using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("QuickLoad")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("QuickLoad")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5963B14D-78EF-42C8-AF2D-00169547F284")]
[assembly: AssemblyFileVersion("0.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
namespace QuickLoad;
[HarmonyPatch]
public static class Patches
{
private static bool firstLoad = true;
[HarmonyPatch(typeof(MainMenu), "Start")]
[HarmonyPostfix]
private static void MainMenu_Awake_Postfix(MainMenu __instance)
{
if (firstLoad)
{
firstLoad = false;
int @int = PlayerPrefs.GetInt("MS_QuickLoad_LastProfile", -1);
if (@int >= 0 && @int < __instance.profileSlots.Length && __instance.profileSlots[@int].profile != null)
{
__instance.profileSlots[@int].OnPlayConfirm();
}
}
}
[HarmonyPatch(typeof(ProfileSlot), "OnPlayConfirm")]
[HarmonyPostfix]
private static void ProfileSlot_OnPlayConfirm_Postfix(ProfileSlot __instance)
{
PlayerPrefs.SetInt("MS_QuickLoad_LastProfile", __instance.slot);
Plugin.Log.LogInfo((object)$"Set last profile to {__instance.slot}");
}
}
[BepInPlugin("com.maxsch.BelowTheStone.QuickLoad", "QuickLoad", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
public const string PluginGUID = "com.maxsch.BelowTheStone.QuickLoad";
public const string PluginName = "QuickLoad";
public const string PluginVersion = "0.1.0";
public static ManualLogSource Log { get; private set; }
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.maxsch.BelowTheStone.QuickLoad");
val.PatchAll();
Log = ((BaseUnityPlugin)this).Logger;
}
}