Decompiled source of OrbColors v1.2.2

OrbColors.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CodeTalker.Networking;
using CodeTalker.Packets;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using Nessie.ATLYSS.EasySettings;
using Nessie.ATLYSS.EasySettings.UIElements;
using Newtonsoft.Json;
using Steamworks;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("OrbColors")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.2.2.0")]
[assembly: AssemblyInformationalVersion("1.2.2+fc32196c9e0d1c4fc5ce28459ea2b99d2cf71029")]
[assembly: AssemblyProduct("OrbColors")]
[assembly: AssemblyTitle("OrbColors")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
internal static class LCMPluginInfo
{
	public const string PLUGIN_GUID = "OrbColors";

	public const string PLUGIN_NAME = "OrbColors";

	public const string PLUGIN_VERSION = "1.2.2";
}
namespace OrbColors
{
	[BepInPlugin("OrbColors", "OrbColors", "1.2.2")]
	public class Plugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static PacketListener <0>__ReceiveOrbColorPacket;

			public static PacketListener <1>__ReceivePlayerJoinPacket;
		}

		internal static ConfigEntry<bool> _orbColorEnabled;

		internal static Dictionary<string, ConfigEntry<float>> _color = new Dictionary<string, ConfigEntry<float>>();

		internal static ConfigEntry<float> _size;

		internal static Dictionary<string, (bool _orbColorsEnabled, Color _color, float _size)> _playerOrbColors = new Dictionary<string, (bool, Color, float)>();

		internal static List<BaseAtlyssElement> _settingsElements = new List<BaseAtlyssElement>();

		internal static ManualLogSource Logger = null;

		internal static ConfigFile Config = null;

		private void Awake()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Config = ((BaseUnityPlugin)this).Config;
			Logger.LogInfo((object)"Plugin OrbColors version 1.2.2 is loaded!");
			new Harmony("OrbColors").PatchAll(Assembly.GetExecutingAssembly());
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			Settings.OnApplySettings.AddListener((UnityAction)delegate
			{
				((BaseUnityPlugin)this).Config.Save();
			});
			object obj = <>O.<0>__ReceiveOrbColorPacket;
			if (obj == null)
			{
				PacketListener val = ReceiveOrbColorPacket;
				<>O.<0>__ReceiveOrbColorPacket = val;
				obj = (object)val;
			}
			CodeTalkerNetwork.RegisterListener<OrbColorPacket>((PacketListener)obj);
			object obj2 = <>O.<1>__ReceivePlayerJoinPacket;
			if (obj2 == null)
			{
				PacketListener val2 = ReceivePlayerJoinPacket;
				<>O.<1>__ReceivePlayerJoinPacket = val2;
				obj2 = (object)val2;
			}
			CodeTalkerNetwork.RegisterListener<PlayerJoinPacket>((PacketListener)obj2);
		}

		internal static void InitConfig()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Expected O, but got Unknown
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Expected O, but got Unknown
			string text = $"File {ProfileDataManager._current._selectedFileIndex + 1}";
			ConfigDefinition val = new ConfigDefinition(text, "OrbColorsEnabled");
			ConfigDescription val2 = new ConfigDescription("Use Custom Orb Color?", (AcceptableValueBase)null, Array.Empty<object>());
			_orbColorEnabled = Config.Bind<bool>(val, false, val2);
			Dictionary<string, float> dictionary = new Dictionary<string, float>();
			dictionary.Add("Red", 0.5f);
			dictionary.Add("Green", 0.5f);
			dictionary.Add("Blue", 0.5f);
			foreach (KeyValuePair<string, float> item in dictionary)
			{
				item.Deconstruct(out var key, out var value);
				string text2 = key;
				float num = value;
				ConfigDefinition val3 = new ConfigDefinition(text, "Shield" + text2);
				ConfigDescription val4 = new ConfigDescription(text2, (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>());
				_color.Add(text2, Config.Bind<float>(val3, num, val4));
			}
			ConfigDefinition val5 = new ConfigDefinition(text, "ShieldSize");
			ConfigDescription val6 = new ConfigDescription("Size", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>());
			_size = Config.Bind<float>(val5, 6.5f, val6);
		}

		internal static void AddSettings()
		{
			SettingsTab modTab = Settings.ModTab;
			_settingsElements.Add((BaseAtlyssElement)(object)modTab.AddHeader(ProfileDataManager._current._characterFile._nickName + "'s Shield Orb Color"));
			_settingsElements.Add((BaseAtlyssElement)(object)modTab.AddToggle(((ConfigEntryBase)_orbColorEnabled).Description.Description, _orbColorEnabled));
			foreach (var (text2, val2) in _color)
			{
				_settingsElements.Add((BaseAtlyssElement)(object)modTab.AddAdvancedSlider(text2, val2, false));
			}
			_settingsElements.Add((BaseAtlyssElement)(object)modTab.AddAdvancedSlider(((ConfigEntryBase)_size).Description.Description, _size, false));
		}

		internal static void SendOrbColorPacket()
		{
			if (NetworkClient.active)
			{
				OrbColorPacket orbColorPacket = new OrbColorPacket(_orbColorEnabled.Value, _color["Red"].Value, _color["Green"].Value, _color["Blue"].Value, _size.Value);
				CodeTalkerNetwork.SendNetworkPacket((PacketBase)(object)orbColorPacket);
			}
		}

		internal static void ReceiveOrbColorPacket(PacketHeader header, PacketBase packet)
		{
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			if (!(packet is OrbColorPacket orbColorPacket))
			{
				return;
			}
			Logger.LogInfo((object)$"Packet Recieved | Plugin: {((PacketBase)orbColorPacket).PacketSourceGUID} | Steam ID: {header.SenderID} | PayLoad: {orbColorPacket.Enabled}, {orbColorPacket.Red}, {orbColorPacket.Green}, {orbColorPacket.Blue}, {orbColorPacket.Size}");
			string key = header.SenderID.ToString();
			if (orbColorPacket.Enabled)
			{
				Color item = default(Color);
				((Color)(ref item))..ctor(orbColorPacket.Red, orbColorPacket.Green, orbColorPacket.Blue);
				if (!_playerOrbColors.TryAdd(key, (orbColorPacket.Enabled, item, orbColorPacket.Size)))
				{
					_playerOrbColors[key] = (orbColorPacket.Enabled, item, orbColorPacket.Size);
				}
			}
			else if (_playerOrbColors.ContainsKey(key))
			{
				_playerOrbColors.Remove(key);
			}
		}

		internal static void ReceivePlayerJoinPacket(PacketHeader header, PacketBase packet)
		{
			if (packet is PlayerJoinPacket && _orbColorEnabled.Value)
			{
				string key = header.SenderID.ToString();
				if (_playerOrbColors.ContainsKey(key))
				{
					_playerOrbColors.Remove(key);
				}
				SendOrbColorPacket();
			}
		}

		internal static void SetOfflineOrbColor()
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			if (AtlyssNetworkManager._current._soloMode)
			{
				Color item = default(Color);
				((Color)(ref item))..ctor(_color["Red"].Value, _color["Green"].Value, _color["Blue"].Value);
				Dictionary<string, (bool _orbColorsEnabled, Color _color, float _size)> playerOrbColors = _playerOrbColors;
				CSteamID steamID = SteamUser.GetSteamID();
				if (!playerOrbColors.TryAdd(((object)(CSteamID)(ref steamID)).ToString(), (_orbColorEnabled.Value, item, _size.Value)))
				{
					Dictionary<string, (bool _orbColorsEnabled, Color _color, float _size)> playerOrbColors2 = _playerOrbColors;
					steamID = SteamUser.GetSteamID();
					playerOrbColors2[((object)(CSteamID)(ref steamID)).ToString()] = (_orbColorEnabled.Value, item, _size.Value);
				}
			}
		}
	}
	public class OrbColorPacket : PacketBase
	{
		public override string PacketSourceGUID => "OrbColors";

		[JsonProperty]
		public bool Enabled { get; set; }

		[JsonProperty]
		public float Red { get; set; }

		[JsonProperty]
		public float Green { get; set; }

		[JsonProperty]
		public float Blue { get; set; }

		[JsonProperty]
		public float Size { get; set; }

		public OrbColorPacket(bool enabled, float red, float green, float blue, float size)
		{
			Enabled = enabled;
			Red = red;
			Green = green;
			Blue = blue;
			Size = size;
			((PacketBase)this)..ctor();
		}
	}
	public class PlayerJoinPacket : PacketBase
	{
		public override string PacketSourceGUID => "OrbColors";
	}
	[HarmonyPatch(typeof(PlayerCombat), "OnBlockingChange")]
	internal class PlayerCombatPatch
	{
		[HarmonyPrefix]
		public static bool OnBlockingChange(PlayerCombat __instance, bool _newBool)
		{
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)__instance._player) || __instance._player._bufferingStatus || !Plugin._playerOrbColors.ContainsKey(__instance._player._steamID) || !Plugin._playerOrbColors[__instance._player._steamID]._orbColorsEnabled)
			{
				return true;
			}
			float item = Plugin._playerOrbColors[__instance._player._steamID]._size;
			if (_newBool)
			{
				int num = 0;
				if (Object.op_Implicit((Object)(object)__instance._equippedWeapon))
				{
					num = __instance._equippedWeapon._weaponHoldClipIndex;
				}
				__instance._pSound._aSrcGeneral.PlayOneShot(__instance._pSound._generalSounds[12], 0.35f);
				if (Object.op_Implicit((Object)(object)__instance._equippedShield) && (int)__instance._currentScriptableWeaponType._weaponHandedness == 0)
				{
					__instance._pVisual.Local_CrossFadeAnim("Block_Shield", 0f, 3);
				}
				else
				{
					__instance._pVisual.Local_CrossFadeAnim(__instance._currentScriptableWeaponType._weaponAnimSlots[num]._weaponBlockAnimation ?? "", 0f, 3);
				}
				((Component)__instance._pVisual._blockOrbEffect).transform.localScale = Vector3.one * item * 2f;
				__instance._pVisual._blockOrbEffect.setScale = new Vector3(item, item, item);
				__instance._pVisual._preventRotationLerp = false;
				if (((NetworkBehaviour)__instance).isLocalPlayer)
				{
					__instance._pVisual.Cmd_ResetSpinPlayerModel();
				}
			}
			else
			{
				__instance._pVisual.Local_CrossFadeAnim("Empty", 0f, 3);
				__instance._pVisual._blockOrbEffect.setScale = Vector3.zero;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(PlayerVisual), "Handle_BlockOrbEffects")]
	internal class PlayerVisualPatch
	{
		public static bool Prefix(PlayerVisual __instance)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkClient.active && Plugin._playerOrbColors.TryGetValue(__instance._player._steamID, out (bool, Color, float) value) && value.Item1)
			{
				((Renderer)__instance._blockOrbRender).material.SetColor("_EmissionColor", value.Item2);
				if (__instance._pCombat._inParryWindow && !__instance._parryWindowEffect.isEmitting)
				{
					__instance._parryWindowEffect.Play();
				}
				if (!__instance._pCombat._isBlocking || !__instance._pCombat._inParryWindow)
				{
					__instance._parryWindowEffect.Stop();
				}
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Player), "OnStartAuthority")]
	internal class PlayerPatch
	{
		public static void Postfix()
		{
			if (NetworkClient.active)
			{
				Plugin.InitConfig();
				Plugin.AddSettings();
				CodeTalkerNetwork.SendNetworkPacket((PacketBase)(object)new PlayerJoinPacket());
				Plugin.SetOfflineOrbColor();
			}
		}
	}
	[HarmonyPatch(typeof(ConfigFile), "Save")]
	internal class ConfigFilePatch
	{
		public static bool Prefix(ConfigFile __instance)
		{
			if (NetworkClient.active && __instance.ConfigFilePath.EndsWith("OrbColors.cfg"))
			{
				Plugin.SendOrbColorPacket();
				Plugin.SetOfflineOrbColor();
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(CharacterSelectManager), "Select_CharacterFile")]
	internal class CharacterSelectManagerPatch
	{
		public static void Prefix()
		{
			Plugin._color = new Dictionary<string, ConfigEntry<float>>();
			Plugin._playerOrbColors = new Dictionary<string, (bool, Color, float)>();
			foreach (BaseAtlyssElement settingsElement in Plugin._settingsElements)
			{
				Settings.ModTab.ContentElements.Remove(settingsElement);
				((Component)settingsElement.Root).gameObject.SetActive(false);
			}
			Plugin._settingsElements.Clear();
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}