ATLYSS
This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
Install with App

Details

Latest version
2.3.2
Last Updated
First Uploaded
Downloads
7.4K
Likes
1
Size
99KB
Dependants

Categories

Tags

Deprecated

Changelog

v2.3.x - The Stability & Behavioral Overhaul - 1/18/26

Major Networking & Logic Rewrite

  • Fixed Connection Issues: Switched handshake networking to Binary P2P (SteamNetworkingMessages). This resolves the k_EResultInvalidParam errors and prevents players from timing out while loading into the server.
  • Integrity Logic Change: Removed "Strict Hashing" integrity checks which were causing false positives for vanilla players or those with different mod versions.
  • New Mod Enforcement: Switched to a Blacklist System. The server now accepts all mods by default and only kicks clients if they have a specific GUID listed in the BlacklistedModGUIDs config.
  • New Behavioral Detections:
  • Infinite Stamina: Detects players sprinting without losing stamina.
  • Consumable Spam: Prevents using items faster than humanly possible (Macro detection).
  • Weapon Swap Spam: Prevents animation canceling via rapid weapon switching.
  • Parry Botting: Detects inhuman block input speeds.
  • Crash Fixes: Resolved NullReferenceException errors in the movement validation patch.
  • Stability: Added a safety delay to the handshake to ensure the player object is fully initialized before checking.
  • Bug Fixes:
  • - fixed a bug that was lingering like a fly, server reinit re registration
    
Old Updates

Public Test Updates (Pre-v2.3.0)

  • Codetalker Update: Updated dependencies to latest version - 1/17/26
  • Validation Improvements: Made validation abide by Thunderstore policy (reading names + GUIDs) - 11/22/25
  • Game Update: Updated compatibility for latest game patch - 1/11/26
  • Fixes: Fixed missing detections and extended verification length - 10/14/25
  • SteamID: Added Whitelist/Blacklist for SteamIDs - 10/12/25

v2.2.0 - Refactory

  • Fixed "Players getting railed on skill init" bug.
  • Fixed fly/movement checks and host boolean logic.
  • Added logging configuration choices.
  • Patched Teleportation by call.
  • Airborne Check: Added height limiting check.
  • Revive Fix: Fixed revive detection logic (Angela's Tears requirement).
  • Currency: Added Currency Add Check back.
  • Syncing: Added CodeTalker Anti-Cheat Syncing.

v1.0.7 - Bugfix

  • Fixed skill initialization issues.

v1.0.6 - Stability & Feedback

  • Fixed Critical Initialization Bug: Dynamic Haste ID detection moved to correct loading point.
  • Log Archiving: Added automatic log archiving to prevent massive file sizes.
  • Announcements: Added public punishment announcements to chat.
  • Confirmation: Added server start confirmation message.

v1.0.5 - Lag Compensation Fix

  • Movement: Overhauled movement detection to be tolerant of lag.
  • Config: Added Max Effective Speed, Grace Buffer, and Time Threshold configs.
  • Speed Hack: Improved detection using dynamic baseline recording.
  • Vulnerability Fix: Corrected cast time validation for instant-cast skills.
  • Paths: Standardized log file paths.

v1.0.4

  • Intelligent Skill cooldown check improvement.
  • Flagged speedhack properly.

v1.0.3

  • General bug fixes.

v1.0.2

  • Airborne check re-enabled.

v1.0.0

  • Initial release.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.