SaveRewinder
Undo mistakes and bookmark key moments. Auto-saves at key points, press S to rewind, and manage saves from the Saves menu.
CHANGELOG
Changelog
English | 简体中文
All notable changes to Save Rewinder will be documented in this file.
[1.5.0] - 2026-02-07
Added
- Key saves (bookmarks): Mark important saves, filter to key saves only, and use mark mode to preview/apply in batch (pending changes show as
[?]).
Changed
- Saves panel controls: Bottom bar now uses Check key saves, ★ Edit key saves, and ▶ Current save (triangle icon); the in-list Delete all action was removed.
- Retention policy: Key saves are preserved when cleanup runs after hitting save limits.
Fixed
- Talisman/Amulet compatibility: The mod is now compatible with Talisman/Amulet (e.g. Big Ante mode).
Improved
- Performance during long runs: Save creation and save list handling are smoother when many saves exist or after extended play.
[1.4.8] - 2026-01-29
Fixed
- Score overflow crash: Fixed crashes when sl/rewind after score becomes overflowed (naneinf). The game now handles overflow scenarios instead of crashing.
Added
- Overflow score config: New option to control how infinity scores are handled - cap at 1.8e308 (preserve through reload) or keep as naneinf (becomes 0 after reload). Default: keep as naneinf.
[1.4.7] - 2026-01-29
Added
- Keybinds tab: Customize shortcuts in mod settings (supports keyboard combos and controller buttons).
- OS-aware labels: Key names display as Cmd/Option/Win where appropriate.
- Controller shortcut:
X(Pause Menu) opens the save list.
Changed
- Controller defaults:
R3= Quick saveload. - Memory optimization: Reduced memory usage for save entries.
Fixed
- Save list order: Prevented saves from appearing out of order after quit/continue flows.
- Crash fix: Resolved a crash when navigating the save list with controller D-Pad.
[1.4.6.1] - 2026-01-17
Changed
- Release package structure — Changed zip file structure: mod files are now wrapped in a
SaveRewinderfolder instead of being at the root
ℹ️ Note: This version contains no new features or bug fixes. It only changes the release zip structure for easier installation. If you had any trouble installing or updating to version 1.4.6, please use this version. Otherwise, no update is needed if you're already running 1.4.6 successfully.
📦 Thunderstore Users: The Thunderstore package structure remains unchanged — files are still at the root directory (not wrapped in a folder).
[1.4.6] - 2026-01-17
Added
- Smart Continue matching — When you continue a run, the mod automatically highlights your exact position in the save list (even if it's not the latest save)
- Custom save identifier — Saves now include a unique
_rewinder_idfield for exact matching
Fixed
- First opening pack save blocked — Opening pack saves now work correctly after restoring to "entering shop"
- Shop save after pack labeled as reroll — Shop saves after closing a pack now labeled as "In shop" instead of "Reroll shop"
- Choose blind ordinal reset — Sequential choose blind saves now increment correctly (B1, B2, B3)
- Duplicate saves after restore — Fixed duplicate detection state not resetting on restore
- Page number display not updating — Page number now correctly updates when clicking "Current save" button
- Inconsistent window height — Save list window now maintains consistent height regardless of number of saves displayed
Improved
- Faster save list loading and highlighting
- Better detection of duplicate saves
⚠️ Note: This version adds a
_rewinder_idfield to your save data. This does not affect normal gameplay but means your save.jkr file will be slightly different with this mod installed.
[1.4.5] - 2026-01-09
⚠️ BREAKING CHANGES
Old saves are incompatible with this version. Please delete your save folder before updating.
Added
- "Reroll shop" label — Shop saves now labeled more clearly as "Reroll shop" instead of "In shop"
- Undiscovered blind icon — Choose blind saves now shows "?" icon instead of last blind icon
- Previous boss blind icon — After beating a boss, shop saves show the boss you just defeated
- Shop indicator — First shop in each ante shows "$" indicator
Fixed
- Choose blind ordinal — First "choose blind" save now correctly shows ordinal 1
Optimized
- Faster save list loading — Save metadata now pre-computed when creating saves
Changed
- Simplified release zip — Now extracts directly to
Mods/SaveRewinder/without nested folder
Improved
- Cleaner save list display (removed "+>" prefix from some states)
[1.4.0] - 2025-12-29
Added
- Blind icons in save list — Shows the blind image (Small/Big/Boss) instead of round number (enabled by default)
- Hover effects on blind icons — Animation and sound when hovering (enabled by default)
- Reorganized config UI with two-column layout and section headers
- Screenshots added to README
Changed
- Config setting "Debug: show save notifications" renamed to "Debug: verbose logging"
- "Return" button in save list now returns directly to game instead of options menu
- Improved shadow rendering on blind sprites (matches UnBlind mod style)
- Deferred cache initialization to run after Steamodded is ready
Fixed
- Fixed arrow indicator positioning on current save entry
- Reduced verbose logging during normal operation
[1.3.1] - 2025-12-28
Added
- Orange "Saves" button in the pause menu for better visibility
- In-game mod icon (visible in Steamodded mod list)
Changed
- Updated installation instructions to mention the orange Saves button
[1.3.0] - 2025-12-25
Added
- Chinese language support (简体中文)
- Localized UI separators and spacing for better language-specific formatting
- Developer documentation (
docs/AGENT.md) for LLM/AI-assisted development
Changed
- Default "Max saved antes per run" changed from "All" to 4
- Improved save entry display with language-specific formatting
Fixed
- Fixed spacing between UI elements in different languages
- Fixed separator character compatibility across different fonts
[1.2.0] - 2025-12-20
Added
- "Undo your undo" feature - rewinded saves stay in the list until you make a new move
- Controller support: L3 to step back, R3 to open saves list
- Page navigation with LB/RB buttons
- Jump to current save with Y button
Changed
- Improved save list UI with colored separators based on round number
- Better state labels (e.g., "Selecting hands (Play)" vs "Selecting hands (Discard)")
[1.1.0] - 2025-12-15
Added
- Configuration options in Steamodded menu
- Toggle save points for different game states
- Configurable save retention (1, 2, 4, 6, 8, 16 antes or All)
- Delete all saves button
Changed
- Saves now stored in profile-specific folder
- Improved metadata caching with
.metafiles
[1.0.0] - 2025-12-10
Added
- Initial release
- Automatic save creation at key game moments
- Press
Sto step back one save - Press
Ctrl+Sto open saves browser - Save list UI with pagination
- Current save highlighting