
CHANGELOG
Changelog
Note that this map is a work in progress.
1.3.6
Fixed
- i dont wanna talk about it. :3
1.3.5
Added
- Picnic Area (Jukebox)
- Something is different about the tree in the park.
Changed
- Skybox has been changed to be circler. (I have plans to add to the skybox later)
- Exit portal in the valley park's SFX has been changed.
- Sakura has an improved hat!
Note
- The map now has an Official Discord Server!
1.3.4
Added
- New Field Region
- Added a Skybox for both Maps
Changed
- Forest now has a campfire site.
Note
- Could not add rain to the forest. I apologies, but the clouds look nice :3
1.3.3
Fixed
- Fixed a dialogue option that was missing.
1.3.2
Added
- New dialogue options for Sakura Ventinti in Fray Valley Park.
1.3.1 - Things have changed in the Park.
Added
- New Mountain Area with PVP
- Fishing Pond :3
Changed
- Changed the starting Map Region name from Fray Valley to Fray Valley Park (This was to lessen the confusion of 2 different map instances).
- Fray Valley Park is now a Safe Zone instead of a Field Zone.
- Changed the entrance. It is very new.
- Terrain has been altered a bit to be a bit more hilly and bumpy.
- Weather Conditions have been altered in all areas.
- Changed the Weather particles to be less like a glyph.
- Sakura Ventinti now has a purple texture for their clothes. Thanks Nessie!
- Changelogs are now identified with titles (Only on the important version).
1.3.0 - Sakura! A mage from another world!
Added
- Fray Valley portion of Fray Fields now have teleporters (WIP).
- A new NPC. Now uses the World Portal UI and Enchant UI.
- Added decorations in the Fray Valley portion of Fray Fields.
- ZeinaKC is finally in the Map.
- The new Weather system is now implemented (Void Sweep). With custom particles and sfx.
Fixed
- Fixed the Cutout Culling from the trees. They now render properly like Atlyss.
- Organized the Hierarchy in Unity (only in Fields) so anyone with Unity Explorer can properly rest their brains :3
- Resized the Portal to Fray Valley trigger to match with the size of the portal sprites.
- Fixed the missing geometry of Water Cooler.
1.2.5
Fixed
- Fixed shaders for the trees. They do not glow and annoy the fuck out of me anymore. Thank you Nessie :3
Removed
- Removed BepinEx Fixer from the Dependencies till further notice or is no longer needed.
1.2.4
Added
- Added more textures to the sceneries. Mountains look different, grass looks different, etc etc.
- Portal to Sanctum (yes, this actually works. Me and FireNoobsta tested it, it 100% works client side and host side.
Added Robyn.
1.2.3
Fixed
- Fuck Unity. You should be able to recall now. No problems whatsoever (tm)
1.2.2
Removed
- Removed Solarium portal which isn't used YET. This indirectly fixed the Fray Fields portal due to Duplicate ID shenanigans. I am too lazy to write a changelog. So uhh. Hey, you wanna eat a piece of candy?
1.2.1
Fixed
- Portals was not working correctly. Now using portals from other base game scenes for different IDs (Because apparently that matters).
- Added a Valley Spawn point when you exit the Fray Fields portal. Should now teleport you above the Fray Fields portal when u exit the fields.
1.2.0 - Rest Easy and Enjoy Life.
Added
- Fog is now supported in Fray Valley.
- Added Fray Park (WIP) with Regional music
- ???
Note
- Fray Park (WIP) is huge. I do not have teleporters as of yet. You will see them in a later update :3
1.1.0
Changed
- Map has now been updated to support the newest atlyss update
72025.a3
and above. - Changed the dialogues of the Fray Valley map, as well as the textures
- New original soundtrack for day and night.
Added
- Added vanity glyph.
- Map now has regions for each gate.
- Completely decorated map.
1.0.2
Changed
- Name is now called "Starlight Magistics Academy" instead of "Starlight Magistics High School". Mainly for appropriateness
1.0.1
Added
- Made signs and a new portal area :3
1.0.0 - The Border World.
Added
- Added Fray Valley (Heavily WIP)