using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Atomicrops.Global;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RandomBosses;
using SharedLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: BuildDateTime("2024-02-19T14:17:46")]
[assembly: AssemblyCompany("RandomBosses")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9e5aa4c2025358bb98e77afb304d2a4e519622cf")]
[assembly: AssemblyProduct("RandomBosses")]
[assembly: AssemblyTitle("RandomBosses")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Template
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "RandomBosses";
public const string PLUGIN_NAME = "RandomBosses";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace RandomBosses
{
[AttributeUsage(AttributeTargets.Assembly)]
public class BuildDateTimeAttribute : Attribute
{
public DateTime Built { get; }
public BuildDateTimeAttribute(string date)
{
Built = DateTime.Parse(date);
}
}
[HarmonyPatch(typeof(BossesManager), "GetBossDefForSeason", new Type[] { typeof(Season) })]
internal class BossesManager_GetBossDefForSeason_Patch
{
private static List<BossDef> pool;
private static bool Prefix()
{
return false;
}
private static void Postfix(ref BossDef __result, BossesManager __instance, Season season)
{
if (pool == null)
{
List<BossDef> spring = SingletonScriptableObject<ConfigGame>.I.Bosses.Spring;
List<BossDef> summer = SingletonScriptableObject<ConfigGame>.I.Bosses.Summer;
List<BossDef> fall = SingletonScriptableObject<ConfigGame>.I.Bosses.Fall;
List<BossDef> winter = SingletonScriptableObject<ConfigGame>.I.Bosses.Winter;
pool = spring.Union(summer).Union(fall).Union(winter)
.ToList();
}
if (pool.Count == 0)
{
Debug.LogError((object)"No bosses found");
__result = null;
return;
}
Debug.Log((object)"Bosses in pool:");
foreach (BossDef item in pool)
{
Debug.Log((object)$"--{item}");
}
int index = new Random().Next(pool.Count);
Debug.Log((object)$"Random boss picked: {pool[index]}");
__result = pool[index];
pool.RemoveAt(index);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "fhghaha.plugin.RandomBosses";
public const string PLUGIN_NAME = "RandomBosses";
public const string PLUGIN_VERSION = "1.0.0";
}
[BepInPlugin("fhghaha.plugin.RandomBosses", "RandomBosses", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static ManualLogSource Log;
private void Awake()
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
((BaseUnityPlugin)this).Logger.LogMessage((object)"---------------Plugin fhghaha.plugin.RandomBosses is loaded!---------------");
((BaseUnityPlugin)this).Logger.LogMessage((object)$"---------------{GetBuildDateTime()}---------------");
Harmony val = new Harmony("fhghaha.plugin.RandomBosses");
val.PatchAll();
}
private static DateTime? GetBuildDateTime()
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
return (Attribute.GetCustomAttribute(executingAssembly, typeof(BuildDateTimeAttribute)) is BuildDateTimeAttribute buildDateTimeAttribute) ? new DateTime?(buildDateTimeAttribute.Built) : null;
}
}
}