using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BBSItemBlinker;
using Il2Cpp;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "BBSItemBlinker", "1.0.0", "Caleb Orchard", null)]
[assembly: MelonGame("DefaultCompany", "BabySteps")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BBSItemBlinker")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+640c7a98766170318361f9c7349d82f433d8d171")]
[assembly: AssemblyProduct("BBSItemBlinker")]
[assembly: AssemblyTitle("BBSItemBlinker")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BBSItemBlinker
{
public class Core : MelonMod
{
[CompilerGenerated]
private sealed class <WaitForBlinkerPrefab>d__7 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public Core <>4__this;
private GameObject <loader>5__1;
private GlobalObjectLoader <gol>5__2;
private AssetReference <assRef>5__3;
private int <safety>5__4;
private GameObject <prefab>5__5;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <WaitForBlinkerPrefab>d__7(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<loader>5__1 = null;
<gol>5__2 = null;
<assRef>5__3 = null;
<prefab>5__5 = null;
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<loader>5__1 = GameObject.Find("BigManagerPrefab/GlobalObjectParent/Savables/Pedometer_Loader");
if ((Object)(object)<loader>5__1 == (Object)null)
{
return false;
}
<gol>5__2 = <loader>5__1.GetComponent<GlobalObjectLoader>();
<assRef>5__3 = <gol>5__2.loadee;
<safety>5__4 = 0;
break;
case 1:
<>1__state = -1;
<safety>5__4++;
break;
}
if (<assRef>5__3 != null)
{
Object runtimeKey = <assRef>5__3.RuntimeKey;
if (!(((runtimeKey != null) ? runtimeKey.ToString() : null) == "Il2CppSystem.Object"))
{
goto IL_00d5;
}
}
if (<safety>5__4 < 300)
{
<>2__current = null;
<>1__state = 1;
return true;
}
goto IL_00d5;
IL_00d5:
if (<assRef>5__3 == null)
{
MelonLogger.Msg("Blinker loader AssetReference is still null!");
return false;
}
<prefab>5__5 = <assRef>5__3.LoadAssetAsync<GameObject>().WaitForCompletion();
if ((Object)(object)<prefab>5__5 != (Object)null)
{
<>4__this.pedBlinkerData = new PedBlinkerData(<prefab>5__5);
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private PlayerMovement playerMovement;
private PedBlinkerData pedBlinkerData;
private List<Grabable> blinkifiedGrabables = new List<Grabable>();
public override void OnLateUpdate()
{
if ((Object)(object)playerMovement == (Object)null)
{
GameObject val = GameObject.Find("Dudest");
if (!((Object)(object)val == (Object)null))
{
playerMovement = val.GetComponent<PlayerMovement>();
}
}
else if (pedBlinkerData == null)
{
MelonCoroutines.Start(WaitForBlinkerPrefab());
}
else
{
TryBlinkify(((Il2CppArrayBase<Grabable>)(object)playerMovement.handItems)[0]);
TryBlinkify(((Il2CppArrayBase<Grabable>)(object)playerMovement.handItems)[1]);
TryBlinkify((Grabable)(object)playerMovement.currentHat);
}
}
private void BlinkifyGrabable(Grabable grabable)
{
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
blinkifiedGrabables.Add(grabable);
if (!GrabableHasBlinker(grabable))
{
PedometerBlinker val = ((Component)grabable).gameObject.AddComponent<PedometerBlinker>();
val.grabable = grabable;
val.blinkerMat = pedBlinkerData.blinkerMat;
val.blinkerQuad = Object.Instantiate<GameObject>(pedBlinkerData.blinkerQuad, ((Component)grabable).transform);
val.blinkerQuad.transform.localScale = new Vector3(0.4f, 0.4f, 0.4f);
val.blinkerQuad.transform.localPosition = Vector3.zero;
((Behaviour)val).enabled = true;
}
}
private void TryBlinkify(Grabable grab)
{
if (!((Object)(object)grab == (Object)null) && !blinkifiedGrabables.Contains(grab))
{
BlinkifyGrabable(grab);
}
}
private bool GrabableHasBlinker(Grabable grabable)
{
return (Object)(object)((Component)grabable).gameObject.GetComponent<PedometerBlinker>() != (Object)null;
}
[IteratorStateMachine(typeof(<WaitForBlinkerPrefab>d__7))]
private IEnumerator WaitForBlinkerPrefab()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <WaitForBlinkerPrefab>d__7(0)
{
<>4__this = this
};
}
}
public class PedBlinkerData
{
private PedometerBlinker pedometerBlinker;
public Material blinkerMat;
public GameObject blinkerQuad;
public PedBlinkerData(GameObject prefab)
{
pedometerBlinker = prefab.GetComponent<PedometerBlinker>();
blinkerMat = pedometerBlinker.blinkerMat;
blinkerQuad = pedometerBlinker.blinkerQuad;
}
}
}