Mods that depend on MelonLoader
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: 7 months ago
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: 7 months ago
Gives you a health bar above your inventory.
Last updated: 7 months ago
Gives you a health bar above your inventory.
Last updated: 7 months ago
Restores the unlimited spray cap to Schedule I graffiti
Last updated: 7 months ago
Fixes Barn Employees standing on Loading Dock and Daily Summary sales / xp clearing on game reset.
Last updated: 7 months ago
Dealers will send you updates as they make deals, hit product / cash thresholds, and a daily summary. v0.4.0 (Cartel) and 0.3.6f6 compatible
Last updated: 7 months ago
A mod that lets you record, share and play in game tutorials
Last updated: 7 months ago
This mod adds a number above all health bars that shows its HP in a custom font.
Last updated: 7 months ago
Lets you change the font for other mods.
Last updated: 7 months ago
sets quilmarks to 1,000,000... dirty scum...
Last updated: 7 months ago
A new and improved version of Beast Size Changer.
Last updated: 7 months ago
Toggles all lights in the game off and on with a single key
Last updated: 7 months ago
Enhances Mirrors with Object Reflections
Last updated: 7 months ago
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 7 months ago
Adds a one-handed gameplay mode to RUMBLE.
Last updated: 7 months ago
Adds an overview of your total GC/BP progress on the gear market's progress tracker.
Last updated: 7 months ago
Arm mounted slider for adjusting settings on the fly!
Last updated: 7 months ago
Hit G to Toggle the Screen and F to Toggle Floor on the Player Position and Rotation
Last updated: 7 months ago
Changes Structure Skins to ShiftStone Skins!
Last updated: 7 months ago
A simple modification to display your current heart rate in your stream for others to view
Last updated: 7 months ago
A lore imagined method of keeping track of a match score. If the player wins,a stone is summoned to their hand as a reminder, if they lose, the stone will be shattered into fragments. If there is a tie, the stone will be split in half
Last updated: 7 months ago