Mods that depend on MelonLoader

Pinned
UlvakSkillz-RumbleModdingAPI icon
 10987
10 
RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 2 weeks ago
Pinned
HBMF-HBMF icon
 58388
4 
HBMF
By HBMF
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: 7 months ago
Pinned
gnonme-BoneLib icon
 623742
72 
BoneLib
A BONELAB mod for making life easier for other mod creators.
Last updated: 10 months ago
Pinned
gnonme-ModThatIsNotMod icon
 358018
63 
ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 3 years ago
 13136
4 
S1API Forked
S1API is an open source collaboration project to help standardize Schedule One modding processes.The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 11 hours ago
 68
0 
GamblingMod
Earn Coins by Playing and Gamble them away!
Last updated: 15 hours ago
 2978
0 
UpdatesChecker
A mod to check for Nexus mod updates
Last updated: a day ago
 3276
1 
FPSCounter
Compteur FPS hautement configurable pour Schedule I
Last updated: a day ago
 501
0 
TooltipMod
Adds a tooltip to the hotbar!
Last updated: a day ago
 6000
5 
MLVScan
MLVScan is a security-focused MelonLoader plugin designed to detect and disable potentially malicious mods before they can harm your system.
Last updated: 2 days ago
 3693
0 
LevelUpHUD
A modern Schedule I HUD showing your rank, tier, and XP in a sleek, dark panel with gradient and rounded corners. Instantly updates with Mod Manager or phone app changes.
Last updated: 2 days ago
 1399
0 
SmallCornerMap
Adds a compact corner minimap with contract/property markers, player tracking, and time display for Schedule I.
Last updated: 2 days ago
 510
0 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 3 days ago
 437
0 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 3 days ago
 2862
0 
BotanistUseSoilPourers
Makes Botanist use the soil pourer
Last updated: 3 days ago
 4371
0 
BotanistUseSprinkler
Makes Botanist use the sprinkler
Last updated: 3 days ago
 82
0 
ModelSwapLib
A modding library intending to make asset swap mod development slightly easier.
Last updated: 4 days ago
 1174
0 
ScheduleToolbox
Testing tools for Schedule I
Last updated: 5 days ago
 999
0 
S1FuelMod Il2Cpp
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 5 days ago
 791
0 
S1FuelMod Mono
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 5 days ago
 84
0 
Product Manager Filter Mono
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: 5 days ago
 78
0 
Product Manager Filter IL2Cpp
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: 5 days ago
 6182
1 
FasterDealers
A simple mod to make all drug dealer NPCs faster! Speed multiplier can be configured to your desired speed.
Last updated: 5 days ago
 2063
0 
GDG ScheduleI Traditional Chinese Translation
適用v0.4.1f13的繁體中文翻譯模組 (MelonMod-IL2CPP)
Last updated: 6 days ago