Added new fanart to the Café Bahi fanart wall.
- Hot Springs event by Xesy added to the Café Bahi wall.
- Added a new Beach Brutus line involving double pumping (not in that way).
Version 1.1.0: The Beach Update!
- Beach has been updated!
- Added a bar.
- Added a lighthouse.
- Added a rocky area to the beach.
- Added a dock with a fishing spot.
- Added boats with fishing spots.
- Added arches to the area leading to the beach.
- Added a bunch of beach umbrellas, seats and mats.
- Added a water mat.
- Added a ruined castle area.
- Added volleyball area.
- Added NPC in the beach.
- Added dialogue to the man hidden in the sand.
- (ZenFishes) Added NPC near ruined castle.
- Added more seats.
- Added map overrides for Café and Hotel (Colosseum will have this when I recreate it).
- Fixed a few models having "Basic" ground type and changing them appropriately.
- (ZenFishes) Added fog.
- ...a few other changes to the map.
Version 1.0.10:
- Added a changelog.
- Fixed a bug with startPoint causing people to fall infinitely if they jumped off the map.