Updated codebase to properly support Steamodded 1.0.0
Added 5 additional gameplay modifiers under 'Static Mods' that modify Spectral card behavior
v1.2.1
Fix 'Boosters cost $X more per Ante" option always increasing booster prices even when set to $0
v1.2.0
Implemented 'Banned Items' menu
Fixed a crash that occurred sometimes when using the Deck Creator without first unlocking all items in the game
Fixed some modifiers triggering twice when both Balamod and Steamodded are loaded simultaneously
Fixed various crashes that occurred when reloading a saved run
Fixed an issue where consumables were being re-added multiple times when loading your run
Fixed placeholder custom icons not loading properly on 'Starting Items' page
Increased max selection for "Winning Ante" option from 50 -> 9999
Increased max selection for "Hand Size" option from 25 -> 9999
Improved layout of left panel icons on 'Starting Items' page
Reorganized layout of Jokers displayed in add/ban Jokers menus to show wide rather than tall
Added support for Perishable and Rental jokers
Added 'Blind Score Multiplier' to 'General' page for more control of blind score requirements
Added 'Tags' sub-menu to 'Starting Items' page
Adjusted several existing Static Mods options to be more interesting
Added many new Static Mods options
Static Mods page reorganized into sections
Improved cross-mod compat
Base deck is generated the same way as the normal game, i.e. mods that change your starting deck will also change the default Base Deck cards for Deck Creator
Adding cards to Base Deck with modded suits is now supported
Adding custom Joker, Tarot, Planet, Voucher, and Spectral cards to Starting Items is now supported
Removed logic to add import description to decks loaded from other files ("custom deck imported via..." message)
Improved deck description logic
Max length accepted by UI increased from 70 -> 90
Lines are no longer split automatically based on length
Spaces should no longer be inserted by mistake
Now supports new line delimiter - enter "<n" without the quotes anywhere to create a new line
Now supports all base-game text modifiers, i.e. "attention" to create yellow text
Syntax for adding these is "<:[key]<[text]<" where the brackets represent the info you want to pass
For example, to write "TEST" in yellow letters, you could do: "My <:attention<TEST<" and only "TEST" would be colored
Also supports linking item keys which then appear on hover-over
For example, to create the Magic Deck description, you could start with: "Start run with the<n<:tarot,T:v_crystal_ball<Crystal Ball< voucher"
Added property 'rawDescription' to custom deck objects, which can be modified directly inside the CustomDecks.txt file
Modifications to this property will supercede all other description settings, so you can use this to create a longer-than-90-characters description
Follow the same syntax as the UI, i.e. "<n" for new lines
v1.1.0
Better support for loading Steamodded and Balamod simultaneously
Fixed card backs not applying during run
Added 'Random' as card back option
Fixed crash that occurred when starting a run with either Paintbrush or Palette vouchers
Fixed issue where switching profiles in game would reset the custom deck list and not load it again until the game was reloaded
Fixed broken Static Mod - "Chance to Increase Rank of Drawn Cards by 1"
Improved 'Add Card' sub-menu to only reset selections when current editing deck is closed
v1.0.0
Added extra line of tabs to 'Create Deck' menu
Added three new tabs - Base Deck, Starting Items, and Banned Items. Banned Items is not yet implemented.
Base Deck tab allows players to add and remove cards from the starting deck. Click on any individual card to remove it!
Starting Items works similarly to the base deck menu, but allows players to add Jokers, Consumables, and Vouchers to their run.
Renamed old tab "Gameplay" as "Static Mods"
Renamed old tab "Deck Mods" as "Dynamic Mods"
Added 'Manage Decks' menu to allow users to edit, copy, and delete their custom decks
Added many new gameplay modifiers under the two 'Mods' menus
Updated several of the existing modifiers to be more interesting
Improvements to menu navigation
Better deck import logic to allow for multiple decks of the same name and now preventing possible duplicated imports
Various bug fixes
v0.0.1
Initial release
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