Battle Axe Lute
A Battle Axe Lute, that currently goes over DeadAxe. Feel Free to port it to its own custom weapon!
By smb123w64gb
Last updated | 5 days ago |
Total downloads | 151 |
Total rating | 1 |
Categories | Mods |
Dependency string | smb123w64gb-Battle_Axe_Lute-1.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AtlyssToolsTeam-AtlyssTools
A set of tools for loading Atlyss assets and other useful tools.
Preferred version: 1.0.4README
BattleAxe Lute
On the doomscroll, found a wonderful piece of art with a peticular design for a weapon. That being a Battle Axe + Lute. So I worked on it for a day and where here.
Currently Goes over the Deadwood Axe, found in Crescent Grove from Deadwood.
Defently want to go at this again, when theres some progress to get diffrent shaders so I can add more detail via VertexColors. Currently how the game is setup is Pure Vert,Norm,Tangent,UV0 + 1 texture to refrence to boot. Else, you can turn this into your own weapon, there is an example using AtlyssTools(Which is a dependancy) to add a new spell to the shop. Same can be done here aswell. Check out the json and explore!
Installation
This expects you have BepInEx installed. If you don't, you can find it here.
Similarly you require AtlyssTools which you can find the current ver (At the time of writing) on thunderstore
To install mod manually, simply download the latest release from the releases page and extract it into your BepInEx
plugins folder in BepinEx/plugins
.
You may also use r2modman or Thunderstore Mod Manager to install it.
Resources
If you want to learn more about AtlyssTools check out the following links
And make sure to stop by the discord, which I frequent.