Decompiled source of EasyVanity v1.1.4

plugins/EzVanity.dll

Decompiled 6 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Nessie.ATLYSS.EasySettings;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("EzVanity")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+8dcd8744c49e566eb6831e601a3b7468a756bd6a")]
[assembly: AssemblyProduct("EzVanity")]
[assembly: AssemblyTitle("EzVanity")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace EzVanity
{
	[BepInPlugin("ez.vanity", "Easy Vanity", "1.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(VanityMirrorManager), "Update")]
		public class VanityMirrorManagerCostPatch
		{
			private static void Postfix(VanityMirrorManager __instance)
			{
				if (!Instance.IsFreeAppearanceEnabled())
				{
					return;
				}
				FieldInfo field = typeof(VanityMirrorManager).GetField("_currentAppearanceCost", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = typeof(VanityMirrorManager).GetField("_appearanceCostCounter", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field3 = typeof(VanityMirrorManager).GetField("_applyAppearanceButton", BindingFlags.Instance | BindingFlags.NonPublic);
				if (field != null && field2 != null && field3 != null)
				{
					field.SetValue(__instance, 0);
					object? value = field2.GetValue(__instance);
					Text val = (Text)((value is Text) ? value : null);
					if ((Object)(object)val != (Object)null)
					{
						val.text = $"Cost: x{0}";
					}
					object? value2 = field3.GetValue(__instance);
					Button val2 = (Button)((value2 is Button) ? value2 : null);
					if ((Object)(object)val2 != (Object)null)
					{
						((Selectable)val2).interactable = true;
					}
				}
			}
		}

		[HarmonyPatch(typeof(PlayerEquipment), "<Init_TransmogItem>g__Retrieve_IllusionStoneCount|22_0")]
		public class PatchRetrieveIllusionStoneCount
		{
			private static bool Prefix(ref int __result)
			{
				if (!Instance.IsFreeTransmogEnabled())
				{
					return true;
				}
				__result = 1;
				return false;
			}
		}

		[HarmonyPatch(typeof(PlayerInventory), "Remove_Item")]
		public class PatchRemoveIllusionStone
		{
			private static bool Prefix(PlayerInventory __instance, ItemData _itemData, int _quantity)
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Invalid comparison between Unknown and I4
				if (!Instance.IsFreeTransmogEnabled())
				{
					return true;
				}
				if ((int)TabMenu._current._itemCell._currentEquipCellTab != 1)
				{
					return true;
				}
				if (_itemData._itemName == "Illusion Stone" && _quantity > 0)
				{
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(ItemListDataEntry), "CanTransmogItem")]
		public class PatchCanTransmogItem
		{
			private static bool Prefix(ItemListDataEntry __instance, ref bool __result)
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0023: Invalid comparison between Unknown and I4
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Expected O, but got Unknown
				if (!Instance.IsUnlockedTransmogEnabled())
				{
					return true;
				}
				if ((int)__instance._scriptableItem._itemType == 0)
				{
					ScriptableEquipment scriptableEquipment = (ScriptableEquipment)__instance._scriptableItem;
					Instance.CheckEquipmentType(scriptableEquipment);
					if (Instance.IsNotWeaponOrRing())
					{
						__result = true;
						return false;
					}
				}
				__result = false;
				return false;
			}
		}

		[HarmonyPatch(typeof(ItemMenuCell), "AbleToTransmogEquip")]
		public class PatchAbleToTransmogEquip
		{
			private static void Postfix(ItemMenuCell __instance, ItemListDataEntry _listEntry, ref bool __result)
			{
				//IL_001b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Invalid comparison between Unknown and I4
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Expected O, but got Unknown
				if (Instance.IsUnlockedTransmogEnabled() && (int)_listEntry._scriptableItem._itemType == 0)
				{
					ScriptableEquipment scriptableEquipment = (ScriptableEquipment)_listEntry._scriptableItem;
					Instance.CheckEquipmentType(scriptableEquipment);
					if (Instance.IsNotWeaponOrRing())
					{
						__result = true;
					}
				}
			}
		}

		private const string modGUID = "ez.vanity";

		private const string modName = "Easy Vanity";

		private const string modVersion = "1.0";

		private static ConfigEntry<bool> ConfigEnableFree;

		private static ConfigEntry<bool> ConfigEnableFreeTransmog;

		private static ConfigEntry<bool> ConfigEnableUnlockedTransmog;

		private bool isNotWeaponOrRing;

		private ScriptableEquipment currentScriptableEquipment;

		public static Plugin Instance { get; private set; }

		private void Awake()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			Instance = this;
			new Harmony("Easy Vanity").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ez.vanity is loaded!");
			InitConfig();
			Settings.OnInitialized.AddListener(new UnityAction(AddSettings));
			Settings.OnApplySettings.AddListener((UnityAction)delegate
			{
				((BaseUnityPlugin)this).Config.Save();
			});
		}

		private void InitConfig()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			ConfigDefinition val = new ConfigDefinition("Free Appearance Change", "EnableFreeAppearance");
			ConfigDescription val2 = new ConfigDescription("Enable or disable changing appearance for free.", (AcceptableValueBase)null, Array.Empty<object>());
			ConfigEnableFree = ((BaseUnityPlugin)this).Config.Bind<bool>(val, true, val2);
			ConfigDefinition val3 = new ConfigDefinition("Free Transmog", "EnableFreeTransmog");
			ConfigDescription val4 = new ConfigDescription("Enable or disable transmogging for free.", (AcceptableValueBase)null, Array.Empty<object>());
			ConfigEnableFreeTransmog = ((BaseUnityPlugin)this).Config.Bind<bool>(val3, true, val4);
			ConfigDefinition val5 = new ConfigDefinition("Unlocked Transmog", "EnableUnlockedTransmog");
			ConfigDescription val6 = new ConfigDescription("Enable or disable transmogging for free.", (AcceptableValueBase)null, Array.Empty<object>());
			ConfigEnableUnlockedTransmog = ((BaseUnityPlugin)this).Config.Bind<bool>(val5, true, val6);
		}

		private void AddSettings()
		{
			SettingsTab modTab = Settings.ModTab;
			modTab.AddHeader("Easy Vanity");
			modTab.AddToggle("Free Appearance Changes", ConfigEnableFree);
			modTab.AddToggle("Free Transmog", ConfigEnableFreeTransmog);
			modTab.AddToggle("Unlocked Transmog", ConfigEnableUnlockedTransmog);
		}

		private bool IsFreeAppearanceEnabled()
		{
			return ConfigEnableFree.Value;
		}

		private bool IsFreeTransmogEnabled()
		{
			return ConfigEnableFreeTransmog.Value;
		}

		private bool IsUnlockedTransmogEnabled()
		{
			return ConfigEnableUnlockedTransmog.Value;
		}

		public void CheckEquipmentType(ScriptableEquipment scriptableEquipment)
		{
			currentScriptableEquipment = scriptableEquipment;
			isNotWeaponOrRing = !(((object)scriptableEquipment).GetType() == typeof(ScriptableWeapon)) && !(((object)scriptableEquipment).GetType() == typeof(ScriptableRing));
		}

		public bool IsNotWeaponOrRing()
		{
			return isNotWeaponOrRing;
		}
	}
}