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newt5-Atlyss_Prepare_to_Die_pack-1.4.0 icon

Atlyss Prepare to Die pack

Homebrewery addon for adding in things from the souls games. Oh, and by the way, join Mystic Poon Order RP

Date uploaded 5 days ago
Version 1.4.0
Download link newt5-Atlyss_Prepare_to_Die_pack-1.4.0.zip
Downloads 903
Dependency string newt5-Atlyss_Prepare_to_Die_pack-1.4.0

This mod requires the following mods to function

Catman232-Homebrewery-4.7.13 icon
Catman232-Homebrewery

v4.7.13 - Create new character parts - eyes, mouths, skins; create new items - gear, consumables, trade items; edit slider ranges and proportion limits, edit camera settings (+freecam), replace vanilla textures, edit jiggle bone settings, and more!

Preferred version: 4.7.13

README

Atlyss Prepare to Die

Homebrewery addon for adding in things from the souls games.

Join the Mystic Poon Order RP server!

Weapons:

  • Dagger
  • Ghost Blade
  • Bandit's Knife
  • Parrying Dagger
  • Priscilla's Dagger
  • Dark Silver Tracer
  • Straight Sword Hilt
  • Broken Straight Sword
  • Broadsword
  • Shortsword
  • Longsword
  • Barbed Straight Sword
  • Sunlight Straight Sword
  • Balder Side Sword
  • Astora Straight Sword
  • Silver Knight Straight Sword
  • Drake Sword
  • Darksword
  • Crystal Straight Sword
  • Halberd
  • Gargoyle's Halberd
  • Titanite Catch Pole
  • Black Knight Halberd
  • Great Scythe
  • Lifehunt Scythe
  • Scythe
  • Lucerne
  • Giant's Halberd
  • Bastard Sword (one-handed)
  • Black Knight Sword (one-handed)
  • Claymore (one-handed)
  • Flamberge (one-handed)
  • Crystal Greatsword (one-handed)
  • Serpent Greatsword (one-handed)
  • Moonlight Greatsword (bell)
  • Greatsword of Artorias (one-handed)
  • Cursed Greatsword of Artorias (one-handed)
  • Abyss Greatsword (one-handed)
  • Stone Greatsword (one-handed)
  • Obsidian Greatsword (one-handed)
  • Bastard Sword (two-handed)
  • Black Knight Sword (two-handed)
  • Claymore (two-handed)
  • Flamberge (two-handed)
  • Crystal Greatsword (two-handed)
  • Serpent Greatsword (two-handed)
  • Moonlight Greatsword (two-handed)
  • Greatsword of Artorias (two-handed)
  • Cursed Greatsword of Artorias (two-handed)
  • Abyss Greatsword (two-handed)
  • Stone Greatsword (two-handed)
  • Obsidian Greatsword (two-handed)

Shields:

  • Parrying Dagger (Offhand)
  • Dark Silver Tracer (Offhand)

Trade Items:

  • Titanite Chunk, weapon enchantment material.
  • Twinkling Titnanite, weapon enchantment material.
  • Demon Titanite, weapon enchantment material.
  • Dragon Scale, weapon enchantment material.

CHANGELOG

Ver. 1.4.0 - Ultra Flavored Greatswords

  • Fixed mis-matched icons for one-handed variants of Greatsword of Artorias and its Cursed counterpart.
  • Added all Ultra Greatswords: Dragon Greatsword, Greatsword, Black Knight Greatsword, Zweihander, and Demon Great Machete.
  • Note that the Demon Great Machete is Exotic because it looks awful enchanted due to the branches around the handle.

Ver. 1.3.4 - The Abysswalker and the Resistance

  • Added the rest of the Greatsword weapons in one-handed and two-handed variants: Greatsword of Artorias, Cursed Greatsword of Artorias, Abyss Greatsword, Stone Greatsword, Obsidian Greatsword.
  • Gave Dark Silver Tracer 1 Holy resist.
  • Gave Sunlight Straight Sword 1 Shadow resist.
  • Gave Astora Straight Sword 1 Shadow resist.
  • Gave Black Knight Sword (one- and two-handed) 1 Fire resist.
  • Gave Flamberge (one- and two-handed) 1 Nature resist.
  • Gave Great Lord Greatsword (one- and two-handed) 1 Water resist.

Ver. 1.3.3 - The Refactoring ft. balancing buffs

  • Refactored all weaponTypes per Kissef's new system. (thanks catman for saving us from having to do it immediately.)

  • Changed the level requirement for most weapons to level 32 since it affects enchantment scaling. The ones that were left as is are the Straight Sword Hilt at level 1, and the Broken Straight Sword at level 3.

  • Changed Dagger weapons: changed base Damage profile from (16 + 3 to 18) to (16 + 3 to 33), reduced Dex Power bonus from 15 to 5, increased Evasion bonus from 2.8% to 12.5%, and decreased Crit Chance bonus from 6.4% to 5%.

  • Increased Stamina bonus on Crystal Straight Sword, Longsword, Shortsword, and Sunlight Straight Sword from 8 to 12.

  • Increased Stamina bonus on Balder Side Sword from 8 to 12, increased Evasion bonus from 0 to 5%.

  • Gave Broadsword 6 Defense and increased Stamina bonus from 8 to 10.

  • Gave Barbed Straight Sword 10% Crit Chance since Gash sucks and can't currently be buffed further.

  • Increased Crit Chance on Darksword from 6.4% to 8% and gave it Hex debuff.

  • Increased Stamina bonus on Drake Sword from 8 to 18, and decreased Crit Chance and Magic Crit Chance from 2.5% to 0.

  • Increased Evasion bonus on Silver Knight Straight Sword from 0 to 5%.

  • Buffed most one-handed variants of Greatswords: increased Defense bonus from 0 to 8.

  • Gave Crystal Greatsword (one-handed) 6 Stamina and 5% Crit Chance.

  • Increased Crit Chance on Flamberge (one-handed) from 6.4% to 10%, increased Magic Crit Chance from 2.5% to 10%, decreased Stamina bonus from 8 to 5, and increased Evasion bonus from 0 to 5%.

  • Changed Serpent Greatsword (one-handed): decreased the Stamina bonus from 8 to 5, increased Defense bonus from 0 to 20, and changed base Damage profile from (35 + 3 to 13) to (38 + 3 to 5).

  • Buffed most Greatsword weapons: increased Defense bonus from 3 to 18

  • Also increased Crit Chance on Crystal Greatsword (two-handed) from 0 to 5%.

  • Buffed Flamberge (two-handed): increased Crit Chance bonus from 6.4% to 10%, increased Magic Crit Chance bonus from 2.5% to 10%, increased Defense bonus from 3 to 10, increased Evasion bonus from 0 to 5%.

  • Changed Serpent Greatsword (two-handed): decreased Stamina bonus from 8 to 2, decreased Attack Power and Dex Power from 8 to 0, increased Defense bonus from 3 to 32, changed base Damage profile from (37 + 3 to 11) to (45 + 3 to 5).

  • Buffed Moonlight Greatsword (two-handed) and Moonlight Greatsword (bell): increased Magic Power bonus from 15 to 20, increased Mana bonus from 0 to 32, and increased Defense bonus from 3 to 12.

  • Changed Lifehunt Scythe: increased Crit Chance bonus from 6.4% to 7.5%, increased Stamina bonus from 0 to 16, decreased Attack Power bonus from 15 to 0, and decreased Dex Power bonus from 15 to 8.

  • Changed Great Scythe: decreased Evasion bonus from 2.8% to 0, increased Crit Chance bonus from 6.4% to 7.5%, and decreased Dex Power bonus from 15 to 8.

Ver. 1.3.2 - The Greatswords, the commission, and the linking

  • Added more Greatsword weapons in one-handed and two-handed variants: Crystal Greatsword, Serpent Greatsword, Great Lord Greatsword.
  • Added the Moonlight Greatsword in two variants: two-handed great weapon, and bell.
  • Added custom weapon Skweak's Boar-Slayer for NPC_27.
  • Improved scriptableConditions where possible (gash, hex, brittle etc).
  • Changed linking scheme for everything linked to be #local# since Catman added support for that to enchantCostItem; thanks Catman!

Ver. 1.3.0 - The Yapper and the Greatswords

  • Added Demon Titanite. Will be used as enchantment material for weapons.
  • Changed Lifehunt Scythe to upgrade with Demon Titanite.
  • Added some Greatsword weapons, in one-handed and two-handed variants: Bastard Sword, Black Knight Sword, Claymore, and Flamberge.
  • Changed dependencies to no longer call for CodeTalker, as Homebrewery has upgraded to CodeYapper. Mod will rely on Homebrewery for the dependency chain from now on.

Ver. 1.2.0 - The Halberds

  • Added all Halberd weapons: Halberd, Gargoyle's Halberd, Titanite Catch Pole, Black Knight Halberd, Great Scythe, Lifehunt Scythe, Scythe, Lucerne, and Giant's Halberd.

Ver. 1.1.0 - Better Daggers and ALL the Straight Swords

  • Re-exported all daggers and the Battle Axe without junk data, reducing file size significantly.
  • Changed all dagger weapons to have custom draw and swing sounds.
  • Changed the Ghost Blade
  • Changed Ghost Blade to deal Shadow damage, and use the texture with the blood on it.
  • Changed Priscilla's Dagger to deal Holy damage, and be of Rare rarity instead of Common.
  • Changed Dark Silver Tracer to deal Shadow damage, and be of Rare rarity instead of Common.
  • Changed Dagger to be held slightly closer to the guard.
  • Changed Dark Silver Tracer (main and offhand both) to be slightly larger.
  • Added all Straight Sword weapons: Straight Sword Hilt, Broken Straight Sword, Broadsword, Shortsword, Longsword, Barbed Straight Sword, Sunlight Straight Sword, Balder Side Sword, Astora Straight Sword, Silver Knight Straight Sword, Drake Sword, Darksword, and Crystal Straight Sword.

Ver. 1.0.0 - The Daggers

  • Added all dagger weapons: Dagger, Ghost Blade, Bandit's Knife, Parrying Dagger, Priscilla's Dagger, and Dark Silver Tracer
  • Added Battle Axe (it was the original weapon made to test that I could make weapons)
  • Added 'shields' for wielding Parrying Dagger and Dark Silver Tracer in the offhand
  • Added weapon enchantment materials: Twinkling Titanite and Dragon Scale, for weapons that are reinforced that way

Ver. 0.1.0 - The Beginning

  • Started making the mod :3
  • Added Titanite Chunk. Will be used as enchantment material for weapons.