Changelog
Version 1.0.0
Initial Release
- PS1-style low resolution rendering (640x224 default)
- Color depth reduction with dithering
- Vertex jitter effect for authentic PS1 polygon wobble
- Optional affine texture warping
- Full CRT simulation (scanlines, chromatic aberration, curvature, vignette)
- Customizable distance fog with color control
- Film grain and interlacing noise effects
- Color adjustment controls (saturation, contrast, brightness, posterize)
- Fully configurable via BepInEx config file
- Automatic camera detection and effect application across all scenes
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