DeckCreator-Deck_Creator icon

Deck Creator

GUI mod for creating, saving, loading, and sharing your own customizable decks!

CHANGELOG

v1.2.1

  • Fix 'Boosters cost $X more per Ante" option always increasing booster prices even when set to $0

v1.2.0

  • Implemented 'Banned Items' menu
  • Fixed a crash that occurred sometimes when using the Deck Creator without first unlocking all items in the game
  • Fixed some modifiers triggering twice when both Balamod and Steamodded are loaded simultaneously
  • Fixed various crashes that occurred when reloading a saved run
  • Fixed an issue where consumables were being re-added multiple times when loading your run
  • Fixed placeholder custom icons not loading properly on 'Starting Items' page
  • Increased max selection for "Winning Ante" option from 50 -> 9999
  • Increased max selection for "Hand Size" option from 25 -> 9999
  • Improved layout of left panel icons on 'Starting Items' page
  • Reorganized layout of Jokers displayed in add/ban Jokers menus to show wide rather than tall
  • Added support for Perishable and Rental jokers
  • Added 'Blind Score Multiplier' to 'General' page for more control of blind score requirements
  • Added 'Tags' sub-menu to 'Starting Items' page
  • Adjusted several existing Static Mods options to be more interesting
  • Added many new Static Mods options
  • Static Mods page reorganized into sections
  • Improved cross-mod compat
    • Base deck is generated the same way as the normal game, i.e. mods that change your starting deck will also change the default Base Deck cards for Deck Creator
    • Adding cards to Base Deck with modded suits is now supported
    • Adding custom Joker, Tarot, Planet, Voucher, and Spectral cards to Starting Items is now supported
  • Removed logic to add import description to decks loaded from other files ("custom deck imported via..." message)
  • Improved deck description logic
    • Max length accepted by UI increased from 70 -> 90
    • Lines are no longer split automatically based on length
    • Spaces should no longer be inserted by mistake
    • Now supports new line delimiter - enter "<n" without the quotes anywhere to create a new line
    • Now supports all base-game text modifiers, i.e. "attention" to create yellow text
      • Syntax for adding these is "<:[key]<[text]<" where the brackets represent the info you want to pass
      • For example, to write "TEST" in yellow letters, you could do: "My <:attention<TEST<" and only "TEST" would be colored
      • Also supports linking item keys which then appear on hover-over
        • For example, to create the Magic Deck description, you could start with: "Start run with the<n<:tarot,T:v_crystal_ball<Crystal Ball< voucher"
    • Added property 'rawDescription' to custom deck objects, which can be modified directly inside the CustomDecks.txt file
      • Modifications to this property will supercede all other description settings, so you can use this to create a longer-than-90-characters description
      • Follow the same syntax as the UI, i.e. "<n" for new lines

v1.1.0

  • Better support for loading Steamodded and Balamod simultaneously
  • Fixed card backs not applying during run
  • Added 'Random' as card back option
  • Fixed crash that occurred when starting a run with either Paintbrush or Palette vouchers
  • Fixed issue where switching profiles in game would reset the custom deck list and not load it again until the game was reloaded
  • Fixed broken Static Mod - "Chance to Increase Rank of Drawn Cards by 1"
  • Improved 'Add Card' sub-menu to only reset selections when current editing deck is closed

v1.0.0

  • Added extra line of tabs to 'Create Deck' menu
  • Added three new tabs - Base Deck, Starting Items, and Banned Items. Banned Items is not yet implemented.
  • Base Deck tab allows players to add and remove cards from the starting deck. Click on any individual card to remove it!
  • Starting Items works similarly to the base deck menu, but allows players to add Jokers, Consumables, and Vouchers to their run.
  • Renamed old tab "Gameplay" as "Static Mods"
  • Renamed old tab "Deck Mods" as "Dynamic Mods"
  • Added 'Manage Decks' menu to allow users to edit, copy, and delete their custom decks
  • Added many new gameplay modifiers under the two 'Mods' menus
  • Updated several of the existing modifiers to be more interesting
  • Improvements to menu navigation
  • Better deck import logic to allow for multiple decks of the same name and now preventing possible duplicated imports
  • Various bug fixes

v0.0.1

  • Initial release